The Dresden Files > DFRPG Resource Collection

Custom Powers Master List (Work In Progress)

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ImpishMortal:
Would it be easier if we just didn't allow Incite Effect [-1] powers to have LoS built in, and instead restrict them to the zone occupied by their wielder?
Since Incite Emotion [-1] is restricted to touch only with +2 to manuever rolls, having an Incite Effect that is limited to the wielder's zone but functions as an area attack seems fair.

Sanctaphrax:
I don't understand what you are saying. Could you please explain?

ImpishMortal:
Alright. Mechanically speaking, I understand the disparity that you have found between the base Incite Emotion power and some of the base Incite Effect powers like Shadow Manipulation. By your current Incite Effect model, having a power that has a LoS range costs three points of refresh. What I'm recommending is that we don't allow any base Incite Effect powers that cost one point of refresh to include LoS, as is the case with Shadow Manipulation.

Also, I was wondering if it might be an acceptable alternative to allow some base Incite Effect powers to be zone-area attacks instead of touch attacks. The cost is offset as the wielder no longer gets a +2 to their roll. For example:

Light Manipulation [-1]
Description: You have the ability to manipulate visible light, given that there is some light source present.
Skill Affected: Discipline.
Light Manipulation. You may manipulate any form of light that you can perceive within your current zone to make manuevers or blocks. At the GM's discretion, this may also enable Declarations.

Sanctaphrax:
Given that Shadow Manipulation as written is not unbalanced, I'd rather make it possible. If I have to increase its cost by 1 to include a mandatory +2 bonus, that's okay...but -3 is just too high a cost.

The thing is, the range becomes substantially more important once you stack on upgrades. LoS maneuvers is fairly nice, LoS attacks and grapples is excellent.

I don't think there's much benefit to a zone-area maneuver or block. After all, maneuvers and blocks can already approximate zone effects fairly well.

That being said, I kinda like the idea of trading in the +2. I just don't think you're getting enough in exchange there.

Locnil:
As someone who absoulutely loved the Tzimisce in oWoD, I must ask: Would you be willing to write up a more comprehensive and powerful version of Flesh Tyranny? I'd do it myself, but I don't trust myself with custom powers.

P.S. I realize that Ritual (Biomancy) might also fit, but it's not really what I'm looking for.

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