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Topics - Sigma77

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DFRPG / Enchanted Items: Multiple Uses At Once?
« on: March 29, 2015, 02:13:27 AM »
So, can't believe this hadn't occurred to me until today, but...

Was wondering how folks here would handle an enchanted item built for an attack spell that had multiple uses triggering all of said uses at once. Let's use an example.

Harry's later Force Rings, the ones stacked on each other? He can trigger just a few, or all of them at the same time. To me, this is modeled best by thinking of them as having multiple uses, or a high frequency count. But when he triggers them all at the same time, he's using every single frequency use at the same time for a really big attack.

Would you allow it? I think I would. It's a big attack, but once you've used it... well. Done. You've got nothing left there - you've completely taken that item out of the game for the rest of the session. Thoughts?

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DFRPG / A Few Questions About Spellcasting Power
« on: March 27, 2015, 02:27:28 AM »
(tips hat)

Long time RP'er and general DFRPG fan here. I had a question I've been trying to wrap my head around, I was hoping I could get some answers from the community.

  • How do you handle drawing in power from the environment for an evocation? We've seen a couple of cases in the book where Harry's done it - Storm Front = Lightning Scene, Harry's Gravity Spell, Ley Lines?
  • Do you let your players Tag aspects and spend Fate Points for access to more power than they could typically access without accruing stress? Like, say their Conviction is (+5), they got up to that limit, they could tag a Fate point for 2 more power without having to pay the extra stress?
  • Do you let your player's split casting a spell across exchanges? There's an example for this in the Paranet Papers, via Propless Magic. My thought is if you could do it that way when you're hampered, it would make sense that you could potentially do it in combat. The obvious liability would be having to sit there in live combat spending your turn powering up, so to speak.

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DFRPG / Character Creation: Feedback Needed!
« on: March 30, 2011, 01:48:42 AM »
Game: Chest-Deep Level.
* Work-in-Progress, Unsure

Name: Matthew St. Claire
Refresh: 3
Template: True Believer
High Concept: Med-Student with a Mission*
Trouble: Temptation Looks Good
Aspects
Background: Country Christian
Rising Conflict: "I'm not THAT Guy!"
The Story: "What Limits?"
Guest Star: "Don't. Touch. Them."
Guest Star Reducx: Involved, for Better or Worse

Powers, Stunts
Bless This House [-1]
Guide My Hand [-1]
Righteousness [-2]*
(Considering Holy Touch, so far not taking it)
Stunt: Fists (Lethal Weapon) [-1]

Skills
Superb (+5): -
Great (+4): -
Good (+3): Fists, Conviction, Scholarship, Empathy, Presence
Fair (+2): Athletics, Endurance, Rapport, Might, Contacts
Average (+1): Alertness, Driving, Investigation, Resources, Discipline

General Information
Matthew is a country boy, raised in a small town on the Eastern Shore of Maryland. The son of a local pastor, he had been essentially raised on the Gospel. Far from doing what most do in such a situation, Matthew readily took to the word he was presented. It was a important place in his life, essentially the foundation for who and what he is. That said, growing up, Matthew has constantly been tempted by the things that he knows better than to touch. Sex, drugs, alcohol, it all just looks so appetizing...and, frankly, he hasn't always had the strength to say no to the temptations. Perhaps one of the greater reasons for this is the trauma of watching his father slowly withering away from cancer. He sometimes turned to the temptations that plagued his life as a way of escape, an out to the pain of watching the single most important man in his life die. With his father's dying words did Matthew find the strength to once again turn the back on such temptations, deciding to dedicate his life to helping prevent the very kinds of things that took away his father. He doesn't want to be the guy that simply ran away from the pain of life anymore. Eventually, he applied to John Hopkins and has been going to college with the hopes of becoming a doctor.

That's just a small sketch of what I have in my head for Matthew, and it's far from complete. Still, I was hoping for some feedback. I really don't want to...munchkin the character, hence why I left more refresh and less abilities and such. Thoughts and suggestions?

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DFRPG / Hunger and Spellcasting
« on: April 21, 2010, 10:03:51 PM »
So, after that little mess with enchanted items, this time I'm playing with the idea of hunger - we're using a White Court Spellcaster for the example. The idea is pretty simple in theory - a White Court Vampire could call on his Hunger to help with a particularly devastating spell. The way he'd do this is absorbing any backlash stress to his Hunger track. But only wizards (who obviously don't have a hunger track) are used in the example, so it's noted that they can take the stress as physical or mental. You've probably figured out my question by now: Can White Court Spellcasters take backlash to their Hunger track?

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DFRPG / Evocation: Combining Attacks and Manuvers?
« on: April 20, 2010, 06:38:36 AM »
Right, so a thought that someone brought up today when we were talking. Is it possible to combine an attack and a manuver? That is, say you spent two shifts on power and then three for the manuver - could it all be done with one spell? My gut feeling says yes, but I wasn't sure if that was skewing the rules or not.

The example he used:

"Say you're summoning up a gust of wind to blow some debris into a guy. It's two shifts of power, so it's a Weapon: 2 attack. But you want it to knock him off balance too, so you spend three shifts to put the temporary aspect OFF-BALANCE on the other guy. Ta-da, an attack and a manuver all in one!"

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DFRPG / Question about Hellfire
« on: April 19, 2010, 05:45:32 AM »
So, I'm reading it, and I think I need a little clarification. Say someone who got a hold of this (through any means) didn't practice magic before. What kinds of magic would that open him too? Straight evocation only, or would he even be able to use it (along the lines of destruction, anyway!)

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DFRPG / Mental Stress and Spellcasting
« on: April 15, 2010, 04:21:13 AM »
So, I was hoping someone could help me out here. It's noted that each time a spellcaster calls on Power, they take at minimum one box of mental stress. So, a character with high conviction gets four boxes...but that does that mean he can only use a few evocations, even weaker ones, before having to take a consequence? Doesn't seem like one gets to defend against it, so I wasn't sure. Quite frankly, I'm new to the Fate system in general, so I'm trying to wrap my brain around it. Much more used to DnD.

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DFRPG / Baltimore and Other Possible Dresdenverse Cities
« on: February 04, 2009, 02:22:09 PM »
Well, first thing is first - I'm stoked of the fact that a bit of this will be done with the setting of Baltimore. Why? It's my home town. There's really nothing better than having something like this being done in a place you love. So, what's this topic about?

Well, for those of you that know Baltimore, what parts of it do you think could be magically-connected. I've got a few in my mind, such as Chessie. Yes, the Chesapeake Bay has their own version of the Loch Ness monster, called Chessie. I'm not making this up.

The other thing is what other cities do you think could fit the bill? New York City, for example. Obvious, but rich in it's history. What if the Statue of Liberty was actually an Arcane Focus or a god imprisoned in stone? Huh, huh?


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