The Dresden Files > DFRPG Resource Collection
Custom Power List
Sanctaphrax:
Oh, okay.
I'm afraid that was before my time. Before I made an account here, actually.
ways and means:
Sentai Custom Powers
[-1] Transformation Sequence - Your transforming between forms takes an entire action but whilst transforming you have Temporary immunity from all harm, this immunity can only be used once a scene. (As everyone knows you cannot interrupt a transformation sequence).
[-2] Named Attack - You have a special attack whose name you must yell to use but doing so gives you a +1 boost to accuracy and +2 to weapons rating for the attack.
[-1] Who do you think I am. - Your your awesome fighting spirit and determination make you hard to control or put down, you can use conviction as a defense against social and mental attacks.
[-1] Redeeming Punch - You can use your fist skill as a social attack skill when trying to redeem someone turned the dark side, because actions speak louder than words.
[-1] Our Powers Combined - Anyone with this stunt can sacrifice their turn to give a +2 bonus to anyone else with this power without rolling anything because they automatically know how best to assist each other.
Silverblaze:
--- Quote from: ways and means on December 06, 2011, 04:04:32 AM ---Sentai Custom Powers
[-1] Transformation Sequence - Your transforming between forms takes an entire action but whilst transforming you have Temporary immunity from all harm, this immunity can only be used once a scene. (As everyone knows you cannot interrupt a transformation sequence).
[-2] Named Attack - You have a special attack whose name you must yell to use but doing so gives you a +1 boost to accuracy and +2 to weapons rating for the attack.
[-1] Who do you think I am. - Your your awesome fighting spirit and determination make you hard to control or put down, you can use conviction as a defense against social and mental attacks.
[-1] Redeeming Punch - You can use your fist skill as a social attack skill when trying to redeem someone turned the dark side, because actions speak louder than words.
[-1] Our Powers Combined - Anyone with this stunt can sacrifice their turn to give a +2 bonus to anyone else with this power without rolling anything because they automatically know how best to assist each other.
--- End quote ---
I feel these powers are likely balanced, but they do not fit in the cannon DFRPG genre.
That's pretty much my only criticism.
Sanctaphrax:
Transformation Sequence is cool but probably overpriced. I'd call it a -0 power.
Middle three would make good stunts.
Our Powers Combined is good, though it could get a bit silly if 15 mooks all had it.
computerking:
--- Quote from: Sanctaphrax on November 23, 2011, 07:06:35 PM ---PS: I was considering having Palming The Cards work on any roll made in your presence. Would that be fair? Would it be worth an extra refresh?
--- End quote ---
I think forcing rerolls on any roll would be worth an extra Refresh... as a separate trapping, perhaps called Stacking the Deck?
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