The Dresden Files > DFRPG

Some Thaumaturgical Questions

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iago:
Current draft correction of Victor's spell:

Type: Thaumaturgy, necromancy

Complexity: 36 (based on conflict)

Opposed By: Target’s Endurance, but it hardly matters—there’s not much he can do to come up with that many shifts of power to oppose it.

Effect: The target dies instantly as his heart explodes from his chest, assuming that a 36-stress attack does the trick—an extreme, severe, moderate, and mild consequence for a total of 20 shifts, plus 9 shifts to overcome a best possible Endurance and a +4 roll, plus two more shifts if the target has an extra mild consequence, plus 5 shifts to ensure a “taken out” result due to a hit that lands beyond the end of a stress track of length 4.

Variations: There are all kinds of terrible things you could do with this—inflict more consequences on victims to crank up the power of the spell, cast it on multiple people simultaneously, aim for a complexity in the 40s to make sure it overcomes magical defenses…

Notes: Sells needed to do some significant preparation to cast this. He took an extreme consequence (Power Mad) for 8 shifts, took a severe consequence (Bargain With a Demon) for 6 shifts, took a moderate consequence (Trapped by the Storm) for 4 shifts, inflicted a severe consequence (Emotional Trauma) on his wife and the Beckitts for 12 more shifts, killed a rabbit with a spoon (+2 shifts for the component), and got the rest from other component sources.  Nasty business.

Archmage_Cowl:
Thanks for clearing that up. I have a character who wants to try something similar to that in the game and having the idea more understandable is really helpful :)

Korwin:
Got an new Question:
The Complexities of Binding Rituals are fairly high. But...

Can you break one Binding Ritual up into more smaller ones?
Then your Ritual needs only to beat the Defending skill without fail.
Repeat until the summoned Creature doesnt want to take any more consequences...

Is there a reason you cant do that?

iago:

--- Quote from: Korwin on April 22, 2010, 11:21:02 AM ---Got an new Question:
The Complexities of Binding Rituals are fairly high. But...

Can you break one Binding Ritual up into more smaller ones?
Then your Ritual needs only to beat the Defending skill without fail.
Repeat until the summoned Creature doesnt want to take any more consequences...

Is there a reason you cant do that?

--- End quote ---

How patient do you think the creature will be in between rituals? There's not zero time passing between 'em. Do you think it'll just stand there and wait? :)

Deadmanwalking:

--- Quote from: iago on April 22, 2010, 02:17:21 PM ---How patient do you think the creature will be in between rituals? There's not zero time passing between 'em. Do you think it'll just stand there and wait? :)

--- End quote ---

If you have it already summoned and trapped in a circle? Sure it will. What else can it do?

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