Author Topic: Spare Character Concepts  (Read 84610 times)

Offline devonapple

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Re: Spare Character Concepts
« Reply #75 on: February 02, 2011, 07:34:22 PM »
Clued-in Community Gym Teacher (Submerged, Pure Mortal)

High Concept: Clued-in Community Gym Teacher
Other Aspects: Disgraced Prizefighter; It Ain't Over Til That Bell Gets Rung; Think of the Kids; School of Hard Knocks; I May Have Left the Streets, But They Left Their Mark On Me

Skills:
Superb: Fists
Great:  Endurance, Intimidation, Presence
Good: Athletics, Empathy, Might
Fair: Conviction, Driving, Rapport
Average: Alertness, Resources, Stealth

Stunts:
Counselor
Fleet of Foot
Footwork
No Pain, No gain
You Don’t Want Any of This

Total Refresh Cost:
-5
Refresh Total:
7
« Last Edit: February 02, 2011, 07:54:18 PM by devonapple »
"Like a voice, like a crack, like a whispering shriek
That echoes on like it’s carpet-bombing feverish white jungles of thought
That I’m positive are not even mine"

Blackout, The Darkest of the Hillside Thickets

Offline devonapple

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Re: Spare Character Concepts
« Reply #76 on: February 02, 2011, 08:32:58 PM »
Sapient Gargoyle (Submerged, Monster)
High Concept: Sapient Gargoyle
Other Aspects: Fighting the Darkness Within; Quiet as an Owl; Patient Stone

Skills:
Superb: Alertness
Great:  Endurance, Fists, Might
Good: Athletics, Intimidation, Stealth
Fair: Discipline, Investigation, Presence
Average: Conviction, Empathy, Rapport

Powers:
Wings [-1]
Supernatural Strength [-4]
Catch (Weapons Imbued with a Priest's Blood - easily available but not commonly carried [+2], requires challenging research [+1]) [+3]
affecting:
Supernatural Toughness [-4]
Inhuman Recovery [-2]

Total Refresh Cost:
-8
Refresh Total:
2

Option: Cathedral Defender Gargoyle

Superb: Alertness
Great:  Endurance, Fists, Might
Good: Athletics, Conviction, Stealth
Fair: Discipline, Intimidation, Presence
Average: Investigation, Empathy, Rapport

Wings [-1]
Inhuman Strength [-2]
Righteousness [-2]
Holy Touch [-1]
Catch (Weapons Imbued with a Priest's Blood - easily available but not commonly carried [+2], requires challenging research [+1]) [+3]
affecting:
Supernatural Toughness [-4]
Inhuman Recovery [-2]

Total Refresh Cost:
-9
Refresh Total:
1
« Last Edit: February 09, 2011, 06:38:41 PM by devonapple »
"Like a voice, like a crack, like a whispering shriek
That echoes on like it’s carpet-bombing feverish white jungles of thought
That I’m positive are not even mine"

Blackout, The Darkest of the Hillside Thickets

Offline devonapple

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Re: Spare Character Concepts
« Reply #77 on: February 02, 2011, 09:40:46 PM »
Changeling Cop (Submerged)

High Concept: Changeling Cop
Other Aspects: Who Watches the Watchers?; Bearer of the Ring of the West Wind; Weirdness Magnet; My Police Reports Could Win Creative Writing Contests

Skills:
Great: Alertness, Guns, Investigation
Good: Driving, Intimidation, Presence
Fair: Conviction, Endurance, Fists, Weapons
Average: Athletics, Discipline, Empathy, Lore, Might, Stealth

Stunts:
Cop Eye (use Investigation instead of Empathy to get a read on somebody)
Interrogator
Pin the Tail
Quick Eye
Target-Rich Environment

Powers:
Ring of the West Wind [-3]: Item [+1] providing Supernatural Speed [-4]

Total Refresh Cost:
-8
Refresh Total:
2
« Last Edit: February 03, 2011, 04:06:23 PM by devonapple »
"Like a voice, like a crack, like a whispering shriek
That echoes on like it’s carpet-bombing feverish white jungles of thought
That I’m positive are not even mine"

Blackout, The Darkest of the Hillside Thickets

Offline Sanctaphrax

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Re: Spare Character Concepts
« Reply #78 on: February 04, 2011, 02:39:03 AM »
@devonapple: So, are these characters good-looking?

Offline devonapple

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Re: Spare Character Concepts
« Reply #79 on: February 04, 2011, 02:51:17 AM »
@devonapple: So, are these characters good-looking?

W-what do you mean? ::nervous look:: Like, "attractive" good-looking, or "solid character build" good-looking?
"Like a voice, like a crack, like a whispering shriek
That echoes on like it’s carpet-bombing feverish white jungles of thought
That I’m positive are not even mine"

Blackout, The Darkest of the Hillside Thickets

Offline bibliophile20

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Re: Spare Character Concepts
« Reply #80 on: February 06, 2011, 08:20:13 PM »
Rylan Wieland

High Concept
Earth Elemental Scion Enforcer

Trouble:
Sadist

Other Aspects
Earth And Water
Genre-Savvy Shape Shifter
Medical Orderly From Hell
A Few Vikings Short Of A Horde
Personal Validation Issues

Skills:
Superb (+5): Endurance
Great (+4): Fists, Weapons, Might
Good (+3): Intimidation, Athletics, Stealth, Alertness
Fair (+2): Presence, Discipline, Scholarship, Deceit
Average (+1): Lore, Investigation, Conviction, Driving

Stunts:
Chain-Grab:
It takes a lot of skill, but it is possible to wrestle two people at once. You may use the rules for spray attacks when grappling.
Was That Supposed To Hurt?: Use your Endurance skill to “dodge” attacks.
No Pain, No Gain: One additional mild physical consequence.

Powers:
Human Guise [-0]
True Shapeshifting [-4]
Modular Abilities [-8]
Amorphous Form [-1]
•   No Hole Too Small: You can squeeze underneath a door if need be. You may ignore all barriers that aren't sealed.
•   Difficult To Grab: Your body isn't easy to hold. You get +2 to all attempts to avoid or escape a grapple.
•   Living Rope: You can literally wrap your body around someone. It's quite helpful when wrestling. You get +1 to all rolls made to grapple or escape a grapple.
•   No Internal Anatomy: [-1] You don't have the easily damaged organs that most people rely on. You have armour 2 against all attacks that rely on precision or piercing damage.


Stress:   
Physical ○○○○
Mental ○○○
Social ○○○   

Consequences: (P/M/S)
Mild:_________________
Mild (P):_________________
Mild (P):_________________
Moderate: _____________
Severe: ________________
Extreme: _______________


Total Refresh: 10
Available Refresh: -6

Notes:

Powers that can be taken for Modular Abilities:
Inhuman/Supernatural Speed
Inhuman/Supernatural Strength
Inhuman/Supernatural Recovery
Inhuman/Supernatural Toughness
The Catch is Fire; as some might say, it’s Kiln’in Time!

Breath Weapon [-2]; manifests as throwing blobs of clay in appropriate forms (manacles, knives, blobs, etc)
Claws [-1]
Supernatural Sense [-1] Tremorsense
Cloak of Shadows [-1]; skin darkens, pupils enlarge.

Typical modular ability combos include:
Inhuman Strength, Inhuman Speed, Inhuman Toughness [default]
Cloak of Shadows, Tremorsense, Inhuman Speed, Inhuman Strength
Breath Weapon, Cloak Of Shadows, Supernatural Sense, Inhuman Toughness
Tips for the Evil Henchman:
#12. If the seemingly helpless person you have just cornered is confident and unafraid despite being outnumbered and surrounded, you have encountered a Hero in disguise. Run while you still can.

DFRPG Resources Wiki

Offline Sanctaphrax

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Re: Spare Character Concepts
« Reply #81 on: February 22, 2011, 04:03:37 AM »
Wolfgang Pauli (Submerged)

High Concept: Theoretical Physicist Wizard
Trouble Aspect: The Pauli Effect
Other Aspects: Badly Married, Double Life, The Conscience Of Physics, Magical Thinking, Nobel Prizewinner
Skills:
Superb: Scholarship
Great: Lore, Discipline
Good: Conviction, Contacts, Rapport
Fair: Resources, Empathy, Alertness, Investigation
Average: Presence, Endurance, Performance, Athletics, Craftsmanship
Stunts:
Theoretical Physicist (Scholarship): +1 to physics, further +1 to theoretical physics.
Quantum Pioneer (Scholarship): further +1 to theoretical quantum physics, further +1 to orignal theoretical quantum physics.
Powers:
The Sight [-1]
Soulgaze [-0]
Wizard's Constitution [-0]
Evocation [-3]
Thaumaturgy [-3]
Magic:
Evocation (Classical, Relativistic, Quantum): +1 quantum power.
Thaumaturgy: +1 scientomancy control.
Foci: Notebook (+2 scientomancy complexity).
Enchanted Items: 4 potion slots (strength 4).
Total Refresh Cost:
-9
Refresh Total:
1

Offline bibliophile20

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Re: Spare Character Concepts
« Reply #82 on: February 22, 2011, 12:47:32 PM »
Wolfgang Pauli (Submerged)
*applause*  Nice!
Tips for the Evil Henchman:
#12. If the seemingly helpless person you have just cornered is confident and unafraid despite being outnumbered and surrounded, you have encountered a Hero in disguise. Run while you still can.

DFRPG Resources Wiki

Offline bitterpill

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Re: Spare Character Concepts
« Reply #83 on: February 22, 2011, 02:01:12 PM »
Kay Herzl (Submerged)

High Concept
Cursed Child of Dusseldorf

Trouble:
Warped Perspective

Other Aspects
In love with Gerda
Cruel and Aggressive
Enchanted by winter
The Impossibility of Eternity
Redeemed by Love

Skills:
Superb (+5): Conviction, Weapons
Great (+4): Alertness, Athletics
Good (+3): Discipline, Endurance
Fair (+2): Presence,Deceit, Survival
Average (+1): Lore, Investigation, Fists, Craftmanship, Stealth

Powers
Shard of the Devil’s Mirror + (1)
The Shard of the Devil's Mirror can only be destroyed by a love stronger than the devils curse
 
  • (0) Cassandra’s Tears (shows him only the worst things)
  • [0](-8)Physical Immunity to Cold
  • (+5)Catch of Only Cold


Blessing of the White Queen (Maab)

  • (-2) Inhuman Recovery
  • [0](-2) Inhuman Tougness
  • (+2)Catch Summer Trappings
  • [0](-4) Unseelie Magic

    Stress:  
    Physical: 0000
    Mental: 0000
    Social 000

    Focus Items:
    Winters Clasps: +1 Power +1 Control Winter Defence
    Winters Hand: +1 Power +1 Control Winters Power

    Consequences: (P/M/S)
    Mild:_________________
    Mild(M):_________________
    Moderate: _____________
    Severe: ________________
    Extreme: _______________

    Total Refresh: 2
« Last Edit: February 22, 2011, 11:19:54 PM by bitterpill »
"Apathetic bloody planet, I've no sympathy at all"  Vogon Captain

Offline Sanctaphrax

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Re: Spare Character Concepts
« Reply #84 on: February 22, 2011, 10:43:00 PM »
@bibliophile: Thank you.

@bitterpill: Couple things puzzle me about your character there. First, are those powers from Items Of Power? It looks as though they are, but you haven't awarded yourself a discount.

And second, your skill list looks off. If my count is right, you have 41 points worth of skills. And Riding is a part of Survival.

You can probably also get back a few more points off those catches, but that's just my inner powergamer talking.


Offline bitterpill

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Re: Spare Character Concepts
« Reply #85 on: February 22, 2011, 11:07:15 PM »
It is an item of Power but it is buried in the eye of the Character so I am not sure if a bonus is appropriate, the character is from the fairy tale the snow queen. Short version the devil creates a mirror to warp reality it breaks and fragments of the mirror fall to earth getting in the eyes and hearts of people and corrupting them.  Long story he is saved by his true love that travels into the heart of winter to save him and succeeds by the power of his love.
« Last Edit: February 22, 2011, 11:18:13 PM by bitterpill »
"Apathetic bloody planet, I've no sympathy at all"  Vogon Captain

Offline Sanctaphrax

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Re: Spare Character Concepts
« Reply #86 on: February 24, 2011, 03:00:20 AM »
Much better. Sounds like a fun character to play.

Offline Richard_Chilton

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Re: Spare Character Concepts
« Reply #87 on: March 07, 2011, 06:25:18 PM »
It's not really meant as a spare PC, but I posted a nice little villain at http://www.jimbutcheronline.com/bb/index.php/topic,24639.0.html.

Summary:
A former child beauty queen who is now a low powered sorceress (ritual and channeling only) runs a modelling agency where she takes average looking clients and grants them (temporarily) model level beauty.  The transformation is only temporarily - making it like a drug.  Models have to go out and earn her money to pay for their weekly transformation, or they go back to being ugly looking people.  Adding to the villainy, the sorceress hates those who worship at the alter of beauty and has scorn, contempt, and hatred for her clients.

In combat the character is next to useless, but the villain works as a spider in its web.  The background also explains how she got that way and puts her in a semi-sympathetic light.

Richard

Offline Richard_Chilton

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Re: Spare Character Concepts
« Reply #88 on: March 07, 2011, 11:54:55 PM »
And here's another villain - http://www.jimbutcheronline.com/bb/index.php/topic,24639.msg1044671.html#msg1044671.

He's the Twisted Mentor of the first villain.  He could be used with her, against her, without her (as a random magic using creep), or a PC's twisted mentor.

No, he's not worth much in a fight either.  He's a low life creep of a slacker who would prefer to run rather than fight - and he's not breaking any of the laws of magic.  Several mortal laws, but he strictly avoids doing anything that could get him dead.

Richard

Offline bitterpill

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Re: Spare Character Concepts
« Reply #89 on: March 08, 2011, 02:17:25 AM »
Sokan/The four suit Magician (Submerged)

High Concept: A Card Carrying Scion of Loki
Trouble:  No worthy opponents
Aspects: A mad hatter, Slave to his instincts, merciless killer, flawless nightmare, your already dead

Skills
+5: Weapons, Athletics
+4: Deceit, Alertness
+3: Fists, Endurance
+2: Conviction, Empathy, Stealth
+1: Survival, Resources, Contacts, Discipline, Presence

Powers:
Supernatural Toughness -4
Catch +2 Ambushes
Inhuman Speed -2

Magicians Hat +2 (Item of Power)
Glamours -2
Breath Weapon (Lethal Playing Cards) -2

-2

Stunts:
52 card pickup (You can attack an entire area with your breath weapon at a -2 penalty)
Razor Edged Deck (Your Breath Weapon’s weapons rating is increased by two)
Razor Edge Card Focus (+1 to attacks with your breath weapon)

-9 Refresh

Total Refresh: -1


« Last Edit: March 08, 2011, 02:02:29 PM by bitterpill »
"Apathetic bloody planet, I've no sympathy at all"  Vogon Captain