Author Topic: Spare Character Concepts  (Read 84454 times)

Offline Mindflayer94

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Re: Spare Character Concepts
« Reply #30 on: November 07, 2010, 04:05:53 PM »
Do you mind if I post some?

Preston Chauncy (Forgotten God) – Submerged
High Aspect: You Call yourself "God of War"
Trouble: Who Am I?
Other Aspects: Too Young to Win; You Call That a Knife, This is a Knife; Part time Hero, Part Time Student; We Who Are About to Die, Salute You

Stress:
Physical: OOOO(OO); one additional mild consequence
Social: OO
Mental: OOO

Skills:
• Superb (+5): Weapons, Athletics
• Great (+4): Fists, Guns
• Good (+3): Endurance, Resources
• Fair (+2): Contacts, Discipline, Stealth
• Average (+1): Conviction, Deceit, Discipline, Driving, Scholarship

Supernatural Powers
  • Supernatural Strength [-4]
  • Inhuman Speed [-2]
  • The Catch (Gold) [-2] affecting:
  • Inhuman Regeneration [-2]
  • Inhuman Toughness [-2]

Adjusted Refresh: 1
DV Mindflayer94 v1.2 YR3 FR2 BK+++ RP++++ JB TH++++ WG+ CL--- SW BC++ !MC SH[Murphy+++]

Offline Sanctaphrax

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Re: Spare Character Concepts
« Reply #31 on: November 07, 2010, 06:18:57 PM »
Awesome. I'll be reporting this for movement to the DFRPG Resource Collection board. Would you mind if this thread gets used as an archive for player characters? Because I think that that would be useful.

There are some interesting stunts here, which I would like to steal for the Homebrew Stunts thread. Do you mind?

And because I can't resist nitpicking (I know it's a bad habit):

-The son of Hercules should have Supernatural Strength instead of Superhuman Strength.
-Beast Change can only raise physical skills.
-I'm not sure what the Criminal Defence Layer stunt does.
-The Catch of Preston Chauncy should have a value of [+2], not [-2].

Offline Kaldra

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Re: Spare Character Concepts
« Reply #32 on: November 07, 2010, 06:45:22 PM »
since we will be seeing more concepts added we should probably set up a guideline or two. such as, format? minimum amount of details? homebrew powerlevels? ect...

Offline Sanctaphrax

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Re: Spare Character Concepts
« Reply #33 on: November 07, 2010, 08:03:42 PM »
Well, you need to post the Power Level, Aspects, Skills, Powers, and Stunts. The rest can be worked out from those. If you are using a homebrew power level, make sure to tell us what its Refresh Total, Skill Cap, and Skill Point Total are.

I'm not picky about format, but I can see why someone would be. I use a template that's a little different from the one Buscadera uses, but since both are easily legible I don't think it matters. So I would say that anything goes for format as long as it is easily understood and includes the elements listed above.

Offline Buscadera

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Re: Spare Character Concepts
« Reply #34 on: November 08, 2010, 02:23:59 AM »
My format is just a general one I use for my purposes. As long as people post something general, I'll allow it. I'm just glad to have contributed something to the board.

@Sanctaphrax Thanks for moving it to the DFRPG Resources. And I'd be fine if you snagged some stunts for your homebrew list. Which stunts? Thanks for the catches on the character sheets. With so many floating around, it's hard to keep them in order. Criminal Defense Lawyer is a repurposed version of Canon Lawyer from Father Forthill's writeup in Our World. It would read:

Criminal Defense Lawyer (Scholarship): Avi receives a +1 bonus to Scholarship checks related to law, and an additional +1 to checks related to criminal defense laws.
"Gus, I'm a lyrical gangster. I'll use some colorful vernacular and if necessary, you'll engage in fisticuffs" -Shawn Spencer

"Doesn't that suck? I just hit you for no reason. I don't even know why." -Harry Lockhart

Offline Sanctaphrax

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Re: Spare Character Concepts
« Reply #35 on: November 08, 2010, 02:52:07 AM »
Thanks for the explanation and the stunts, and your welcome for the move and the nitpicking.

I was thinking of taking Too Cool For School, Adoring Fans, and Houdini. I might also take Freeze! Police! and Quickdraw. Some of these will need new names, but they look good mechanically.

Offline ralexs1991

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Re: Spare Character Concepts
« Reply #36 on: November 08, 2010, 01:27:45 PM »
I just might have to steal that Genie and Ryan one I think they could fit perfectly in my game wit th just a touch of re-working :P  also these Char-concepts are really cool!!!
Oh, hi, Mr. Warden!  How are you this fine day?  My, what a shiny sword you have there...

Offline Buscadera

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Re: Spare Character Concepts
« Reply #37 on: November 08, 2010, 01:40:42 PM »
I just might have to steal that Genie and Ryan one I think they could fit perfectly in my game wit th just a touch of re-working :P  also these Char-concepts are really cool!!!

Thanks! Ryan & Jeannie were used in another game I played on a different message board that fell apart, but I can't wait to find another game to port them into. Just as a note, the ability Jeannie's Skills [-1] should be bumped up to [-2] for balance purposes, since it's essentially Beast Change but allows for the increase of non-physical skills.
« Last Edit: November 08, 2010, 02:25:12 PM by Buscadera »
"Gus, I'm a lyrical gangster. I'll use some colorful vernacular and if necessary, you'll engage in fisticuffs" -Shawn Spencer

"Doesn't that suck? I just hit you for no reason. I don't even know why." -Harry Lockhart

Offline Amelia Crane

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Re: Spare Character Concepts
« Reply #38 on: November 09, 2010, 06:36:12 PM »
I'll include a few of my own submissions.  They're all Submerged level characters I made to hurry along the character creation process when new players last joined my game.  No reason to let them go to waste.

Offline Amelia Crane

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Re: Spare Character Concepts
« Reply #39 on: November 09, 2010, 06:38:51 PM »
Irwin Xerba (White Court Vampire) – Submerged
High Aspect: Black Sheep of House Malvora
Trouble: Can't Lie
Other Aspects: I May Be a Crook, But at Least I'm Not Crooked; I'm Everybody's Friend ... Until I'm Not; Truely Hopeful at Heart; Everybody's Scared of Something; I am a Monkey Wrench

Stress:
Physical: OOOO
Social: OOOO
Mental: OO

Skills:
• Superb (+5): Intimidation
• Great (+4): Guns, Burglary
• Good (+3): Endurance, Athletics, Presence
• Fair (+2): Empathy, Might, Alertness, Contacts
• Average (+1): Resources, Rapport, Discipline, Fists, Stealth

Supernatural Powers:
  • Emotional Vampire [-1]
  • Human Guise [+0]
  • Incite Emotion (Fear, Lasting Emotion, At Range) [-3]
  • Feeding Dependency [+1]
    • Inhuman Recovery (The Catch is True Love) [-2]
    • Inhuman Strength [-2]
    • Inhuman Speed [-2]

Adjusted Refresh: 1

Offline Amelia Crane

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Re: Spare Character Concepts
« Reply #40 on: November 09, 2010, 06:39:58 PM »
Hal Loverde (Champion of God) – Submerged
High Aspect: Weilder of the Holy Spear
Trouble: People Think It Can Rule the World
Other Aspects: Loves God, Wife, and Country; Everything in Moderation; Right Makes Might; The Spear Dances With a Mind of its Own; Gabriel Watches Over My Shoulder

Stress:
Physical: OOOO
Social: OOOO
Mental: OOOO+MC

Skills:
• Superb (+5): Conviction
• Great (+4): Weaponry, Athletics
• Good (+3): Endurance, Presence, Discipline
• Fair (+2): Scholarship, Lore, Empathy, Rapport
• Average (+1): Might, Fists, Resources, Alertness, Contacts

Supernatural Powers:
   • Holy Touch [-1]
   • Guide My Hand [-1]
   • Bless This House [-1]
   • Righteousness [-2]
   • Spear of Longinus (as Sword of the Cross) [-3]

Mortal Stunts:
   • Riposte [-1]

Adjusted Refresh: 1

Offline Amelia Crane

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Re: Spare Character Concepts
« Reply #41 on: November 09, 2010, 06:40:44 PM »
Collin Pinkerman (Were-form) – Submerged
High Aspect: Scion of a Long Line of Noble Werehawks
Trouble: The Doctor Said I Have Six Months Left to Live
Other Aspects: Noblesse Oblige, True Courage, My Grandfather's Pocketwatch, A Real People Person, Philanthropist

Stress (Human):
Physical: OOO
Social: OOOO
Mental: OOO

Stress (Hawk):
Physical: OOOO
Social: OOO
Mental: OOO

Skills:
• Superb (+5): Resources
• Great (+4): Presence, Scholarship
• Good (+3): Weapons, Rapport, Contacts
• Fair (+2): Lore, Empathy, Intimidate, Alertness
• Average (+1): Endurance, Athletics, Discipline, Conviction, Fists

Skills:
• Superb (+5): Athletics
• Great (+4): Fists, Alertness
• Good (+3): Stealth, Survival, Endurance
• Fair (+2): Might, Intimidate, Empathy, Presence
• Average (+1): Rapport, Performance, Conviction, Lore, Discipline

Supernatural Powers:
   • Echoes of the Beast [-1]
   • Human Form [+1]
   • Beast Change [-1]
     • Inhuman Recovery [-2]
     • Inhuman Speed [-2]
     • Wings [-1]

Adjusted Refresh: 4

Offline ralexs1991

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Re: Spare Character Concepts
« Reply #42 on: November 10, 2010, 02:47:00 PM »
Thanks! Ryan & Jeannie were used in another game I played on a different message board that fell apart, but I can't wait to find another game to port them into. Just as a note, the ability Jeannie's Skills [-1] should be bumped up to [-2] for balance purposes, since it's essentially Beast Change but allows for the increase of non-physical skills.
cool i'll keep that in mind    Danke
Oh, hi, Mr. Warden!  How are you this fine day?  My, what a shiny sword you have there...

Offline devonapple

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Re: Spare Character Concepts
« Reply #43 on: November 11, 2010, 09:53:19 PM »
Tenebromancer
Focused Practitioner
Power Level: Up to Your Waist

Aspects
High Concept: Reluctant Shadowmage
Trouble Aspect: My Friends Need Me
Background Aspects: Born in the Blood, The Shadow has a Will of its Own, others as appropriate

Stunts & Powers
(-1) Redirected Force
(-1) Stay Close and Keep Quiet!
(-0) Wizard’s Constitution
(-2) Channeling (Shadows)
(-2) Ritual (Shadow Magic aka "Tenebromancy")

Skills
Average (+1) Alertness, Athletics, Deceit, Investigation, Contacts
Fair (+2) Endurance, Fists, Presence
Good (+3) Conviction, Discipline
Great (+4) Lore, Stealth
« Last Edit: November 20, 2010, 10:28:26 PM by devonapple »
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That echoes on like it’s carpet-bombing feverish white jungles of thought
That I’m positive are not even mine"

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Offline horvagab

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Re: Spare Character Concepts
« Reply #44 on: November 20, 2010, 09:33:16 AM »
Chosen by Death

High Concept: Wordly Representative of Death
Trouble: Dead End Job
Other aspects: haven't thought them out yet...

Powers:
Marked by Power (-1)
Living Dead (-1)
Ghost Speaker (-1)

Skills:
Intimidation +5
Guns+4
Contacts+4
Burglary +3
Investigation+3
Lore+3
Athletics+2
Stealth+2
Endurance +2
Deceit+2
Driving+1
Craftsmanship+1
Resources+1
Empathy+1
Rapport+1

Just a half-character so far, but he's kind of a gumshoe, like Harry, chosen by Death after his death... and getting the short end of the stick. He can't die by most means, but he can't heal either, he can talk to ghosts... who are most of his clients actually. He has some spare money, because he doesn't need to eat, breathe, sleep, or drink. He gets some jobs from good old Reaper, with nothing to them with: e.g. kill that blampire!! With what? You have a gun, don't you? Or something like that.