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DFRPG / Re: Air Magic: How do you use it?
« on: March 18, 2016, 05:32:56 AM »
I'm fond of razor wind. http://tvtropes.org/pmwiki/pmwiki.php/Main/RazorWind
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) They made the money by going into Never-never. Sometimes they where guides, sometimes they'd find rare items, and sometime they'd get things back. (kidnaped child that turned out to be half-fae and the kidnaper was her father.) So now even though my groups is taking a break from DFRPG I still get ideas for adventures and I decided to share this idea with the DFRPG forum and see what everyone thought of it. 
Now, in regards to humans living in the Never-never, we know that they can't live there and consume things from there and remain human. That's established in the books. If a human stayed there long enough, they'd slowly lose themselves. In an ancient WoJ on the subject, JB said that as humans eat things from the Never-never, their cells are replaced by Never-never cells from Never-never nourishment. So if they ever went back to reality, where Never-never material turned into ectoplasm... So would they.Wow! I don't know that. Thanks!
It'll take a lot of power to sustain such a place in the Never-never. Otherwise, it'll end up inconsistent and two-dimensional like Agatha's demesne. Which means either a bunch of powers all contribute a little, or someone big contributes a lot. And such an expenditure requires a purpose.
The only issue I see with a street of gods is that, in the Dresdenverse, what would be the point? If there are no mortals in the city, there's no-one to worship the gods.
Well if that's what it needs. How about it draws power from all the big cities in the world? As for why there's a city in Never-never. Well why not. Unlike the real world where someone has to build a city for there to be a city. No one has to do anything for there to be something in the Never-never. It is not simple a magical place, but it is magic. We are dealing with a magical realm where anything is possible. As for who's in charge of the city. Well I see something like the deferent factions of the Dresdenverse in a city counsel sort of thing. As for why they would invest in the city. A city in Never-never would be quite valuable for some and others would not want there enemy's to have control of it. Now for your final question. Who would worship the gods at god street. Why can't monsters pray. Why can't mortals live in Never-never. Sure the idea mite horrify Harry, But to use Nightside as a example. John Taylor never liked live in the normal London and despite the Hollow trying to kill him came back to the Nightside. Suzie Shooter felt that the Nightside the one place she belonged. Heck even Cathy Barrett despite nearly getting eaten by that house stay in Nightside. My point being that if people are willing to live in Nightside why not Never-never. Look I realize that to simple say it's magic is weak story telling. That not being able to explain something is bad story telling. And that your tired of hearing "why not".
But sometimes it is not about how can that happen, but why couldn't that happen? So again I say why not and thank you for reading this.



I don't see much point to that. It's not like there's any rule stopping you from using Lore advantages with Resources, and +2 to a specific kind of roll once per session is strictly worse than just having another Fate Point.OOHH I like Sanctaphrax's idea to.
I'm a little fuzzy on the whole free will concept as it is mentioned in the books. I'm not sure I understand how a creature with any sort of intellect beyond animal levels can NOT have free will.