Okay, here's what I'd do all told:
Skills:
Superb: Lore,
Great: Craftsmanship, Discipline,
Good: Conviction, Weapons,
Fair: Athletics, Empathy, Resources,
Average: Alertness, Endurance, Guns, Presence, Scholarship,
Powers:
Thaumaturgy [-3]
Refinement [-4]
Total: -7 Refresh
Specializations:
Thaumaturgy: Crafting (Strength +2, Frequency +1)
Items:
Armored Coat [8 shift Block or Armor: 4, 4 times per session](3 Enchanted Item Slots)
Laser Wand [Weapon 5 Attack targetted with Discipline, 4 times per session] (1 Enchanted Item Slot)
Telekinesis Bracelet [6 shift Maneuver used as Might, 3 times per session] (1 Enchanted Item Slot)
Magical Grenades [Weapon 5 Attack against an entire Zone targetted with Discipline, 2 times per session] (1 Enchanted Item Slot)
Veil Ring [5 shift Veil (no penalty to see out), 4 times per session] (2 Enchanted Item Slots)
Sleep Dust [Weapon 8 Attack targetted with Discipline, 2 times per session] (2 Enchanted Item Slots)] (2 Enchanted Item Slots)
Warden's Sword [Weapon 6 Attack with Weapons, 3 times per session. 6 shift Counterspell, 3 times per session.] (2 Enchanted Item Slots)
4 potion Slots.