The Dresden Files > DFRPG

Lawbreakers: Do We Need Them?

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luminos:
yeah, not bad at all.  Of course, with all that lawbreaking, the GM is going to start going compel crazy on the twisted aspects of the character.  ;D

Victim:

--- Quote from: Korwin on April 29, 2010, 06:36:43 PM ---
Not as overpowered as the first (incorrect) version, but not bad...
And the Power comes mainly from the Foci not from the Lawbreaker.


--- End quote ---

Yeah, any Channeler with tons of refinement is going to be pretty brutal.  I mean, you spent all of your refresh AND 2 Superbs +1 Great skill on one trick (granted Spirit is pretty broad).  You could achieve a similar effect by dropping lawbreaker and either buying more Refinement (for Defensive Control, so you can have a full effect Rote and Offensive Power) or just taking some more Fate Points.  The FP route lets you create a maneuver with your spells, and then spend your points to Compel that new aspect.  So you make an enemy dish out some 'friendly fire' instead of just tagging for a bonus.

You could do a lot with Veils without going directly into somebody's mind, after all.  Or with kinetics/fields to use the other side of spirit.

KOFFEYKID:
Unfortunately you cant take refinement with channeling, you have to have either full evocation or full thaumaturgy to do it, unless you houserule otherwise.

Victim:

--- Quote from: KOFFEYKID on April 29, 2010, 10:03:22 PM ---Unfortunately you cant take refinement with channeling, you have to have either full evocation or full thaumaturgy to do it, unless you houserule otherwise.

--- End quote ---

You can, but only to get items.

Biff Dyskolos:
If you have Lawbreaker (First law), does the bonus automatically apply to your Weapon:x evocations or do you have to choose to use it?

If it is automatic then I prefer Lawbreaker as a stunt. Otherwise I think I prefer Lawbreaker as an aspect because it is compellable.

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