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DFRPG / Using Fists, Guns and Weaponry with Evocation
« on: July 04, 2012, 06:42:53 AM »
Howdy, y'all. I'm about to start GMing some urban fantasy games with the DFRPG as the basis, and it seems to me that one of the things that makes Evoking the best choice for dealing damage is that the Discipline roll to control the spell is also the attack roll. The result is of course, that a 10 shift blast of flame will also generally have a targeting roll of 10 or more. So I'm thinking that instead I'm going to require that targeting rolls for Evocations have to be with an appropriate attack skill. Anyone try this? Anyone have an opinion positive or negative about it? For non Rote spells this will of course require an extra dice roll, but having just come home from an Solar Exalted game, an extra 4df does not seem like that big of a deal.
The other thing I'm not crazy about is that Evocation spells have a range of "sight," so I'm thinking about requiring shifts of power to be put into increasing the range. Probably 1 shift for every zone. Thoughts?
The other thing I'm not crazy about is that Evocation spells have a range of "sight," so I'm thinking about requiring shifts of power to be put into increasing the range. Probably 1 shift for every zone. Thoughts?