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Messages - Imp

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31
DFRPG / Re: Writeable/Safeable Char. Sheet?
« on: March 24, 2011, 04:58:29 AM »
Here is the Fillable sheet with hunger track


Hunger Track 2 Page


gonna try and finish the changer sheet this weekend

32
DFRPG / Re: Writeable/Safeable Char. Sheet?
« on: March 21, 2011, 05:15:19 PM »
Working on the Shifter and Hunger Track gonna be a few but i'll get it done

33
DFRPG / Re: Writeable/Safeable Char. Sheet?
« on: March 17, 2011, 07:02:59 PM »
I dont know if there is one out there, but give me a few days and i'll take a crack at it

34
DFRPG / Re: Writeable/Safeable Char. Sheet?
« on: March 16, 2011, 03:28:39 PM »
**Please Delete**

35
Site Suggestions & Support / Re: How to deal with Trolls
« on: March 07, 2011, 06:52:31 PM »
Fire and lots of it... keeps them from regenerating

36
DFRPG / Re: Forming non broken stunts
« on: March 02, 2011, 05:59:54 PM »
One thing i tell my GM and have always said wether i am running the game or not.

It is ok to say NO to your players.

whether it be a simple no, or a "No but", dont be afraid to tweak their idea or simply limit it.

Prime example i am playing a character that is offensive but not a dmg dealer, i'm a tagger, so i needed to figure out a way to more throu zones fast and easy.  

So we worked together a stunt call "hong kong physics" it allows me to more thru zones with no penalties, i still make the rolls just never suffer minus to them.  The stipulation is i have to be able to do it "Hong Kong movie" style.  there has to be debris or objects around for me to flip/jump/roll off or around and i myself have to describe it fully.  So if we are fighting in a open flat field, unless i get very very creative i cant use the stunt

37
DFRPG / Re: I found Little Chicago!
« on: February 28, 2011, 09:15:42 PM »
i think they are trying to distinguish it from a 3d puzzle (which maybe TM Milton Bradley)... or because there is a flat puzzle with the buildings being a puzzle on top of that one...or just simply shenanigans.

My group uses a large AAA map taped to the wall lol

38
DFRPG / Re: PDF character sheets with derived stats on them?
« on: February 28, 2011, 06:08:01 PM »
would these be NPC stat sheets with the bonus worked in or simply with them easily displayed?

39
DFRPG / Re: Writeable/Safeable Char. Sheet?
« on: February 24, 2011, 02:08:43 AM »
Working off and on a "equipment" sheet and/or magic sheet.

between work and second work lol it's slow going

40
DFRPG / Re: Old Technology that was recently manufactured?
« on: February 22, 2011, 05:49:04 PM »
what does this say for nanomechanics? For example, a clock made with the smallest cogwheels modern metallurgy can allow? It'd be completely mechanical, using designs dating back to at least the Victorian era... but it would most definitely qualify as "delicate", whereas for example one of Babbage's logical machines, built to the scale of an airport hangar to allow for a more rugged construction might not have any problems at all..

I think when it comes to mechanical the rules would work on a "margin of error" to see how delicate it would effect.   like your clock above, if one gear paused for a moment would that cause another gear to sheer it's teeth and a chain reaction that would destroy the item or would a simply hiccup just have it paused for a moment but truck on without an issue.   So kinda like would this thing survive a little jossle or bump and not have a catastrophic result.

my out loud input

41
DFRPG / Re: Will the Dresden file RPG have supplements?
« on: February 21, 2011, 10:47:09 PM »
Defiantly cant wait to see the paranet book.   The one book i would like but i know is a near impossible feat (mostly due to waving opinions) is a who's who, a book of faces.   That being said i know it would be bring about the flame wars of  "they nerf'd this character" or "that's too over powered, LAME"   plus the big problem in stating out Icons is now that people have the stats let the killing commence.


42
Calendar Event Discussion / Re: Where would YOU like Jim to appear?
« on: February 21, 2011, 09:37:34 PM »
Boston or the NE someplace. I am not holding my breath though.


have throw my voice for Boston before so i will add to yours.

43
DFRPG / Re: Writeable/Safeable Char. Sheet?
« on: February 21, 2011, 06:27:42 AM »
hey gang i have done a few small updates to the sheets above. (yes i didn't create these sheets, i simply made some small changes that i felt worked better)  Mainly i have split them up into a 2 page (just your character) sheet.  on the 2 and 5 pages sheets i have changed the stress track bubbles to from the one click radio buttons to check boxes (i used diamonds instead of checks) this way you can uncheck the box if your skills improve, that was the main reason i changed these sheets, having to remake the whole sheet just because you got one more social stress box irked me to no end.  (yes that was a horribly long sentence, sorry)

i also did some minor alignment tweaks.

and i split part the three city sheets into single PDF's, that way you can save multiple sheets without having the other 4 pages.   This was mainly done so that i could have multiple pages of locations but figured what the hell might as well do the other 3.

2 Page

5 Page

City (Locations)

City (High Level)

City (Faces)

44
DFRPG / Re: Faerie Residue
« on: February 18, 2011, 09:34:19 PM »
if they are killed in our world since they are beings of the never never i would think they would rapidly decay into goo "ectoplasm like" which would evaporate quickly itself... kinda a self cleaning monster


mind you this is all off the top of my head using "Imp Reason" so it may not apply what so ever

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