The Dresden Files > DFRPG
Typo thread
SaintAndSinner:
--- Quote from: Deadmanwalking on April 05, 2010, 09:12:36 PM ---I'm looking through the characters in Our World right now
--- End quote ---
Dang man, now that's some work. Glad you use your powers for good. B-)
Deadmanwalking:
Thanks. :) Always nice to be appreciated. And while I'm at it, here's more of the same:
More issues, mostly Refresh being off, different section of Our World.
On p. 30, Cassius's snakes are listed at -4 Refresh, by my count they should be -2. Unless they're venomous, in which case that should be noted.
On p. 31, Animated Scorpions are listed at -4 Refresh, that should be -5.
On p. 40, Cobbs are listed at -5 Refresh, they should be -6.
On p. 42 Hammerhands is...odd. The Refresh is right...but why does a guy with hammers for hands have the Weapons skill? He uses Fists for his hands and he can't pick anything up.
exploding_brain:
--- Quote from: iago on April 05, 2010, 06:32:47 PM ---It's helpful! Really, we just mean to rule out attacks there, though.
--- End quote ---
Really? OK, that's interesting too. If I may humbly suggest that it still needs a (different) re-wording? Cause I think that could result in some confusion and a disagreement or two at the table.
Ummm... "Give a +2 to a specific application of a defense or other non-attack trapping." ...maybe?
"Give a +2 to a specific application of a trapping, provided it is not an attack trapping." That sounds ugly.
"Give a +2 to a specific application of a trapping, excluding attacks." I think I might be misusing the game terms there.
P.S. Congrats on the sales numbers so far. :)
Lanodantheon:
Not so much a typo as an omission.
You guys put a lot of love into this game and have everything from references to The Empire Strikes Back to asides talking about how crazy some ideas are and that Bob should shut up more often.
ANd yet...no marginal talking about Hockey Sticks used as Foci.
I could see Harry's aside being A) "A Hockey Stick? That's just stupid..." or B) "Dammit, why didn't I think of that?"
Deadmanwalking:
Under Hiding, on p. 142 of YS, it references situational modifiers as being on p. 214, there are no situational modifiers on this page, just other skills complementing or restricting...which is a somewhat different thing.
If circumstances on their own are intended to be allowed to complement or restrict a skill, that would make sense and be an elegant way to handle it, but that's not stated anywhere I've found, and certainly not on p. 214.
On an entirely different note Carlos Ramirez on p. 214 of Our World appears to have split a Refinement between getting an Item Slot, and an Evocation Specialty (normally a Refinement gives you two of one of those things). As far as I know, that's not legal. If it is, it should probably be mentioned in some marginalia near Refinement. Luckily, there's not much there currently.
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