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Topics - Magickal_Grenadier

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DFRPG / A few questions
« on: March 24, 2013, 08:04:00 PM »
First off, I got my physical copies of the books recently. -does the happy dance-

Now on to the actual point of this post. My D&D 3.5 group has expressed some interest in giving DFRPG a shot after me giving some explanation of what's going down in the Dresdenverse. None of them have read any of the books so, expect for myself, we'll be starting from the ground floor. I plan on running at least Night Fears to get them familiarized with the concept of Aspects, Stress and the conflict style if the game.

I was wondering what you guys think about a few things. I have one player who has expressed interest in setting the game in Shibuya prefecture in Japan but I know next to nothing about the area. I'm not sure if we should go straight for building our own city or if we should use Balitmore from Your Story.

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DFRPG / How should I go about this?
« on: February 26, 2013, 11:39:11 PM »
Tomorrow our group meets to run the next session of our D&D campaign and I want to try to better explain DFRPG to them so we can possibly get to work on running a couple of the pregenerated casefiles to get them familiarized with how things work. None of the players have read any of the DF books as of yet but the little bits I told them about last week, the Vamp and Faerie Courts, seemed to interest them.

So to get to the point, how should I explain DFRPG without giving away too much of the story?

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DFRPG / Phantasm Balls
« on: February 16, 2013, 07:40:41 AM »
As I was going through my old city sheets last night, and realizing how incredibly terrible they were. I dredged up an idea I'd had for my character in my old GM's Indianapolis game.

"Phantasm" Ball
Description: A rune covered golf ball that creates an illusion of the Tall Man from the motion picture Phantasm and induces a feeling of fear in a target(s).

I never did bother to flesh them out past the description since the group fell apart due to work schedules. Anyway, anyone have any ideas on how to flesh them out?

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DFRPG / The Doctor and the TARDIS, how to stat?
« on: February 12, 2013, 09:24:07 PM »
First things first, I finally got my PDFs! Happy days are here again.

Anywho, I'm working on a new scenario for my Louisville, KY campaign and I was wondering how one would go about writing up The Doctor and the TARDIS from the BBC series Doctor Who? I was toying around with a few ideas in my spare time but I'm still getting back into the swing of things.

Just my ideas:

High Concept: The Doctor
Trouble: Last of the Time Lords
Other Aspects: Just The Doctor
                     Time Traveler
                     Bane of the Daleks

Ideas, critics, suggestions?

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DFRPG / Looking for some help with a custom IoP
« on: December 03, 2011, 06:45:53 AM »
I'm trying to put together an IoP for a character I'm making as a back-up just incase my current PC gets taken out. Here's what I've got so far:

Book of Grimm [-?]
Description: An ancient leather-bound copy of Grimms Märchen (Grimm’s Fairy Tales) hand written by Jacob and Wilhelm Grimm. It contains a wealth of knowledge on supernatural creatures.
Musts: You must have an aspect related to your possession of this item.
Skills Affected: Scholarship, Lore
Effects:
[-0] Purpose. The Book of Grimm was penned in an effort to educate the owner on the supernatural.
[-0] It is what it is. The Book of Grimm is a book. It can be read by anyone.
[-0] Unbreakable. This book cannot be destroyed except with a magical ritual predicated on perverting its purpose.
[+1] One time discount. It's a book. You can hide it in plain sight.

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DFRPG / Running Evil Acts
« on: November 27, 2011, 07:37:37 AM »
So our group finally got together and had a sit down about starting up my campign and we decided that I should run Evil Acts, this will be my first shot at GMing. So I was wondering if you guys had any ideas as to what i should look out for and try to avoid. Any help would be greatly appreciated.

Possa il Signore e la Signora doccia loro benedizioni su di voi

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DFRPG / My players have been threatened
« on: November 09, 2011, 03:26:58 AM »
So I asked on twitter (I know, shame) if Gentleman John Marcone had any "business" interests in Louisville, Kentucky (where my game is set) and I recieved a polite threat from him.

"I trust that even in an imaginary sense you'll think to remind your players the consequences of damaging my property."

So I'm thinking that I may just have to add a sub-plot with Marcone fighting agains the Scilians in my game. Does this sound interesting to anybody?

Also, is it sad that I'm all excited about recieving a threat from a person that is supposed to impersonate a character on Twitter?

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DFRPG / Stuck on fleshing a character out
« on: October 29, 2011, 03:37:54 AM »
So I'm working on an NPC that is a Scion of Minerva (Roman Goddess of Wisdom) and I'm trying to figure out what kind of equipment and such to give him. I know I need Marked by Power and Sponsored Magic but I'm at a loss as to what else to give him. Damn you writer's block!!

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DFRPG / Looking for some good ideas
« on: October 26, 2011, 07:26:59 PM »
So I've got it insane obsession with anyting to do with Italy so, of course, in my game I'm using the Sicilian Mafia as the Organized Crime influence in my game. I was wondering what kind of ideas might be floating around in your heads that I might be able to use?

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DFRPG / Seventh Law Question
« on: September 08, 2011, 01:06:20 AM »
So in my game, I'm going to have my players stumble across an incomplete ritual text pertaining to one of the Walkers (it's written in Daedric) and I was wondering something. When they find the text, would it be considered an automatic addition of Lawbreaker [Seventh] to their characters or would it only count when they actually succeed in translating the text? Prolly a complete noob question but I've been mulling it over and over in my mind for a few days now.

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DFRPG / Little stating help please
« on: September 07, 2011, 08:30:20 PM »
I'm planning a Warehouse 13 crossover in my adventure I'm building and I was wondering if anybody would be able to help me with stating out the Tesla and nutralizing goo.

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