The Dresden Files > DFRPG Resource Collection
Harry's Stats plus Assorted Other Stat Revisions (Small Favor through Cold Days)
Deadmanwalking:
--- Quote from: narphoenix on January 22, 2013, 01:13:14 PM ---I'd actually drop Gard's Divination Complexity in favor of something else. In Heorot, Harry is able to track the Grendelkin even though it threw Gard off. Right now, you have Harry doing 4-Shift Divinations without prep around Small Favor. You have Gard doing five.
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Y'know, you're right. Fixed.
--- Quote from: Mr. Death on January 22, 2013, 05:26:45 PM ---That's part of what we tried to work into the homebrew version of Runecrafting--it's essentially Thaumaturgy letting you 'store' a given spell in a rune like a potion (with each turn of the casting process being one item slot). So in that case, it was basically a big thaumaturgic ritual that Gard had to take Backlash on to cast, and let herself be physically Taken Out.
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I personally feel that normal Thaumaturgy should be able to do this, more or less by the method I discuss above (Normal Complexity + Tag for Effect + Duration...this gets really high pretty quick)...just because it doesn't seem like something Harry couldn't do, just something he hasn't.
Theonlyspiral:
Quick question for you Deadmanwalking...
Would you say most of the "Brutish" Denarians (Feathers, Ursiel ect) would basically be the same as Magog just with an aspect switch? Or do you think there's more variety among their ranks? I ask because frankly this is one of the most helpful threads here and you know what you're doing.
Deadmanwalking:
Magog is king of the brutes (well, along with Ursiel...who probably would have nearly identical stats). I'd actually expect similar Aspects but lower skills and powers on most of them. In fact, I listed my rough outline for lesser Denarians...let me find that. Here it is from Nicodemus's sheet:
--- Quote from: Deadmanwalking on January 13, 2013, 08:58:25 PM ---The other Denarians are (effectively) nameless thugs with Great skills in combat (and Intimidation and Lore) and Inhuman to Supernatural physical stuff plus a Creature Feature or two. They're frightening, but not really in need of full sheets per se.
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That's my basic outline for an unnamed Denarian thug. A few might have Hellfire as well as (or instead of) the physical stuff. Any of them get scary if their host is named and badass, too.
So..Shaggy Feathers (for example) would have Great Fistss, Inhuman Speed and Recovery, Supernatural Strength and Toughness, Hulking Size, Claws...and not a lot else notable. The official writeup for him looks about right to me, actually. Throw on Linguist for those with the Fallen in charge, just because, and you're good to go.
Sanctaphrax:
On that note, I think you made Magog too fast. Supernatural Speed is really something.
I also would have made him dumber, but since we never see him think much onscreen it's hard to know what's right there.
Deadmanwalking:
--- Quote from: Sanctaphrax on January 22, 2013, 11:19:33 PM ---On that note, I think you made Magog too fast. Supernatural Speed is really something.
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Matter of debate...we saw little enough of him it could go either way. It's definitely very possible that I overstated it, though.
--- Quote from: Sanctaphrax on January 22, 2013, 11:19:33 PM ---I also would have made him dumber, but since we never see him think much onscreen it's hard to know what's right there.
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I went with making his Aspects very conducive to not thinking things through instead. Seemed like that's where most of his dumb moves came from, IMO.
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