This is an attempt to stat a post-change Harry, largely based on Deadmanwalking's comments.
Name: Harry Dresden
Aspects:
High Concept: Spirit of a WC wizard
Trouble: I'm dead.
Other:
Epic Wiseass
He Tried to Do The Right Thing
Father of Maggie
Indebted to Mab
Unknown Ennemies
Skills:
Superb: Conviction, Endurance
Great: Discipline, Intimidation, Lore,Athletics
Good: Alertness,Contacts,Weapons,
Fair: Deceit, Investigation, Rapport, Fists,Guns,
Average: Burglary, Fists, Performance, Presence, Scholarship, Stealth
Stunts:
Listening (See sheet) (-1)
Subtle Menace (See sheet) (-1)
Powers:
Lawbreaker (First) [–1]
Marked by Power [–1]
Demesne [–1]
Spirit Form (Poltergeist) [–5]
Swift Transition (No Mortal Home) [–1]
Inhuman Strength [–2]
Physical Immunity [–8]
The Catch [+2] is that the ghost can only be hurt in
the mortal realm by those it has acknowledged. If confronted in the Nevernever, the ghost still has Armor:2 against attacks that aren’t specifically structured as counter-measures against ghosts (like ghost dust).
Total: -19 Refresh
Stress:
Mental: OOOO (+1 Minor Consequence)
Physical: OOOO (+1 Minor Consequence)
Social: OOO