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Custom Power List

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Sanctaphrax:
Oh, okay.

I'm afraid that was before my time.  Before I made an account here, actually.

ways and means:
Sentai Custom Powers

[-1] Transformation Sequence - Your transforming between forms takes an entire action but whilst transforming you have Temporary immunity from all harm, this immunity can only be used once a scene.  (As everyone knows you cannot interrupt a transformation sequence).

[-2] Named Attack - You have a special attack whose name you must yell to use but doing so gives you a +1 boost to accuracy and +2  to weapons rating for the attack.

[-1] Who do you think I am. - Your your awesome fighting spirit and determination make you hard to control or put down, you can use conviction as a defense against social and mental attacks.

[-1] Redeeming Punch - You can use your fist skill as a social attack skill when trying to redeem someone turned the dark side, because actions speak louder than words.

[-1] Our Powers Combined - Anyone with this stunt can sacrifice their turn to give a +2 bonus to anyone else with this power without rolling anything because they automatically know how best to assist each other.

 

Silverblaze:

--- Quote from: ways and means on December 06, 2011, 04:04:32 AM ---Sentai Custom Powers

[-1] Transformation Sequence - Your transforming between forms takes an entire action but whilst transforming you have Temporary immunity from all harm, this immunity can only be used once a scene.  (As everyone knows you cannot interrupt a transformation sequence).

[-2] Named Attack - You have a special attack whose name you must yell to use but doing so gives you a +1 boost to accuracy and +2  to weapons rating for the attack.

[-1] Who do you think I am. - Your your awesome fighting spirit and determination make you hard to control or put down, you can use conviction as a defense against social and mental attacks.

[-1] Redeeming Punch - You can use your fist skill as a social attack skill when trying to redeem someone turned the dark side, because actions speak louder than words.

[-1] Our Powers Combined - Anyone with this stunt can sacrifice their turn to give a +2 bonus to anyone else with this power without rolling anything because they automatically know how best to assist each other.

 

--- End quote ---

I feel these powers are likely balanced, but they do not fit in the cannon DFRPG genre.

That's pretty much my only criticism.

Sanctaphrax:
Transformation Sequence is cool but probably overpriced. I'd call it a -0 power.

Middle three would make good stunts.

Our Powers Combined is good, though it could get a bit silly if 15 mooks all had it.

computerking:

--- Quote from: Sanctaphrax on November 23, 2011, 07:06:35 PM ---PS: I was considering having Palming The Cards work on any roll made in your presence. Would that be fair? Would it be worth an extra refresh?

--- End quote ---

I think forcing rerolls on any roll would be worth an extra Refresh... as a separate trapping, perhaps called Stacking the Deck?

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