The Dresden Files > DFRPG

Evocation: Control is better than Power

<< < (6/7) > >>

Biff Dyskolos:
As pointed out above, Discipline may be better than Conviction for attack evocations but not for no-attack evocations. So which is better will depend upon each caster's style.

Things might be more clear-cut in the context of foci. Offensive Control is better than Offensive Power and Defencive Power is better than Defencive Control.

Shinto_Knight:

--- Quote from: SoulCatcher78 on April 20, 2010, 03:33:03 PM ---Conviction = weapon value.

Attack with Discipline. + dice roll = to hit

Defend with resisting skill + roll = hit or miss

If it's a hit then damage = weapon value + shift difference (on to hit vs defense) - resistance (armor/toughness/etc).



--- End quote ---

i was confused by the example in the book (YS.251) because, harry got a +4 on his dicipline roll that he suplimented by invoking his aspects, and the vampire also got a +4 on his block. also under "HOW to do it" nothing is mentioned about adding the dicipline roll into the total shifts. it was confusing to me and my brain :-\

JustinS:

--- Quote from: SaintAndSinner on April 21, 2010, 06:12:20 PM ---I'm definitely going to test this out with our group soon.  I anticipate it'll be nice but not often used.  They're always trying to squeeze more power rather than less.  Might encourage a couple of maneuver attempts though...

--- End quote ---

Please post how it winds up working out. I got the idea to let the game simulate wardens waiding though zombie hoards and the like, but have not tested it myself.

iago:

--- Quote from: Shinto_Knight on April 21, 2010, 10:07:04 PM ---i was confused by the example in the book (YS.251) because, harry got a +4 on his dicipline roll that he suplimented by invoking his aspects, and the vampire also got a +4 on his block. also under "HOW to do it" nothing is mentioned about adding the dicipline roll into the total shifts. it was confusing to me and my brain :-\

--- End quote ---

It's a standard attack roll. Margin of success determines the base number of shifts. The shifts in the spell are all about establishing a Weapon:X value.

SoulCatcher78:

--- Quote from: Shinto_Knight on April 21, 2010, 10:07:04 PM ---i was confused by the example in the book (YS.251) because, harry got a +4 on his dicipline roll that he suplimented by invoking his aspects, and the vampire also got a +4 on his block. also under "HOW to do it" nothing is mentioned about adding the dicipline roll into the total shifts. it was confusing to me and my brain :-\

--- End quote ---

8 discipline to hit - 4 dodge = 4 shifts + weapon 8 = 12 - 1 toughness =11 total

Pretty sure this is how the math works out in that example

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version