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DFRPG / Re: How effective is a threshold?
« on: February 27, 2016, 12:52:38 AM »
I'd go with the potion being reduced. It's not the wizard's magic that is up against the threshold in that scenario.
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After rereading I see what you were trying to say. And I'd argue that Mab doesn't enforce the Accords at all, she just wrote them. She's as beholden to them as any other signer. The enforcers of the Accords are every other signer. Kinda like how the UN is governed by the body of countries and not a single one, if one country acts up they all smack them down.
I'm specifically wondering if anyone has ideas for the arch. After doing a little research I'm thinking of playing up the "gateway to the west" idea and having the arch be a purposefully weakened veil to the nevernever, but I'm struggling to find a purpose for doing that (besides some demon summoning maniac)
Alternatively I was considering having all of St Louis be an accorded safe haven and having the arch disperse the magic nullification of the Mississippi River over the entire city using a giant magic circle. Think a giant warded threshold with the river serving as a battery. But when the red court was killed off and the spell targeting the Reds hit the arch it overloaded the system causing it to fail. Now St. Louis is a war zone over turf and the accords are basically non existent (or at least blatantly ignored).