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Spare Character Concepts

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Sanctaphrax:
More comic characters! These ones are from Chew.

They may or may not be well-done, I dunno. Feel free to critique if you've read the series and think I screwed them up.

For what it's worth, I've only read four volumes of Chew. So these guys are probably out of date.

Tony Chu (Up To Your Waist)

High Concept: FDA Cibopath
Trouble Aspect: By The Book
Other Aspects: Big Screwed Up Family, Dating Amelia Mintz, Partnered To John Colby, Savoy Has My Ear, My Crazy Ex-Girlfriend Left Me A Daughter And One Of Her Toes
Skills:
Great: Investigation
Good: Guns, Fists, Intimidation
Fair: Deceit, Alertness, Discipline, Athletics
Average: Endurance, Conviction, Presence, Burglary
Stunts:
Talented Cibopath (Investigation): +2 to Psychometry rolls.
Powers:
Psychometry [-1]
Total Refresh Cost:
-2
Refresh Total:
5

Mason Savoy (Submerged)

High Concept: Fugitive Cibopath
Trouble Aspect: Dubiously Ethical Personal Crusade
Other Aspects: Silly-Seeming Fat Man, Former FDA Agent, Former Partner Of Both Caesar And Tony, Fights Like A Ninja, Revenge For My Wife
Skills:
Superb: Fists
Great: Might, Investigation, Athletics
Good: Endurance, Deceit, Alertness
Fair: Discipline, Intimidation, Rapport
Average: Empathy, Presence, Conviction
Stunts:
Armed Arts (Fists): Wield sais and sword-cane with Fists.
Lots Of Extra Flesh (Endurance): Extra mild physical consequence.
Lie To The Government (Deceit): +2 to hide things from the government and its agents.
Two-Weapon Fighting (Fists): When wielding a second weapon, add half its weapon rating to that the weapon rating of the primary weapon.
Powers:
Psychometry [-1]
Total Refresh Cost:
-5
Refresh Total:
5

Poyo (Feet In The Water)

High Concept: Fighting Rooster
Other Aspects: Really Really Bad Ass, Champion Of Yamapalu
Skills:
Great: Fists, Athletics
Good: Endurance, Alertness
Fair: Intimidation, Discipline
Average: Conviction, Survival
Stunts:
Berserk (Fists): Poyo can go berserk, giving him +1 to all Fists attacks and making all of his attacks inflict +1 stress. Doing so inflicts a -1 penalty to his defence rolls and forces him to attack until either he is dead or his enemies are.
Feathers, Rage, And Hate (Fists): Poyo may make spray attacks unarmed.
Powers:
Echoes Of The Rooster [-1]
Potent Natural Weaponry [-2]
Inhuman Speed [-2]
Inhuman Toughness [-2]
Total Refresh Cost:
-9
Refresh Total:
-3

narphoenix:
Ok. I'm going to try my hand at Cammie from The Gallagher Girls series. She's badass. Goes to a school for spies, kicks ass, takes names, all that jazz. I'm writing her up Scuba Diving. She's Pure Mortal, though. This is her after the book Out of Sight, Out of Time

Name: Cameron Ann "Cammie the Chameleon" Morgan
HC: Gallagher Girl
TA: Following My Father's Legacy
OAs: My friends are my team; Everyone I know is a spy; A Gallagher Girl is still a girl; In Love with a trained assassin; Tortured by the Circle of Cavan

Skills:

Fantastic: Stealth, Alertness
Superb: Fists, Scholarship
Great: Investigation, Deceit
Good: Conviction, Burglary
Fair: Guns, Endurance, Athletics
Average: Discipline, Presence, Might

Stunts:

Linguist x2 (Yes, she knows 14 languages including her native English) [-2]
Corner of Eye
On My Toes
Paranoid? Probably.
Hairpin Maestro
Safecracker
Big Picture
Takes one to Know One
Deep Cover Agent (from Deadman's stats: +2 to Deceit to maintain a cover)
Footwork
Redirected Force
Quick Eye
Pin the Tail
Forgery Expert
Swift and Silent
Resilient Self Image

Tracks:

Social: OOO
Physical: OOO
Mental: OOOO +2 mild for torture

Total Refresh Cost: -15 (Pure Mortal)
Refresh Remaining: 2

Here she is. If her stats make her seem very scary for a high school senior... Well, that's kind of because she is. Actually, this might be an underestimate. She's taken on terrorist organization, does PhD level Chemistry, and is a Very Big Target. That last aspect of hers is actually the result of an Extreme Consequence she had this past book. The book was also probably a Major Milestone for her to boot.

Critiques welcome.

KnightOrbis:
A few PC's from a campaign me and my friends are playing. Only major houserule is that Physique replaces both Might and Endurance. I'll post them bit by bit.

Name: Seamus McCasur
High Concept: Gentleman Brawler
Trouble Aspect: Never Backs Down
Other Aspects: Wrath of St. Patrick; Haymaker Like A Train; Broke The Meat Grinder; Charming Drunk; Only Slightly Outclassed

Skills:
Great (+4)- Fists, Physique
Good (+3)- Presence, Rapport
Fair (+2)- Intimidation, Wealth, Empathy
Average (+1)- Deceit, Athletics, Contacts, Conviction, Guns

Stunts:
-1 Aim To Maim (Use Maneuvers to inflict consequences)
-1 Wrecking Ball Blows (+2 to Fists for the purpose of Aim To Maim)
-1 No Pain, No Gain (+mild consequence)
-1 No Guts, No Glory (+moderate consequence)
-1 Is That All Ye Got (enemies can only tag your consequences for +1)
-1 Drunk Brawling (+1 to Fists when drunk)
-1 Lethal Blows (+2 stress to Fist attacks)
-1 Thick As Brick (+1 to physical stress)
-1 No Holds Barred Beatdown (add X stress according to tier of consequence on a target)

-9 Refresh

Gear:
Brass Knuckle (Weapon:1 to Fists)
Bourbon Flask (Can apply DRUNK aspect)



Stress:
Physical:0000+0 ,mild,moderate
Mental:000
Social:0000

Physical Appearance:
A tall imposing man of 40 at 6'3, he usually is bald and wears a scruffy chestnut beard. Typically wears a olive drab beret, with a plaid button-up and khakis.





Sanctaphrax:
What power level is this guy at?

He's got 24 skill points and a total Refresh cost of 7. Not sure what that makes him.

Also, I take issue with some of those Stunts.


--- Quote from: KnightOrbis on March 04, 2013, 06:37:11 AM ----1 Aim To Maim (Use Maneuvers to inflict consequences)

-1 No Guts, No Glory (+moderate consequence)

-1 Lethal Blows (+2 stress to Fist attacks)

-1 Thick As Brick (+1 to physical stress)
--- End quote ---

-Could very easily be broken, depending on how it works.

-I dunno about this one. I guess a moderate consequence isn't 100% better than a mild one, but still.

-Claws is a Power, not a stunt.

-Not sure whether I'd allow this. I'm not saying it's broken or anything, but I tend to assume that mortals cap out at 4 boxes.

KnightOrbis:
Our group is at Chest Deep refresh but apparently using the skill cap and points of Waist Deep to my realization for the first time  :P. Eh whats done is done (my table usually finishes an entire campaign in four session before moving on, which we have). Though I have to say I liked having the lower skill levels mixed with higher power levels as we have toyed with the first three tiers and couldn't find a really perfect on to our unanimous liking until we did Albuquerque (this one).

Forgot to add in Guns skill at Average also.


-Basically just a reskin of Brutality from the Resources Wiki
-The prerequisite is you have to take That All Ye Got, then No Pain No Gain if it matters.
-I kinda forgot about the vs Armor part of Lethal Blows.
-Our table agreed after a little debate that we'd allow it since we wanted Seamus to be nearly superhuman in his capabilities while still keeping him a mortal. And it's half the cost of Inhuman Toughness and half the benefits so it's still stunt-like I believe.

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