Author Topic: Character Creation Help  (Read 8196 times)

Offline Deadmanwalking

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Re: Character Creation Help
« Reply #15 on: June 01, 2010, 07:17:37 PM »
Well, if you've got it as a Summoned Creature (a perfectly valid route), then you can use the Refresh for whatever you desire. The Sight, Refinement (for more Enchanted Items), Channeling (for emergencies), Mortal Stunts, Other Powers, whatever you like, really.

Offline feliscon

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Re: Character Creation Help
« Reply #16 on: June 02, 2010, 09:11:55 AM »
If you want to go for an almost purely crafting character, you can always take Thaumaturgy and one Refinement to add specialisation points. This will give you +1/+2 to strength/frequency (either way around) and then you can spend spare refresh on Refinement for additional item slots. You can make numerous highly effective items this way, especially if you put Lore as an apex skill.

Tbora

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Re: Character Creation Help
« Reply #17 on: June 02, 2010, 08:13:12 PM »
Now all i need is some enchanted items for it all.

Any ideas peoples?

Offline Archmage_Cowl

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Re: Character Creation Help
« Reply #18 on: June 02, 2010, 08:50:17 PM »
spell grenades (an offensive type of potion in my opinion) are always cool ;)
also what about a pocket watch that turns into a giant snake to place the aspect "All Wrapped Up" on opponents as a maneuver? For a "Friendly" solution to combat.
Maybe a Neck tie of presence that gives you a good presence roll once or twice per session for those fun fun fun social gatherings.
You could also do a Hair Pin of Lock Picking that gives you a burglary roll for lockpicking once per session for when those annoying bad guys just had to tie you up.
"I who stand in the full light of the heavens, command thee, who opens the gates to hell. Come forth Divine Lightning! This ends now! Indignation!" Jade Curtis Tales of the abyss

Offline Deadmanwalking

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Re: Character Creation Help
« Reply #19 on: June 02, 2010, 08:52:16 PM »
Now all i need is some enchanted items for it all.

Well, we don't really know what your stats are, or how many items you have. Why don't you post your current version so the suggestions can be tailored to the actual character.

Tbora

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Re: Character Creation Help
« Reply #20 on: June 02, 2010, 09:22:10 PM »
Here are my stats

Superb - Lore, Disipline
Great - Resources, Craftsmanship
Good - Endurence , Empathy, Conviction
Average- Everthing Else

My stats are probably wrong (As far as numbers) and I need some idea for getting my item slots in order.

Tbora

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Re: Character Creation Help
« Reply #21 on: June 02, 2010, 10:54:20 PM »
Bump , i need help peeps

Offline Deadmanwalking

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Re: Character Creation Help
« Reply #22 on: June 02, 2010, 11:05:42 PM »
Okay, well assuming at least 8 Enchanted Item Slots, and a Thaumaturgy specialty in Crafting Strength, I'd do the following for my basic combat needs:

Shield Bracelet [6 shift Block or Armor: 3, 5 times per session](3 Enchanted Item Slots)
Lightning Ring [Weapon 6 Attack targetted with Discipline, 3 times per session] (2 Enchanted Item Slots)

Beyond that, it's really up to you and depends on what effects you want, though I reccomend saving at least 3 or 4 slots for Potions.

What effects do you wish to be able to produce?

Tbora

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Re: Character Creation Help
« Reply #23 on: June 02, 2010, 11:27:35 PM »
I'd like something similar to a fire evocation laser think Luccios needle of fire, a telekinetic item that I can use to lift and throw things with, a set of magical grenades, something that has a veil effect, and whatever else seems cool/usefull for a campaign 

Oh and some kind of defensive armor think harry's duster.

Offline feliscon

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Re: Character Creation Help
« Reply #24 on: June 02, 2010, 11:46:22 PM »
For defensive items, DMW's Shield Bracelet works fine, you could have a Laser Pointer of Doom ( ;)) built the same as the Lightening Ring.

For the telekinetic item, just say it's an evocation effect simulating the desired level of Might (ie. Superb Might 3/session).

Magical Grenades are Potions with (same assumptions for strength that DMW used) a Weapon: 4 effect on a Zone.

Veil Ring: Great Veil with no penalty to see out or Fantastic Veil with a Good block for perception looking out.

Random useful things: Just reserve potion slots and make them up as you need them (may need to spend fate points to declare particularly useful potions)

You'll need LOTS of slots to make all that work though, I think...

Offline Deadmanwalking

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Re: Character Creation Help
« Reply #25 on: June 02, 2010, 11:55:00 PM »
Okay, here's how I'd do all that:

Armored Coat [6 shift Block or Armor: 3, 7 times per session](4 Enchanted Item Slots)
Laser Wand [Weapon 6 Attack targetted with Discipline, 3 times per session] (2 Enchanted Item Slots)
Telekinesis Bracelet [6 shift Maneuver used as Might, 3 times per session] (2 Enchanted Item Slots)
Magical Grenades [Weapon 4 Attack against an entire Zone targetted with Discipline, 3 times per session] (2 Enchanted Item Slots)
Veil Ring [4 shift Veil (no penalty to see out), 3 times per session] (2 Enchanted Item Slots)
4 potion Slots.

That's 16 Item Slots, which will require Thaumaturgy [-3], and Refinement [-3] invested in Item Slots.

Thinking about it, with that setup, you should drop to two Item Slot Refinements and buy Refinement for Specialties once, for a total of +1 Strength, +2 Frequency for Crafting Specialties. That'll drop the cost of all 5 items by one slot, and leave 5 slots for Potions.
« Last Edit: June 03, 2010, 12:00:20 AM by Deadmanwalking »

Offline feliscon

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Re: Character Creation Help
« Reply #26 on: June 03, 2010, 12:01:50 AM »

Magical Grenades [Weapon 4 Attack against an entire Zone targetted with Discipline, 3 times per session] (2 Enchanted Item Slots)


I think if you're after literal magical grenades, then 'potions' thrown with Athletics/Weapons as normal with the Weapon: 4 Zone effect makes more sense (it is in fact then identical to an actual grenade from a rules POV) but if it's just the 'powerful attack on an area' you're after and you don't want to hand out uses to other people, DMW's method is more efficient and can be used more often by taking mental stress.

Tbora

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Re: Character Creation Help
« Reply #27 on: June 03, 2010, 12:12:59 AM »
The last thing I want is a weapon of some sort that can basically nuke an enemy in an emergency (so single use a session ) and something that can apply a sleep status for conflicts where killing the target in question is not an issue.

Offline Deadmanwalking

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Re: Character Creation Help
« Reply #28 on: June 03, 2010, 12:43:55 AM »
I think it would be best to combine those two, actually.

Okay, here's full listings:

Powers:

Thaumaturgy [-3]
Refinement [-3]

Total: -6 Refresh

Specializations:

Thaumaturgy: Crafting (Strength +2, Frequency +1)

Items:

Armored Coat [6 shift Block or Armor: 3, 7 times per session](3 Enchanted Item Slots)
Laser Wand [Weapon 5 Attack targetted with Discipline, 4 times per session] (1 Enchanted Item Slot)
Telekinesis Bracelet [6 shift Maneuver used as Might, 3 times per session] (1 Enchanted Item Slot)
Magical Grenades [Weapon 5 Attack against an entire Zone targetted with Discipline, 2 times per session] (1 Enchanted Item Slot)
Veil Ring [4 shift Veil (no penalty to see out), 3 times per session] (1 Enchanted Item Slot)
Sleep Dust [Weapon 8 Attack targetted with Discipline, 2 times per session] (2 Enchanted Item Slots)] (2 Enchanted Item Slots)

3 potion Slots.

Tbora

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Re: Character Creation Help
« Reply #29 on: June 03, 2010, 12:56:28 AM »
Thanks Deadman, do you think you could help me with my skill stats to max out the effectiveness? And also if possible I'd like to give him a Wardens Sword.