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Topics - PatchR

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DFRPG / Raymond "Red" Reddington
« on: September 23, 2014, 11:02:06 PM »
I was curious if fans of the Blacklist have tried to stat up Red (and the other characters) from NBC's Blacklist. I'm expecting insane levels of contacts/resources for Red, for example, or maybe only one of those high and stunts to move the other trappings over...

But he seems to be good at almost everything, and almost an inverse of the pyramid.

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DFRPG / Arcane Sanctum
« on: April 25, 2014, 10:19:18 PM »
I have a few theories about this at current, but I just wanted to compare with others. What does Arcane Sanctum give you with its rating.... does it mean you always have ingredients for spells up to its rank? WHat happens if your base Lore is better than your Sanctum level?

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DFRPG / Soulfire, Hellfire, and Angels
« on: August 16, 2013, 04:13:19 PM »
I know either in the novels or via WOJ, it has been expressed that any angel (Heavenly or Fallen) has access to both Soulfire and Hellfire, but it is intent that determines which is used.

Does anyone know where it was?

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DFRPG / Champions and Thresholds:
« on: August 13, 2013, 09:47:45 PM »
Hey Folks,

I'm interested in people's opinions as to if a building has no threshold, and a being that can't cross thresholds is inside it when a CoG raises the threshold, what happens. Are they trapped? Can they leave normally? Are the expelled unless they were previously invited?

-----

Second, somewhat related note:

Does anyone else think Bless This House is underpowered? A +2 to a non-existent or weak threshold is kind of a fail. I understand that it can't raise a Threshold that's stronger than conviction, but I thought maybe it should raise it /to/ the conviction level. Thoughts?

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DFRPG / Ragnarok: New York City
« on: August 11, 2013, 12:03:52 AM »
Hello everyone,

As you may know, there is a 24/7 chat-based game of Dresden Files called Ragnarok: New York City hosted by gamingsandbox.com

I am pleased to announce that we have started sanctioning (approving) characters, and are live.

If you have any questions, please ask them here, at the Ragnarok Forums or at the Ragnarok Chat (see right side of page).

The game will be a PL 10, and nothing from Your Story is banned, though some things are modified or clarified. For Example, we are replacing Claws/Breath Weapons with the homemade Natural Weaponry found here.

It is set in a Dresdenless New York City.

Thank you, and we hope to see you there,
PatchR
~Administrator of RNYC~

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DFRPG / Potions
« on: August 10, 2013, 07:00:41 PM »
My searchfu is still crap...

Can someone help me find lists of example potions/ examples of how much lore is needed for potions?

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DFRPG / Characters from Fandom?
« on: August 06, 2013, 12:39:16 AM »
I figure there has to be one laying around somewhere, but my search skills on this forum are lacking.

One of the things I love to see/do is make up characters from popular culture into a system (What would Batman look like in DFRPG? Superman? Etc).

Troy from Ragnarok has done this as practice at our site, but I was curious if there was one of those threads sitting around somewhere here.

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DFRPG / Old/New Versions
« on: July 17, 2013, 01:44:16 AM »
Hey folks,

Could someone tell me what the differences between the two versions of Your Story is?

We've been running into the differences over at Ragnarok.

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DFRPG / Zone Question
« on: May 18, 2013, 01:06:40 AM »
I'm listening to the Knights of the Night podcast, and the question of "Is a zone for a car the same for a zone on foot?"

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DFRPG / Accord Question
« on: May 12, 2013, 03:50:44 PM »
If I've read the areas of OW correctly, the Denarians are part of the Unseelie Accords but not the Knights of the Cross?

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DFRPG / Scion Question
« on: May 05, 2013, 12:52:46 AM »
Hey DFRPG Community,

When you make custom Scion templates, do you include some sort of catch or action that if they do, they fully become the supernatural template? This came up recently in a discussion. I say if you base it on Changelings (and for that matter the WCVi and the RCI templates) there has to be some consequence that could make you go into either NPC land or near to it. At the same time, I understand the aspect of making a PC into an NPC and limiting what they can take is sort of a tactical nuke option. If everyone has the same refresh, does this ever make the game unbalanced or does that matter? Does imposing this sort of "catch" on a player seem fitting to the -Verse?

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