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various more-obscure mythical creatures

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ballplayer72:

--- Quote from: vultur on June 04, 2010, 02:53:13 AM ---U'tlun'ta

This ogrelike monster disguises itself in human form to fool its human prey, which it then cuts open with its awl-like claws, devouring their livers. Its natural form is a bulky brute, with hideous claws and armored skin like stone. A horror of the Winter Court, u'tlun'ta are (thankfully) rarely encountered by humans; still, many remote villages of the Appalachians once were suspicious of strangers for fear of these beings. This fear has been forgotten now, but that does not mean the creatures are gone...

High Concept: Liver-Eating Horror
Other Aspects: Tough As The Mountains
Could Be Anyone

Skills:
Superb: Fists, Endurance
Great: Might, Deceit
Good: Survival, Stealth
Fair:  Alertness, Athletics, Presence
Average: Intimidation, Conviction, Discipline
Other skills default to Mediocre.

Claws [-1]
Flesh Mask [-1]
Glamours [-2]
Inhuman Recovery [-2]
Inhuman Toughness [-2]
 The Catch [+1]: weak spot in the right hand (applies to both of the above)

Total Refresh Cost: -7

Stress:
Physical 0000(00)
Mental 000
Social 000

Notes: This is a minimal set of stats. More magically powerful U'tlun'ta will likely possess Unseelie Magic and/or Greater Glamours; more physically oriented types probably have Inhuman Strength and Supernatural Toughness.

I have made this creature a being of Winter; it seemed to fit.

Super U'tlun'ta
Claws [-1]
Flesh Mask [-1]
Greater Glamours [-4]
Inhuman Strength [-2]
Inhuman Recovery [-2]
Supernatural Toughness [-4]
 The Catch [+1]: weak spot in the right hand (applies to both of the above)
Unseelie Magic [-4]

Total Refresh Cost: -17

Physical Stress 0000(0000)

--- End quote ---


If its a faerie then you need to have cold iron as the catch ;)

vultur:

--- Quote from: ballplayer72 on June 04, 2010, 04:27:11 PM ---
If its a faerie then you need to have cold iron as the catch ;)

--- End quote ---

Right, thanks. It's a bit of a departure from the original myth, but I couldn't pass up fitting it into the DV that way rather than just having it be a bizarro one-off...

It's cold iron now.

Papa Gruff:
The Manticore

The fabled beast out of Persian and Indian folklore. The Manticore has the body of a lion, a long tail ending in a tuft of thorny poisonous hair (Bob: "Don't believe that scorpion's tail hokum Harry!") and the head of a human. He has three rows of shark like teeth, is intelligent and can speak probably more then one language. The name Manticore derives from the early middle Persian word Martyaxwar which translates roughly to man-eater.

HC: Manticore means man-eater
Other Aspects: Child of deserts and jungles; Feared and fabled; Lying dormant leaves you hungry;

Skills:
Superb: Endurance
Great: Fists, Survival, Stealth, Alertness
Good: Might, Athletics, Weapons
Other skills default to Average

Powers:
Claws [-1]
Supernatural Recovery [-4] (Catch: His own poison [+3])
Inhuman Speed [-2]
Inhuman Strength [-2]
Breath Weapon [-2] (Thorns from the end of its tail)
   Venomous [-2] (Thorns are poisoned)
Echoes of the Beast [-1] (Lion stuff)

Total Refresh coast: -11

Stress:
Physical: 0 0 0 0
Social: 0 0 0
Mental: 0 0 0
One additional mild physical consequence.

Notes: The Manticore is a formidable adversary. What he lacks in toughness he compensates with quickness and it's hunter instincts. As it has a human level intellect the refresh coast might not represent the danger of the Manticore correctly. As they hunt out of ambush, even powerful wizards should be cautious when stalking this foe.

I thought about giving it Superhuman Speed. Perhaps it would be cool to add it, but I would link it to a feeding dependency on human flesh which I would also include the recovery in. Any thoughts on the Manticore?

FishStampede:

--- Quote from: vultur on June 05, 2010, 12:51:50 AM ---Right, thanks. It's a bit of a departure from the original myth, but I couldn't pass up fitting it into the DV that way rather than just having it be a bizarro one-off...

It's cold iron now.

--- End quote ---

I'm using one as a major antagonist. Spearfinger the Witch is the leader of a freehold in the Appalachians composed of all the mountain horrors that don't belong to any other group. I'm treating her not as Fae, but as a major Something Else, creatures that have been pushed back to the Appalachian wilderness by competition with other, more organized or numerous supernaturals. The Ulagu, Raven Mockers, Stone Man, Kalu, and other creatures are part of this freehold.

So in a way, she's a bizarro one-off. But she's also organized, with a whole bunch of other bizarro one-offs.

Slife:

--- Quote from: ballplayer72 on June 04, 2010, 04:27:11 PM ---
If its a faerie then you need to have cold iron as the catch ;)

--- End quote ---
Not always.  There was that junkyard one, for example.

Can I request that someone stat up vampire watermelons?

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