Author Topic: Reflexive Shield  (Read 2866 times)

Offline Sanctaphrax

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Re: Reflexive Shield
« Reply #15 on: September 16, 2012, 06:03:17 PM »
No.

Slavish source-material imitation is a major reason for the fact that the average licensed game sucks.

(Fortunately, the game we're playing here is actually not very strongly tied to the Dresden setting. That's part of why it's good.)

It's okay to say "I want to make X from the novels possible in the game, how can I make it so". I'd be pretty hypocritical to condemn that.

But if you say "X is possible in the novels, so it's possible in the game" then you're very very likely to screw the game up. Especially if you refuse to use the "Aspects do everything" method.

Offline Ghsdkgb

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Re: Reflexive Shield
« Reply #16 on: September 16, 2012, 06:07:41 PM »
It's okay to say "I want to make X from the novels possible in the game, how can I make it so". I'd be pretty hypocritical to condemn that.

But if you say "X is possible in the novels, so it's possible in the game" then you're very very likely to screw the game up. Especially if you refuse to use the "Aspects do everything" method.

I can get behind that distinction.
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