Me again. I'm still working on my first DFRPG campaign and setting it in Orlando. I've worked out city themes and threats, locations and faces. Now I'm working on giving those faces stats. I've done four so far and I'd like some feedback from more experienced players and GMs, please. Any is appreciated.
Jim Obaya
High Concept: Frustrated Cop
Trouble: On the Outside of Everything
Aspects: Orlando Native, To Protect and Serve, Cop of All Trades
Skills
Great: Conviction, Investigation
Good: Contacts, Guns
Fair: Endurance, Drive, Fists
Average: Alertness, Discipline, Intimidation, Rapport
Stunts: Scene of the Crime, Person of Conviction
Powers: Bless This House, Guide My Hand, Holy Touch (all based on his belief in justice and his faith in his badge)
Physical O O O, Social O O O O, Mental O O O O
Refresh: -5
Lady Shade (Pure Mortal)
High Concept: Modern Day Fagan
Trouble: Teetering at the Top of the Food Chain
Aspects: All the World's a Stage, Clever Fingers, A Different Home Every Night
Skills
Superb: Deceit
Great: Contacts, Performance, Resources
Good: Burglary, Presence, Scholarship, Stealth
Fair: Alertness, Discipline, Empathy, Endurance
Average: Athletics, Conviction, Driving, Fists, Guns, Lore
Stunts: Paranoid? Probably, Hairpin Maestrom, Ear to the Ground, Make-up Artist, Pick-Pocket, Takes One to Know One, Impersonator, Leadership, Teflon Presence, Filthy Lucre, Forgery Expert, Blend In
Physical O O O, Social O O O O, Mental O O O
Refresh: -12
Gary Schwartz (Pure Mortal)
High Concept: Tobacco Artist
Trouble: Human in a Strange Land
Aspects: Supernatural Groupie, Lounge is Accorded Neutral Ground, Conductor on the New Underground Railroad
Skills
Great: Craftsmanship (used to blend tobacco flavors)
Good: Contacts, Empathy
Fair: Lore, Rapport, Resources
Average: Alertness, Presence, Scholarship
Stunts: Junkyard Artiste, Quality Workspace
Physical O O, Social O O O, Mental O O
Refresh: -2
Moondove
High Concept: Psychic Hippy Grandma
Trouble: Heart Three Sizes Too Big
Aspects: My First Crystal, Spiritual Leader of Cassadagia, In Love with George
Skills
[Good: Conviction, Discipline
Fair: Empathy, Lore, Rapport
Average: Presence, Resources, Scholarship
Stunts: Counselor
Powers: Ritual (Divination)
Focus Item: Crystal (+1 to Divination)
Enchanted Item: Rose colored glasses (provides Armor:2 twice per session)
Physical O O, Social O O O, Mental O O O O
Refresh: -3