Okay.. okay don't hate me! I swear I am not this long winded for actual gaming.. (Okay that's a lie.. when I get carried away in scenes I typically go a little overboard with sensory details and things like that but... okay now I am just rambling so I'm gonna shut up and get on with it.) I was going through and making notes while reading, and gathering my thoughts... and I realized a lot of this stuff is going to come up tonight.. what's more... is not only is it going to come up tonight but it is going to come up.. OFTENER than I really want to explain to a bajillion people. So... what am I about to do? I'm about to melt your face off with a wall of text. Don't worry. I'm going to color coordinate so that you know what you need to read. That being said.. I'm about to get creative with my bad self.
****Other Note: I'm just going to update this post whenever I need to add information, so you may have to check back here in the future, but don't worry.. I will let you know when that needs to be done.****
Blue: Category! Because I am organized and shit. Red: Important Information That You Should Most Definitely Positively Read Immediately. But only once. And not more than that. Well, perhaps twice, but only if your reading comprehension is made of fail. In which case... you shouldn't be on a forum. Most probably. Green: Is for other facts. Like in the general section and things we've already established. Anything in Black, or regular font... you probably can just skip right over. It's mostly my ramblings.
GENERALThings we have already Established:
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Who is the GM?! That'd be me. The lady in the red mask. Yeap. K thanks. Move along now.
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Can we have more than one character? Why certainly my friend! but I ask that you alternate them fairly regularly so that one doesn't become a major waste of time and space… not to be mean but I've got a lot to keep up with as it is the last thing I need is to keep up with another character you aren't even using.
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Power Level : Chest Deep. Why? Because it opens up more options for those experienced players we have in our group.
STORY - Don't worry, I'm going to fill this in later with information when we've discussed it as a group.
GAME FORMATSince we're an online group I thought it would be best to discuss this, if only briefly. (Ha ha)
For starters you will need to have TWO WINDOWS open. One will be your In Character window, where you will write out your character's actions/observations/whatever. The other will serve as our Out of Character chat. OOC chat will be used for group discussion, dice rolling totals, and deliberation. This keeps the story moving, and allows us to banter when we need to. A third room and window may be necessary for any Non-Game-Related chat you may want to participate in. This may be changed up a little depending on if we alter the chat room to better suit our needs or not. But for now, this is what is going to work best.
Fate Points: How we'll keep track.As the GM I am going to attempt to keep track of who is using their Fate points.
I encourage everyone to keep their own record as well. When using a Fate Point for whatever reason, make sure you put in CAPITAL LETTERS and PARENTHESIS (FP) so that I know you're using it. I'm not telepathic. And you're probably not right next to me.
Posting and describing your actions: Some people make their 'posts' (as we'll be calling them.. because my old habits die really hard.. they're like Bruce Willis on steroids) in first person point of view.. An example of such would be something like:
"I walk into the room and take a look around, shrug my shoulders and turn to walk back out… but stop because I think I see something out of the corner of my eye." (Dresden Files is written in First person.)
This has its benefits, but I usually find it to be more distracting and complicated than anything. There is also the Third person option. The example I am going to use is my SI character from the other Dresden RPG that I run (without the dice and everything else.. it's mostly creative collaborative writing… so don't expect to see anything about Aspects, fate points, etc. because there won't be any in this post):
"Pen`Delancy sighed and shook her head, "It isn't even Hallowfuckinween yet." She muttered as she sipped her coffee, turning away from the scene. What do you do with a case like this? It's probably a cold case.. no doubt about that.. but it was one of those things that SI had to deal with.. which was seriously fucked in her opinion. Pen pushed her hair out of her face, sulking a little. "Officer Delancy.. you wanna come take a look at this?" A forensics guy was hailing her from a few feet away, gesturing to something on the ground by his feet. He had a camera in hand, the flash mingling with the red and blue lights of the police cars ringing the scene. Pen walked over and knelt down, brows furrowing as she reached for the gloves the Forensics tech was handing off to her. She pulled them on and picked the book up out of the dirt.. her head tilting slightly. It was charred beyond readability, and what she could make out looked like egyptian hieroglyphs, but not. "Curiouser and curiouser.." She mumbled to herself, "File it." She said to the tech, setting the book back down and walking to her car. " (I know that's a little lengthy, but I get carried away sometimes.)
As another note, and probably an important one. That post was made to set up the story, or scene, that we were playing in that night. Pen`Delancy is the nickname I was using at the time, and this was made on an IRC program. You'll notice a severe lack of awkwardness in pointing out observations… but
this is my style, and you should probably expect me to post things for us in a similar fashion. I play my NPCs as though they are actually my character (even though nine times out of ten they are not).I don't mind how you kids decide to post. You can pick either or for yourselves, just pick the style that is most comfortable for you. Remember, your actions are going to be put in the in character room, and any explanation or dice rolls or anything like that will go in the room we're using for deliberation. Dice are a little trickier. I will happily role for you if you give me permission to do so, or if you don't want to log onto www.invisiblecastle.com, register, and all that nonsense. I trust all of you implicitly, so if you roll something and say you did, I'll believe you. I'm gonna be a little skeptical if you start doing so great that the odds look a little funny.. but then I'll just make things harder for you =) So be aware that cheating is not advised. Ogres or a Faerie Queen might be in your immediate future for an offense like that. SAN FRANCISCO: SHAKING THE FOUNDATIONS Welcome to San Francisco, a Gateway of the United States.
Theme: - The Idea: The high homeless population presents a problem.. and an opportunity
- The Aspect: "Prime Hunting"
- The Faces: Coming SoonThreat: - The Idea: The White Court is trying to expand their power base within the city
- The Aspect: "Lax Morals and Loose Inhibitions: The Platform for your Politician"
- The Faces: Coming SoonThreat: - The Idea: The Asian mafia factions are taking a new approach to Old conflicts
- The Aspect: "Old World, New Chinatown"
- The Faces: Coming SoonThe Balance of Power: - Supernatural Status Quo: The Fae are maintaining their usual power struggle. The White Court is taking over City Hall in their usual manner. The Red Court is making a play to take back power lost.
- Mundane Status Quo: The Politicians have fallen to the White Court. The Asian mafia is taking over Chinatown with some magical assistance, and the homeless are disappearing faster every year...Movers and Shakers: Coming Soon
Locations: Coming Soon
Faces: Coming Soon
CHARACTER CREATIONAs some of you are already aware, I'm being really really flexible with your options and ideas.
I want this game to be for you more than it is for me. I'm just here to provide some conflict and action, and of course exercise my creative writing a little.
But I want to be creating characters as a group. Some of you already have a good idea of what you're going to be doing, and a good grasp on how to work through the process (which seems pretty complicated) but there are some who aren't as solid. Luckily.. working characters out in a group might give someone with only a vague idea of what they want to play some really awesome ideas for a solid character that they will enjoy playing thoroughly.
So the plan is to put up a schedule of nights, with two- three names on each one.. On those nights we'll work through someone's characters with whoever is around and wants to throw out some ideas.
Keep in mind that -I- need to know about your characters. If I am not here and you all want to be doing character creation please feel free to do so! But send me a message on the forum with the details that I have missed, so that I can make note of them and keep everyone in the loop.Nights that I can be around are:
Monday after 3 pm/6 pm Pac/Eastern time
Tuesday all day
Wednesday after 1 pm/4pm Pac/Eastern Time
Thursday: Whenever I get off work
Friday: Whenever I get off work
Saturday: Sometime after 3/6pm Pacific/Eastern Time
Sunday: See SaturdayAlthough my attention span will be iffy, given that I am moving in a week… roughly. I'm not exactly sure -when- I will be back after the move.. it would be within a couple of days. In the mean time anyone whose character isn't finished yet should be working on that, and the players could be delightful and come up with some scenes and storyline stuff they might want to work out. Just.. you know.. a suggestion… like stop signs.
DUAL GAMES YOU SAY?There are a lot of people interested… a -lot-. That's a lot for my little brain to keep up with, and it will also make game play a little slow… which means blocking out more time for play than what some of us can afford to on any given night. So I suggest this:
I can, and will, run two games. Here's the catch.
I would prefer it if both games were in the same city.. and do expect that the scenes will be ran similarly and consecutively (as much as possible), with alterations only to the characters. The main ideas will be the same.. THIS WAY… people can come to whatever night they want, and jump in without too much confusion and complications.