Making an enchanted item for one of my villains. Jason stop reading now
He's a Nazi Wizard, so of course he has a swagger stick and jackboots. It's the boots I'm wondering about. Great Lore, so thats +4, and he's devoting an extra slot to bump it up to +5. It's going to be an earth attack, sending a shockwave through the floor. My question is do I need to specify ahead of time whether the boots are an attack or a maneuver, or can I decide at the time the villain uses it? Can I do nifty stuff like attacking an entire zone by sacrificing two shifts?