The Dresden Files > DFRPG Resource Collection
Custom Powers Master List (Work In Progress)
Sanctaphrax:
You could probably handle that with ordinary Declarations.
Roll Lore to say that the Wright Brothers' plane is a SOURCE OF MAGICAL POWER. Tag that.
Does that work for you?
If not, you might be able to use Limitation on some Refinements to make them unavailable until you draw power from an object. That's a touch clunky though.
Tedronai:
Within the current rules, and on the assumption that they've managed to work out how these aspects on the objects will be assisting their magic, simple assessments and/or declarations to place aspects such as: 'old than anyone here', 'the stuff of modern legend', 'known the world over', and 'changed the world' (for the Wright brothers' plane, for instance) would give them a tag on each of those aspects. The more awesome an object is, the more such aspects it would plausibly have accumulated, and the more easily they would be to assess or declare.
zeromig:
What I had more in mind was more like:
Roll Lore, or Scholarship, or Presence (to determine something's innate power, to determine something's worth, or to simply establish you're the top deity/caster in an area). Using the skill ladder as a frame, you can determine is something is great, legendary, epic, etc., which nets you that value on the ladder in fate points. Using the points drains the items' power (symbolic, emotional, magical, etc).
I liked the idea of using the aspects, but making the leap to how the aspects assist in the magic is the part that I can't make (though I'll be pitching it to my group this Sunday). The idea was more along the lines of, there's inherent power in the symbolism of relics, aside from whatever magical/divine power a relic might have in and of itself; also, that modern-day relics exist too (for example, again, the Wright Brothers' plane).
Centarion:
So once a character has placed aspects on things, via any method (in this case likely assessment or declaration), they get to tag them for free. So if someone was to declare that the Wright Brother's Plane "Changed the World" then they could tag it for a +2 bonus on a roll where it makes sense. This is almost equivalent to a fate point.
I would use serious caution about distributing actual fate points (especially in large quantities) to players, but if you want to or think it is necessary there should not be too much of a problem with allowing several declarations at a time on a serious relic (thus netting a large bonus on your spell). Just remember that every aspect you let them place at once is another +2 bonus.
I don't think there is any reason to use a power for this.
Sanctaphrax:
Gaining Fate Points is probably not workable. Especially if you're going to gain a skill roll's result of them. I mean, 8 FP is just massive. And what stops me from using my FP to get +2 on the roll that determines how many FP the item is worth?
Having Aspects assist with magic is easy. Just tag them for +2.
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