The Dresden Files > DFRPG
Rite of Ascension?
Moriden:
I'm pretty solid on most of the rules but figuring out what the complexity of a ritual seems to be beyond me without some kind of chart so i figured id put out here what i want it to do and see what methods others can come up with.
This would be a ritual taught to my character during his apprenticeship to a Wyld Fae/demon like creature its purpose is to "restore a man to the purity of the ancient ways" or less obliquely to transform a human into a less then [or more then] human state. essentially creating a form of scion.
mechanically it gives me inhuman toughness strength and recovery as well as aspect of the beast and claws. [ all of which I'm paying for, the ritual is mostly just background flavor to explain being a scion without a heritage]
so the cruncjy bits is getting
--- Quote ---Tattoo Transformation
Inhuman Strength -2
Inhuman Recovery* -2
Supernatural Toughness* -4
Claws -1
Echoes of the Beast -1
Human Guise -0
*Catch +3
Holy/Gold: can be researched
--- End quote ---
I'm completely at a loss for what the complexity of this ritual should be and more importantly why it should be that. any help would be greatly appreciated
Brian Blacknight
Archmage_Cowl:
well the ritual is remaking who you essentially are so i would say it has to have enough power to "take you out" as per transformation then another couple shifts of power to grant the abilities. I'm kinda out of it so i dont trust my brain to give you fully accurate numbers so im just gonna go out on a limb and say you're probably looking at around 40 shifts of power.
Moriden:
yes i knew it was going to be high. unfortunately what I'm looking for is the specific math and reasons behind the numbers.
Brian Blacknight
Moriden:
Some other questions .
it has to have enough power to fill up my stress track and all my potential consequences right? so do i actually take those consequences or is that just a "it has to be x powerful " thing.
can i simply go with the ritual and not need that extra 20 shifts of power. ?
Brian Blacknight
iago:
Your opponent is the one that chooses whether or not to fill consequence boxes. In order to assert that there's no point in even trying (though your opponent might anyway), you have to produce a large enough stress effect that the taken out result is inevitable *no matter what*. If you're okay with your spell just mangling the crap out of him and not killing him as one possible outcome, setting the target lower works too.
Keep in mind that in order to cast one of these sorts of spells, Victor Sells spent most of the entire length of Storm Front doing preparation. This is not something someone does casually or in the middle of dealing with seven other kinds of problems.
Plus, if your target is a supernatural creature, or behind a particularly strong threshold, you have to account for that as well.
Remote-death spells are *hard work*.
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