Harry Callaghan Jr: the Magnum Mage
High Concept: Former Cop turned Vigilante wizard
Trouble: Hair Trigger Temper
Background Concept: My father's legacy
Rising Conflict: Yer a Wizard, Harry!
Aspect 1: The Undead Pool
Asepct 2: Sudden Impact
Aspect 3: The Magnum Mage
Powers:
Evocation [-3], elements: air, fire, spirit, +1 Control & Power w/Spirit, +1 Control w/Fire)
Refinement [-1]
Focus Item: Father's Lucky Magnum: +1 Control & Power w/ Spirit (2 slots)
Stunts:
The Magnum Force (Guns): use Guns for Evocation with Spirit spells
On My Toes +2 Initiative
Skills (25):
Great(+4): Conviction (5 w/ Spirit Evocation, 6 w/ Lucky Magnum), Guns (Spirit Evocation 5, 6 w/ Lucky Magnum)
Good(+3): Alertness (Initiative 5), Fists
Fair(+2): Athletics, Lore, Intimidation
Average (+1): Discipline (Fire evocation 2), Driving, Endurance, Presence, Scholarship
Rote Spell: Magnum Forzare! Spirit 6, requires Lucky Magnum, special effect: gun fires, but does not use a bullet
Stress: Physical OOO, Mental OOOO, Social OOO
Spent Refresh: -6