Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - PatchR

Pages: 1 ... 3 4 [5]
61
DFRPG / Re: Factions For An Online DFRPG Chat
« on: April 22, 2013, 04:56:06 PM »
Fellowship of St Giles.
A Marcone style criminal element
Monoc Security
Maybe a version of the fellowship for wc virgins.
Neighborhood watch type elements a la Alphas
Are the supes going to relocate to NYC or keep Edinburgh, Mexico,  Chicago. Etc

62
DFRPG / Re: Organizing an DF RPG Online Game
« on: April 21, 2013, 10:27:02 PM »
How would conflicts work? Time management wise? Is there a cut-off limit for the number of people for "scheduled" game? Would it be akin to fate core rules for mobs or just 10-15 people battles?

It sounds pretty interesting but just trying to get a feel for how this would work.

Also, how will availability work? First come, first serve? I mean this in terms of 1 WK, SK, 3 Bearers of he swords

We're looking more at Champions of God being a more "open" concept, so there's not just a limit of 3.  We are looking at as much of a mix of different factions as possible, but at the same time, we want to be accommodating on what people want to play. Also, there is no set "meeting" time, its a 24/7 type chat. Specific scenes/sessions may be set up among players and a GM for the purpose of running it, but over all you may play when you want, how you want, and what you want.

Pages: 1 ... 3 4 [5]