The Dresden Files > DFRPG Resource Collection
Harry's Stats plus Assorted Other Stat Revisions (Small Favor through Cold Days)
Locnil:
--- Quote from: Sanctaphrax on January 10, 2013, 04:09:06 AM ---Since the game is a work of fiction...I think the question is not "are they" but "should they be".
And I don't think they should be, because they're a major effect with significant plot consequences. Easy body-swapping seems like a recipe for wacky-ass nonsense.
--- End quote ---
Fair enough.
Deadmanwalking:
--- Quote from: Sanctaphrax on January 10, 2013, 02:36:26 AM ---She should have Mimic Abilities if she can mimic the abilities of her host. Two points ought to be plenty.
--- End quote ---
When taking someone out via Thaumaturgy as a means of transforming them, you can shift their skills around. I see no reason this wouldn't apply to yourself as well, and it's clearly what she was doing. She also didn't seem to really have a choice in doing so, so the Mimic Abilities would also come with Human Form [+2], and probably some other limitation for only working on Might and Endurance.
--- Quote from: Sanctaphrax on January 10, 2013, 02:36:26 AM ---That might also explain how she could pass for an anthropology professor...since the body includes the brain, it would make sense for her to be able to access the memories of her victims.
--- End quote ---
I don't think so. She gave no indication of keeping memories or any such thing. Indeed, it was her obvious inability to effectively mimic Luccio that got her killed. I'd guess she just usually wore someone with similar qualifications to her own. Or grabbed 'em young and then wore 'em out...though the latter might take too long, I suppose.
--- Quote from: Sanctaphrax on January 10, 2013, 02:36:26 AM ---Too easy, I think. Swapping bodies should be harder than just killing or knocking unconscious, because otherwise consensual body-swaps are like cake for anyone with Thaumaturgy.
--- End quote ---
How so? I mean, turning someone into a stag is equal to killing them, why wouldn't turning them into a different human being? I mean, I guess you can argue that Corpsetaker would need to take herself out, too, but that's pretty trivially easy with a zone-wide Evocation as her final attack or by taking an extra exchange to perform the magic. Would you argue that Biomancy couldn't swap two people's appearances perfectly? Because, in game terms, that and slight rearrangement of two skills are all that's going on. Luccio's long-term incapacity is likely an Extreme Consequence she took in the process, not anything inherent in body-swapping itself (or Corpsetaker would've fallen victim to it as well...clearly not a thing that happened). The only difference is which Laws are being broken.
I mean doing this inherently break the 4th and probably 5th Laws, and maybe the 7th as well. But yeah, I'd say consensual body swaps would be pretty easy if you're willing to do the Lawbreaking necessary. Capirocorpus's trick was never referred to as anything that wacky or unique, just 'something Necromancers do'. It's not Cowl or Grevane's bag...but then zombies aren't Corpsetaker's either.
Doing body-swaps on Supernaturals is a trickier issue...possibly impossible (or impossible without losing your magic, which is what I'd go with), or Capirocorpus likely would've been walking around in some sort of superhuman monster, not a young human girl. Indeed, given the difficulties Luccio underwent post-body swap (Extreme Consequence or not), I'd argue that in order not to lose both Evocation and Thaumaturgy as soon as you have the body both participants need to be human, and the victim must have Thaumaturgy and Evocation, or at least Channeling and Ritual (ie: magical potential). Anything else the magical potentials screw you the hell up. Meaning it's only really a viable option on Wizards or those with the potential to be Wizards. So, much like the drumming with zombies, various in-world limitations built into the whole thing, not necessarily it being anything other than bog-standard Thaumaturgy rules-wise.
Deadmanwalking:
--- Quote from: vultur on January 10, 2013, 01:51:43 AM ---Can you do the Nightmare from Grave Peril? Despite it being used as an example for Mimic Abilities in YS, the actual stats in OW mysteriously lack Mimic Abilities.
Also they give Kravos 6 Refinements, which is way excessive considering he was a less skilled spellcaster than Harry, who probably has 1 at this point.
(I'd do it myself but don't have a 'resource' place to put it where it'll stay visible - like this thread.)
--- End quote ---
Kravos-the-sorcerer had maybe one Refinement (and probably not even that). Kravos-the-ghost was supercharged by the circumstances and eating Harry's magic...but yeah, the Refinements they give him seem seriously over-the-top and unnecessary. But sure, I'll stat him up. I might even go with Lawbreaker, despite Ghosts not usually getting it. It seems appropriate under the circumstances...
--- Quote from: Jebm on January 10, 2013, 04:17:08 AM ---Can we get an updated version of Lily and a build of Gard if possible?. I think the axe she used in Even Hand is a pretty neat enchanted item for her to have.
--- End quote ---
Yeah, sure. Gimme a little time (especially for Gard. I'll want to re-read Even Hand and maybe Heorot [though I read the latter recently], and probably Small Favor for her) and I'll throw 'em up.
Locnil:
--- Quote from: Deadmanwalking on January 10, 2013, 09:31:36 AM ---When taking someone out via Thaumaturgy as a means of transforming them, you can shift their skills around.
--- End quote ---
Not that I doubt you, but can I have a reference?
--- Quote from: Deadmanwalking on January 10, 2013, 09:31:36 AM ---Doing body-swaps on Supernaturals is a trickier issue...possibly impossible (or impossible without losing your magic, which is what I'd go with), or Capirocorpus likely would've been walking around in some sort of superhuman monster, not a young human girl. Indeed, given the difficulties Luccio underwent post-body swap (Extreme Consequence or not), I'd argue that in order not to lose both Evocation and Thaumaturgy as soon as you have the body both participants need to be human, and the victim must have Thaumaturgy and Evocation, or at least Channeling and Ritual (ie: magical potential). Anything else the magical potentials screw you the hell up. Meaning it's only really a viable option on Wizards or those with the potential to be Wizards. So, much like the drumming with zombies, various in-world limitations built into the whole thing, not necessarily it being anything other than bog-standard Thaumaturgy rules-wise.
--- End quote ---
Maybe shifting into a supernatural is either flat-out impossible, since they don't even have a soul for you to swap with? Alternatively, maybe you lose your free will if you do so. that is to say, you no longer count as mortal.
Also, your requirements for magical potential seem far too strict, based upon the comments the Corpsetaker made in Ghost Story, but that's always going to be a GM ruling anayway.
Deadmanwalking:
--- Quote from: Locnil on January 10, 2013, 10:25:15 AM ---Not that I doubt you, but can I have a reference?
--- End quote ---
Hmmm. Not finding it per se. On the other hand, as per p. 283, you can bring them back in a new form with new powers...one of which could be a permanent Beast Change (which I'd definitely stat as a -0 power...the -1 version includes the ability to switch, after all), which would definitely cover this. I mean, how else do you turn someone into a hound or stag?
--- Quote from: Locnil on January 10, 2013, 10:25:15 AM ---Maybe shifting into a supernatural is either flat-out impossible, since they don't even have a soul for you to swap with?
--- End quote ---
Possible...but might interact oddly with something like a White Court Vampire or changeling, which clearly does have a soul.
--- Quote from: Locnil on January 10, 2013, 10:25:15 AM ---Alternatively, maybe you lose your free will if you do so. that is to say, you no longer count as mortal.
--- End quote ---
Not an issue for Corpsetaker, since she's already done that whole 'lost free will' thing. There has to be another reason for it.
--- Quote from: Locnil on January 10, 2013, 10:25:15 AM ---Also, your requirements for magical potential seem far too strict, based upon the comments the Corpsetaker made in Ghost Story, but that's always going to be a GM ruling anayway.
--- End quote ---
Very possibly. I haven't read Ghost Story in a while.
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