The Dresden Files > DFRPG Resource Collection
Custom Powers Master List (Work In Progress)
Gatts:
I don't know, while the flat strength 5 veil is great in lower refresh games, that's still 3 refresh compared to Glamours' 2. In a higher refresh game, with Deceit or Discipline capped Glamours does seem to be more useful.
Sanctaphrax:
Glamours requires you to take an action. This is automatic.
And where Glamours has an uncertain duration, this lasts forever.
So you know. Pros and cons.
Gatts:
It does have the benefit of not having to decide with my GM what 'a moment of concentration' means. And the benefit of being clear in what it does, assuming there's a line added about not being permanently invisible. I'm just not certain those things are worth another one or two (depending on the cost of Seemings) refresh.
On the other hand, I don't want Seemings and this is the only game in town.
Lavecki121:
--- Quote from: Gatts on March 28, 2013, 10:17:55 PM ---I don't know, while the flat strength 5 veil is great in lower refresh games, that's still 3 refresh compared to Glamours' 2. In a higher refresh game, with Deceit or Discipline capped Glamours does seem to be more useful.
--- End quote ---
It's only 2 refresh for invisibility. You don't have to take greater displacement of you don't want to
MadAlchemist:
--- Quote from: Sanctaphrax on February 24, 2013, 04:25:20 AM ---I'd really appreciate a bit more feedback on the Limitation rewrite. It was a major effort and I'm not at all confident in the result.
It's hard to assess the clarity of your own writing, you know?
--- End quote ---
This looks like a ton of work, and fairly well put together. That said, I don't think the write-up is really a power. Add in some more specifics on what refresh the different limitation levels are worth and this would be a worthy table for figuring out Catch values and for creating powered down versions of other powers.
Then again it's just my opinion and I ask for a complete write up for power variants, even just limited core book stuff, so other people might like it as is. I will probably refer my players to that post when they want to customize powers, or create their own. So thanks.
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