Author Topic: Custom Powers Master List (Work In Progress)  (Read 163929 times)

Offline Hick Jr

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Re: Custom Powers Master List (Work In Progress)
« Reply #870 on: February 22, 2013, 09:05:03 PM »
Looks good.

I am going to have a lot of fun with this.
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Not-so-secretly a power hungry megalomaniac with a Modular Abilities addiction.

Offline Sanctaphrax

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Re: Custom Powers Master List (Work In Progress)
« Reply #871 on: February 23, 2013, 05:41:20 AM »
So it's clearer?

Offline Sanctaphrax

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Re: Custom Powers Master List (Work In Progress)
« Reply #872 on: February 24, 2013, 04:25:20 AM »
I'd really appreciate a bit more feedback on the Limitation rewrite. It was a major effort and I'm not at all confident in the result.

It's hard to assess the clarity of your own writing, you know?

Offline Hick Jr

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Re: Custom Powers Master List (Work In Progress)
« Reply #873 on: February 24, 2013, 05:09:21 AM »
I completely concur. It's a hell of a lot clearer- the examples help a lot- and I think it'll be easier to use with most characters and cause a lot less argument at the table.
Hi! My home is called an apiary! I collect honey, and defend the Queen!

Not-so-secretly a power hungry megalomaniac with a Modular Abilities addiction.

Offline Theonlyspiral

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Re: Custom Powers Master List (Work In Progress)
« Reply #874 on: February 25, 2013, 06:17:09 AM »
Limitation makes sense to me. First time I can say that.
Morgan would have done it in 15 books.

Offline Sanctaphrax

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Re: Custom Powers Master List (Work In Progress)
« Reply #875 on: February 26, 2013, 06:23:10 AM »
Awesome. That's what I was hoping to hear.

Offline Lavecki121

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Re: Custom Powers Master List (Work In Progress)
« Reply #876 on: February 26, 2013, 06:55:32 AM »
Sorry, lol, I should have commented when I saw it but I was all "yea that makes way more sense" and moved on. But yes, the rewrite is fantastic, it clears up all the issues with the original

Offline Sanctaphrax

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Re: Custom Powers Master List (Work In Progress)
« Reply #877 on: March 02, 2013, 11:04:50 PM »
Awesome.

I'm adding the Limitation revision to the list now. I'm not doing a full update, but Limitation is kind of important as custom Powers go so I think it should be updated ASAP.

Offline Gatts

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Re: Custom Powers Master List (Work In Progress)
« Reply #878 on: March 28, 2013, 07:21:32 PM »
You know, I'm very surprised to find that there's no Veil/Invisibility power. Not exclusively anyway. With some searching I discovered that the Displacement power at one point in its life covered invisibility, but at an extortionate cost (3 refresh for a strength 4 veil.)

So how much would it cost for a simple personal veil? I'd be tempted to say -1, since you're basically halving Glamours. One one hand, I'm hesitant to butcher canon powers for parts, but on the other hand it seems a little conspicuous in its absence.

Offline Sanctaphrax

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Re: Custom Powers Master List (Work In Progress)
« Reply #879 on: March 28, 2013, 08:49:49 PM »
Displacement still does invisibility if upgraded. It gives a little more bang for your buck now, though.

(click to show/hide)

Looking at it now I don't think it's perfectly written (it should probably be clearly optional) but I'm pretty sure it's good enough to use.

Offline Gatts

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Re: Custom Powers Master List (Work In Progress)
« Reply #880 on: March 28, 2013, 10:17:55 PM »
I don't know, while the flat strength 5 veil is great in lower refresh games, that's still 3 refresh compared to Glamours' 2. In a higher refresh game, with Deceit or Discipline capped Glamours does seem to be more useful.

Offline Sanctaphrax

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Re: Custom Powers Master List (Work In Progress)
« Reply #881 on: March 28, 2013, 10:26:31 PM »
Glamours requires you to take an action. This is automatic.

And where Glamours has an uncertain duration, this lasts forever.

So you know. Pros and cons.

Offline Gatts

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Re: Custom Powers Master List (Work In Progress)
« Reply #882 on: March 28, 2013, 10:31:47 PM »
It does have the benefit of not having to decide with my GM what 'a moment of concentration' means. And the benefit of being clear in what it does, assuming there's a line added about not being permanently invisible. I'm just not certain those things are worth another one or two (depending on the cost of Seemings) refresh.
On the other hand, I don't want Seemings and this is the only game in town.

Offline Lavecki121

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Re: Custom Powers Master List (Work In Progress)
« Reply #883 on: March 29, 2013, 12:12:31 AM »
I don't know, while the flat strength 5 veil is great in lower refresh games, that's still 3 refresh compared to Glamours' 2. In a higher refresh game, with Deceit or Discipline capped Glamours does seem to be more useful.

It's only 2 refresh for invisibility. You don't have to take greater displacement of you don't want to

Offline MadAlchemist

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Re: Custom Powers Master List (Work In Progress)
« Reply #884 on: March 29, 2013, 05:17:53 AM »
I'd really appreciate a bit more feedback on the Limitation rewrite. It was a major effort and I'm not at all confident in the result.

It's hard to assess the clarity of your own writing, you know?
This looks like a ton of work, and fairly well put together. That said, I don't think the write-up is really a power. Add in some more specifics on what refresh the different limitation levels are worth and this would be a worthy table for figuring out Catch values and for creating powered down versions of other powers.
Then again it's just my opinion and I ask for a complete write up for power variants, even just limited core book stuff, so other people might like it as is. I will probably refer my players to that post when they want to customize powers, or create their own. So thanks.