The Dresden Files > DFRPG Resource Collection
Item Of Power Master List
Sanctaphrax:
Update complete.
Twenty-six items were added in this update, bringing the total list length to 62 items spread over 47 pages of text. 96408 characters not including the new title and introduction.
Which might be a problem, since I'm not sure I can fit that much text in the five posts I reserved at the start of this thread.
I'll try, at least. But from here on out the text document is probably a better place to look for items than the start of this thread.
Sanctaphrax:
Okay, I actually fit every item into the first five posts. Somehow.
That's the limit, though. Each of those posts has more than 19000 characters, and the forum rejects posts that approach the limit of 20000 too closely.
Hick Jr:
A Blinker Stone from Gunnerkrigg Court, which is meant to focus one's latent magical ability. It's meant for use by wizard's apprentices who are having trouble with Channeling or Evocation, and is meant to be taken with either Channeling or Evocation. Always At Hand might be overpriced and empirical evidence suggests i'm horrible at Limitation rebates, so take it with a grain of salt.
(click to show/hide)BLINKER STONE [-5]
Description: Blinker Stones are essentially "blank slate" focus items, meant for use by apprentices or wizards who have problems with Evocation.
Must: You must have an aspect relating to your posession of a Stone, or an aspect related to your difficulty with combat magic.
Skills Affected:Discipline, Conviction
Powers:
It Is What It Is: A gemstone of any type, color, or cut, that can easily fit in a palm.
Discount [+1] It’s very easily concealed.
Refinement [-4] A blinker stone provides 8 Focus Item slots usable for one element of your choice, made when you receive the stone. It ignores the usual Lore limit on Foci.
Astral Sight [-2] You may peer into the Nevernever and see spiritual beings while projecting your consciousness through the Stone. Treat as The Sight and Ghost Speaker.
Always At Hand [-2] You can return the blinker stone to your hand from any distance, no matter where it is. A sufficiently powerful Circle or Ward turns this into an attempt to generate shifts equal to the Ward strength.
Item Limitation [+2] Spells of the element affected by the blinker stone can only be cast while the stone is in your posession.
Locnil:
Ignoring the usual Lore limitation on foci both makes it overpowered, and breaks the fluff you appear to be going for - if it were the case, even the greatest wizard would want a blinker stone, not just their apprentices.
Astral Sight - I'm assuming that as per the rules for The Sight, someone with the blinker stone would be able to get Soulgaze for free as well?
Always At Hand - based on Santacphrax's Item of Power Collection and Tracing, I'd say [-2] is right. Still, I'd personally price it as [-1].
Item Limitation - I'm not quite sure how it works either, but if you get the ability to summon it back whenever you want, I'm not sure it's worth [+2]
Btw, I should note that there may be balance issues with IoPs granting foci slots.
Sanctaphrax:
Hey, Gunnerkrigg Court. You earn points for trying that, in my book.
However:
It's not really very fair to have both an IoP rebate and an Item Limitation rebate. They both do the same thing.
What's the condition for lending or stealing the stone? Just holding onto it? How does that work with Always At Hand? And how does Always At Hand interact with the stone's rebate Power anyway?
Also, what skill do you use when trying to call the stone past a ward?
I don't think it's wise to let the stone bypass ordinary focus limits.
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