For your Viewing Pleasure:
Hannah & Adam,
Sam(00:41:38) (GM/Hannah&Adam): The drug itself seems to be made from unknown plant matter, and any detailed examination by the police turns up next to nothing. They cant find anything strange about it at all, according to Sam's contact.
(00:42:37) (GM/Hannah&Adam): Hannah of course is interested in finding the source of this new drug and putting a stop to it. A lot of her friends are artistic types and she's heard that her friends are getting into it. It makes her worried.
(00:43:10) (GM/Hannah&Adam): Sam's been doing a story on it, and the recent deaths supposedly caused by the nefarious drug.
(00:44:32) (GM/Hannah&Adam): Sams cellphone begins to ring.
(00:44:47) (Sam_Drake): ((Caller ID?))
(00:45:01) (GM/Hannah&Adam): (Yep, it's Hannah)
(00:45:48) (Sam_Drake): "Hey, Angelface, how's tricks?" Sam answered in his best noir detective impression.
(00:46:53) (GM/Hannah&Adam) snorts, "Oh, same as always I suppose. How's Connor?"
(00:48:18) (Sam_Drake): "He called earlier this week, doing fine. He said we'd be the first to know if he saw anything with orange eyes." I supplied as I leaned back in my chair, "What's going on?"
(00:50:08) (GM/Hannah&Adam) sighs, "Thats good, at least. I'm calling you about that new drug "Inspiration', I saw your blog post on it and figured you might be interested in finding out more about it. I am too."
(00:52:51) (Sam_Drake): His toned shifted to something more business like,"Any idea where it's coming from?" I had posted the blog about a half a day ago on one of my anonymous blogging handles hoping for a tip off to where deals for the drug were going down.
(00:55:51) (GM/Hannah&Adam): Sam can hear Hannah moving around a bit, the drone of rock music can be heard before the sound of a door closing comes over the line "Yeah, I got a lead on it at least. Im at the 'Smashdown' (a Rock & Roll bar) and I just heard somebody talking about it. They mentioned a hookup down in the french quarter. If you come and pick me up we can go check it out."
(00:57:14) (Sam_Drake): "In a heartbeat." Sam replied and turned off his phone before grabbing the keys to his jeep.
(01:01:01) (GM/Hannah&Adam): It takes you about twenty minutes to get to the Bar and you can see Hannah waiting outside with Adam. Shes in a leather jacket, black sweater with a leather skirt and torn fishnet stockings. She jogs to the side of the jeep, "Come on Adam, lets go."
(01:01:35) (GM/Hannah&Adam): She pulls on the handle of the car only to find it locked, she rolls her eyes at you through the window.
(01:02:15) (Sam_Drake): Sam laughs and unlocks the door, "Nice skirt."Sam adds.
(01:05:27) (GM/Hannah&Adam): She flashes Sam a smile, "So nice of you to notice," Adam gets in the back without comment, "So I heard that this guy is somewhere around the corner of St. Ann Street and Dauphine Street. Theres a Bar near there and he usually hang out in the area."
(01:06:50) (Sam_Drake): "Does 'he' have a name?" I ask as I start driving again.
(01:07:34) (GM/Hannah&Adam): She nods and rolls her eyes, "Nate the 'Great', can you believe it?"
(01:07:45) (GM/Hannah&Adam): As she says "great" she makes air quotations.
(01:13:13) (Sam_Drake): "Bet he's overcompensating for something."Sam shrugged as he got stopped by a red light.
(01:15:03) (GM/Hannah&Adam): She snorts, "Probably, anyway, I asked some of my friend about him, and they say hes a badass of some sort. Likes to play dirty, wave guns around a bit, and they say he's hinky."
(01:17:49) (Sam_Drake): "Definitely overcompensating." Sam said as the light turned green. "This friend of yours, they on the Muse drug?" Sam didn't know if she knew about the deaths that might have been related to Inspiration.
(01:19:12) (GM/Hannah&Adam): Her face becomes drawn and she looks out the window, "Yeah, I think so. She's been acting kinda strange. Jittery you know."
(01:21:45) (Sam_Drake): "After we get done here. We should go handcuff her to her bathtub." Normally that sort of sentence might have a bit of swagger or suggestion to it, but it was noticeably missing from his voice. "There is a good chance this drug is related to some of those overdoses you might have been hearing about."
(01:24:06) (GM/Hannah&Adam): She nods, fingers tracing a pattern over the window, "Yeah, that might be for the best."
(01:25:39) (GM/Hannah&Adam): Soon enough you hit the corner of St. Anne and Dauphine. Its around eleven at night and bring close to a bar parking is scarse, but you manage to find a spot.
(01:27:41) (Sam_Drake): "How do you want to play this?"
(01:28:56) (GM/Hannah&Adam): She shrugs, "I say we just take a look around."
(01:32:07) (GM/Hannah&Adam): Roll Alertness
(01:32:12) ChatBot: (GM/Hannah&Adam) rolls 4dF and gets -1+1+-1+-1=-2.
(01:32:12) (Sam_Drake): gonna roll investigation
(01:32:15) ChatBot: (GM/Hannah&Adam) rolls 4dF and gets 0+1+-1+1=1.
(01:32:18) (Sam_Drake): okay then
(01:32:22) ChatBot: (Sam_Drake) rolls 4dF and gets -1+-1+-1+-1=-4.
(01:32:27) (Sam_Drake): ...
(01:32:32) (GM/Hannah&Adam): (
)
(01:32:40) (Sam_Drake): I notice jack crap
(01:33:30) (Sam_Drake): -1, 0 if smell counts
(01:33:38) (GM/Hannah&Adam): The noise of the bar overrides almost everything else, people coming and going. From the clientele you can tell that the Bar is a real dive.
(01:34:00) (Sam_Drake): gonna roll normal investigation
(01:34:06) ChatBot: (Sam_Drake) rolls 4dF and gets 1+0+1+1=3.
(01:34:10) (Sam_Drake): haha
(01:34:19) (GM/Hannah&Adam): (smell?)
(01:34:25) (Sam_Drake): +8 normal
(01:34:36) (Sam_Drake): +9 with Senses
(01:34:42) (Sam_Drake): +10 if smell related
(01:34:51) (Sam_Drake):
(01:35:20) (GM/Hannah&Adam): Sam can smell something like burnt almonds and mint, the telltale smell of 'Inspiration'.
(01:36:21) (Sam_Drake): "I can smell it." Sam said as he glanced out the rolled down window. "We're in the right place."
(01:37:08) (GM/Hannah&Adam) lets out a relieved sigh, "Good, then this isn't a waste of time, you follow your nose, and I'll follow you."
(01:37:15) (GM/Hannah&Adam): She gets out of the car, followed by Adam.
(01:37:52) (Sam_Drake): ((rolls up windows and locks car))
(01:38:23) (Sam_Drake): "Hold onto my keys and wallet." He tossed them to you after pulling out some cash if he needed it.
(01:38:52) (GM/Hannah&Adam): (if you go Coyote it'll be harder to do social combat)
(01:38:56) (GM/Hannah&Adam): (
)
(01:39:08) (Sam_Drake): ((that's for just in case =p ))
(01:39:23) (Sam_Drake): "If I have to change, I hate losing my stuff."
(01:40:05) (GM/Hannah&Adam): Hannah arches an eyebrow, "Ok. Sure,"she pulls her backpack around and puts in in the outer pocket, zipping it up.
(01:40:07) (Sam_Drake): ((Heh, bet half his income goes to buying new clothes))
(01:41:15) (Sam_Drake): I sniff the air again, catching the scent again."This way."
(01:41:18) ChatBot: (Sam_Drake) rolls 4dF and gets 1+1+1+1=4.
(01:41:25) (Sam_Drake): Scent Tracking
(01:41:28) (Sam_Drake): +11
(01:41:50) (Sam_Drake): O:-D
(01:43:20) (Sam_Drake): ((I love tracker/sensor characters))
(01:43:29) (GM/Hannah&Adam): You easily follow the trail, it leads halfway down the block before turning to the left. There you find an open gate leading into a small courtyard for a hotel.
(01:44:13) (GM/Hannah&Adam): Only one level of rooms, and maybe seven or eight in total.
(01:44:29) (GM/Hannah&Adam): The trail leads to room number 7.
(01:44:43) (Sam_Drake): wow I'm cool
(01:45:16) (Sam_Drake): "Should we knock?" I whisper to Hannah.
(01:45:38) (GM/Hannah&Adam): She shrugs, "Never hurts to be polite I suppose."
(01:46:38) (Sam_Drake): Sam turns to the door and knocks out the pattern of 'shave and a hair cut' on the door.
(01:48:19) (GM/Hannah&Adam): Heavy footsteps can be heard coming towards the door, which opens up a crack, the security chain stretching taught, "Who the f@#$'s there?"
(01:48:35) (Sam_Drake): k
(01:51:03) (Sam_Drake): "You Nate the 'Great'?" I ask and even do hand gestures.
(01:51:10) ChatBot: (Sam_Drake) rolls 4dF and gets -1+-1+-1+-1=-4.
(01:51:15) (Sam_Drake): oh crap
(01:51:32) (Sam_Drake): Rapport 0 for First Impression
(01:54:05) (GM/Hannah&Adam): The man's eyes, green if you are wondering, slide over you and towards Hannah..
(01:54:08) ChatBot: (GM/Hannah&Adam) rolls 4dF and gets 0+-1+-1+0=-2.
(01:54:31) (GM/Hannah&Adam): and then to Adam.
(01:54:34) ChatBot: (GM/Hannah&Adam) rolls 4dF and gets 1+1+1+-1=2.
(01:55:02) (GM/Hannah&Adam): Who seems to meet with the thugs approval.
(01:55:12) (GM/Hannah&Adam): (heh, Adam made the best first impression)
(01:56:05) (GM/Hannah&Adam): The thug nods, "Who's askin?"
(01:57:04) (Sam_Drake): "Just looking for some Inspiration." Sam says.
(01:57:08) ChatBot: (Sam_Drake) rolls 4dF and gets 0+-1+-1+-1=-3.
(01:57:13) (Sam_Drake): dear crap
(01:57:18) ChatBot: (GM/Hannah&Adam) rolls 4dF and gets 1+1+-1+-1=0.
(01:57:20) (Sam_Drake): +1 Rapport
(01:57:33) (GM/Hannah&Adam): He narrows his eyes, "Why don't you read a book."
(01:58:10) (GM/Hannah&Adam): Hannah moves forward, "C'mon, man, we've got cash."
(01:58:12) (Sam_Drake): why'd he get for defense?
(01:58:13) ChatBot: (GM/Hannah&Adam) rolls 4dF and gets 0+1+0+0=1.
(01:58:22) ChatBot: (GM/Hannah&Adam) rolls 4dF and gets -1+0+1+-1=-1.
(01:58:58) (GM/Hannah&Adam): (you were rolling Deceit
)
(01:59:22) (Sam_Drake): ((well we ARE looking for some.))
(01:59:35) (GM/Hannah&Adam): (eh, either way, he rolled a 2)
(01:59:42) (Sam_Drake): ((And it's not an outright lie, which would mean Deceit would modify anyway =p))
(02:00:35) (GM/Hannah&Adam): The man sighs, and nods, "Alright, just a sec."
(02:01:54) (GM/Hannah&Adam): The door closes for a moment and then opens up, this time all the way. The hotel is obviously cheaper than you thought it was, two burly biker tuffs sit on the bed weighing out baggies of brown and green leaves, stacking them in piles, and counting out money.
(02:04:50) (Sam_Drake): "Dude, were do yo get all this?" I asked, my repp
(02:04:53) (Sam_Drake): brb
(02:05:49) (Sam_Drake): "Where do yo get all this?" I asked, my reporter skills kicking in.
(02:05:55) ChatBot: (Sam_Drake) rolls 4dF and gets 0+1+-1+-1=-1.
(02:06:23) ChatBot: (GM/Hannah&Adam) rolls 4dF and gets -1+0+-1+1=-1.
(02:06:27) (GM/Hannah&Adam): (Total?)
(02:06:33) (Sam_Drake): Chit Chat +3, invoke for +5
(02:06:55) (Sam_Drake): ((my keyboard is being pissy))
(02:07:23) (GM/Hannah&Adam): He smiles, "Oh, you know, Family connections. Nepotism is good for something eh? How much did you want?"
(02:08:33) (GM/Hannah&Adam): (roll alertness)
(02:08:35) ChatBot: (GM/Hannah&Adam) rolls 4dF and gets 1+0+-1+-1=-1.
(02:08:37) ChatBot: (GM/Hannah&Adam) rolls 4dF and gets 0+1+-1+1=1.
(02:09:26) ChatBot: (Sam_Drake) rolls 4dF and gets -1+-1+1+-1=-2.
(02:12:14) (Sam_Drake): +0 regular, +1 Senses, +2 if Smell
(02:12:29) (Sam_Drake): I had my tree mixed up
(02:13:00) (GM/Hannah&Adam): (the man smells of trees and springtime, the other two smell somewhat like B.O. and Raw meat)
(02:13:19) (Sam_Drake): rolling Lore
(02:13:24) ChatBot: (Sam_Drake) rolls 4dF and gets 1+1+0+0=2.
(02:13:27) (Sam_Drake): +3
(02:13:57) (GM/Hannah&Adam): (As Alertness or for info?)
(02:14:11) (Sam_Drake): gut was info
(02:14:17) (Sam_Drake): but lets say alertness
(02:14:36) (Sam_Drake): cause if that pings then might info might be easier
(02:15:23) (Sam_Drake): Because if I sense something then my info roll might be easier. **
(02:15:29) (GM/Hannah&Adam): You feel a sort of hitch in your thoughts as you look at him, as if something were interposed between what your eyes see and what your mind sees. A bit of effort causes the tingle to go away, revealing the truth of the man before you.
(02:16:22) (GM/Hannah&Adam): He looks almost the same save for a few key differences, skin is smoother, paler, higher cheekbones, greener eyes.
(02:16:53) (GM/Hannah&Adam): (He pegs your radar as a Fey)
(02:17:13) (Sam_Drake): ((Does he notice that I notice?))
(02:17:28) (GM/Hannah&Adam): (no)
(02:17:48) (Sam_Drake): rolling Resources
(02:17:52) ChatBot: (Sam_Drake) rolls 4dF and gets 1+0+1+1=3.
(02:18:03) (GM/Hannah&Adam): (wow)
(02:18:20) (Sam_Drake): hrh
(02:18:23) (Sam_Drake): heh
(02:18:39) (GM/Hannah&Adam): (total?)
(02:18:54) (Sam_Drake): "How much can a dozen dead presidents get us?" ((That is my total))
(02:19:04) (Sam_Drake): ((Which is 5K =p))
(02:20:49) (GM/Hannah&Adam): He smiles, spreads his hands, "Ahh, that'll get you quite a bit, boys, package up a couple bricks for our new friends here. I've got a phone call to make."
(02:21:18) (Sam_Drake): I noticed the man for what he really was, probably one of the Fae. It seemed he didn't noticed that I had realized this fact, so I decided to play this out.
(02:21:29) (Sam_Drake): Rolling Investigation to listen in on his call
(02:21:35) ChatBot: (Sam_Drake) rolls 4dF and gets -1+-1+0+1=-1.
(02:21:49) (Sam_Drake): +4 normal +5 is Sense help
(02:21:53) (GM/Hannah&Adam): The two men begin to package bricks into ziplocks and then into paper bags.
(02:22:05) (GM/Hannah&Adam): (you can hear it)
(02:24:50) (GM/Hannah&Adam): "Hey, Annah, its me, look, I just had a big spender come in, I'll need another order. I'm sold out. No, no I don't know who he is, but he just dropped five large. Heh, yeah, I bet, but it's ok if he sells it all, just the network growing. Uh, let me think, yeah, ok, I can do that. Where? The warehouse? Yeah, Ok, How about an hour? Mkay, Bye."
(02:26:09) (GM/Hannah&Adam): The two thugs bundle it up and hand it to Sam in a double bagged Walmart sack. The fey comes out of the bathroom and smiles, "Alright, everything good jimmy?"
The thug who handed it to Sam smiles, "Yup, we be good boss."
(02:26:38) (Sam_Drake): "So if we want more in the future, you got a number I can reach you at?" I asked as they prepared the drugs.
(02:26:42) ChatBot: (Sam_Drake) rolls 4dF and gets 1+0+0+1=2.
(02:26:47) (Sam_Drake): +6 Rapport
(02:26:53) ChatBot: (GM/Hannah&Adam) rolls 4dF and gets 1+1+-1+0=1.
(02:27:50) (GM/Hannah&Adam): He Smiles and nods, "Yeah, yeah I got a cell," he jots down a number on a subway napkin and hands it to Sam."Just let me know when you need more."
(02:29:34) (Sam_Drake): "Shiny." I grinned and handed one of the bags to Adam before leaning into Hannah putting my arm around her waist. "Told you I knew where to get the good stuff. See yu later Nate."
(02:29:41) (Sam_Drake): ((Cue leaving))
(02:29:55) (GM/Hannah&Adam): (Yep)
(02:30:25) (GM/Hannah&Adam): (That was a 20 refresh fight you just avoided with Social Skills)
(02:30:40) (Sam_Drake): Go us =p
(02:31:04) (Sam_Drake): But now they'll be at the warehouse too when we follow them
(02:31:30) (GM/Hannah&Adam): Nate closes the door behind the three after they leave.
(02:32:12) (Sam_Drake): After walking a distance away I whisper to Hannah, "He's a faerie. Goons smelled off too."
(02:32:47) (GM/Hannah&Adam): She nods, "I saw through the glamour too, I just couldn't tell you without tipping him off. What did the other's smell like?"
(02:34:46) (Sam_Drake): "B.O. and raw meat." I said remembering it vividly. "He called someone named Annah."
(02:35:06) (Sam_Drake): "Says they're going to meet at a warehouse in an hour."
(02:35:07) ChatBot: (GM/Hannah&Adam) rolls 4dF and gets -1+-1+1+-1=-2.
(02:35:15) (GM/Hannah&Adam): (+3 Lore)
(02:35:55) (Sam_Drake): "We cleaned him out, so at least he won't be dealing to anyone else tonight,"
(02:36:00) (GM/Hannah&Adam): She shrugs, "I don't know any Annah, but the Raw meat smell? Looking like humans. If I had to guess I'd say ghouls, no telling though."
(02:36:24) (Sam_Drake): "Do ghouls and faeries usually get along?"
(02:37:02) ChatBot: (Sam_Drake) rolls 4dF and gets 0+-1+-1+-1=-3.
(02:37:09) (Sam_Drake): Lore suckage
(02:38:12) (GM/Hannah&Adam): "Anything nastier than that and I would've felt it I think," she snorts, "Ghouls are thugs, goons. If you pay em well, yeah, they'll work with anybody."
(02:39:21) (Sam_Drake): hey brain wave
(02:39:30) (Sam_Drake): Investigation Declaration
(02:39:34) ChatBot: (Sam_Drake) rolls 4dF and gets 1+0+-1+0=0.
(02:39:45) (GM/Hannah&Adam): With an arched eyebrow Hannah says,"Alright, now that we aren't being observed I think you take your arm back."