The Dresden Files > DFRPG

Evocation: Control is better than Power

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Moriden:

--- Quote ---I was thinking of letting spin on a control roll (success by 3) be used to reduce stress by 1 instead of applying a bonus to future actions. If you are willing to do a rote of -3 what you can normally control, you can toss around piddly spells for a long time...
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This would get rid of one of my two biggest complaints with the system. The fact that no matter how good you are no matter how much power you have you cant get rid of that one mental stress for casting spells [other then sponsored magic] really bothers me. I personally toyed with the ideas of allowing a character to get ride of it for 5-10 extra shifts of affect, but three is probably much more reasonable. that means that a top notch caster can use base power 2 affects for a goodly while while an "average" caster can only dream of that kind of stamina.

iago:

--- Quote from: Moriden on April 21, 2010, 05:58:15 PM ---This would get rid of one of my two biggest complaints with the system. The fact that no matter how good you are no matter how much power you have you cant get rid of that one mental stress for casting spells [other then sponsored magic] really bothers me. I personally toyed with the ideas of allowing a character to get ride of it for 5-10 extra shifts of affect, but three is probably much more reasonable. that means that a top notch caster can use base power 2 affects for a goodly while while an "average" caster can only dream of that kind of stamina.

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It does weight things in favor of the subject line of this thread being true, as opposed to working from the notion that Conviction is your "stamina" and Discipline is merely your ability to control, but if it makes things more palatable to you, great. :)

SaintAndSinner:

--- Quote from: Moriden on April 21, 2010, 05:58:15 PM ---This would get rid of one of my two biggest complaints with the system. The fact that no matter how good you are no matter how much power you have you cant get rid of that one mental stress for casting spells [other then sponsored magic] really bothers me. I personally toyed with the ideas of allowing a character to get ride of it for 5-10 extra shifts of affect, but three is probably much more reasonable. that means that a top notch caster can use base power 2 affects for a goodly while while an "average" caster can only dream of that kind of stamina.

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I'm definitely going to test this out with our group soon.  I anticipate it'll be nice but not often used.  They're always trying to squeeze more power rather than less.  Might encourage a couple of maneuver attempts though...

iago:

--- Quote from: SaintAndSinner on April 21, 2010, 06:12:20 PM ---I'm definitely going to test this out with our group soon.  I anticipate it'll be nice but not often used.  They're always trying to squeeze more power rather than less.  Might encourage a couple of maneuver attempts though...

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Yeah, good point.

Moriden:

--- Quote ---It does weight things in favor of the subject line of this thread being true, as opposed to working from the notion that Conviction is your "stamina" and Discipline is merely your ability to control, but if it makes things more palatable to you, great. Smiley
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That's why my original idea was it would take 5-10 extra shifts to represent the greater skill and finesse it takes to channel power without damaging your mind/body. Conviction works as your base stamina in that it gives you the amount of stress boxes and consequences you can have, But then how good you are comes into play in the same way that a Olympic gymnast that may be half my weight and have half my muscle mass can do things id be lucky to do once for hours at a time.

Alternatively you could base it strait on your conviction so that if your using a spell that is, say your conviction -3, then you don't take any stress. meaning that the higher your conviction is the more powerful affects you can use before getting tired. i feel that you might want it to be closer to -4 or -5 though since you'd be adding focus item and specialization bonuses to that.

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