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Messages - Aminar

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46
DF Spoilers / Re: Lara-Nemesis-Oblivion War
« on: May 24, 2017, 04:22:37 AM »
I'm not even 100% convinced that there is an Oblivion War.
The author bit in Side Jobs certainly makes it sound like there is. It could be Lara's manipulation, but that's awfully disingenuous and unresolveable within the scope of the series. In short, the met answer proves you wrong. 

47
DF Card Game / Re: Our First Game
« on: March 29, 2017, 01:21:51 PM »
Yeah, that's all of it -- I was surprised, too. I was thinking something like Sentinels of the Multiverse, where each hero is 40 cards, so I was expecting a much bigger package.

We played our first couple games last night (lost to Storm Front, whipped Fool Moon). It's fun, but man, a bad opening draw can just screw you over.
Those are my favorite games. The ones that look hopeless but somehow you pull through(or almost pull through) at the end.

48
DF Card Game / Re: Our First Game
« on: March 22, 2017, 02:26:43 AM »
Yeah, I don't get that early. Or the prohibition against discussing what's in your hand.
The hand prohibition is to prevent one strong willed gamer from dominating every choice in the game. (Like I absolutely would.)

49
DF Card Game / Re: Our First Game
« on: March 19, 2017, 02:50:04 AM »
It's a lot of fun. Glad your kids enjoyed it.

50
DF Card Game / Re: Okay, this may sound dumb but ...
« on: January 31, 2017, 04:28:44 AM »
For the most part Yes, it will be like Magic. You read the Text on the cards in your hand and that will tell you when you can play them, and what to do when you play them. Most games like this are actually incredibly simple(Magic is complicated because it's codeword heavy and has a lot of nitty gritty timing stuff). All it takes is some reading comprehension. As you get better you'll start to understand/intuit when the best time to play a given card is and what cards work well together.
I haven't played this particular cooperative card game before. But it won't be all that difficult to work out. You'll mess up a few rules early on. That's okay. It's about having fun.
If you want a good fun intro to Text based card games pick up Smash Up. It's fun, kind of silly, and easy to learn. (But not cooperative)

51
Author Craft / Re: What's your process?
« on: August 07, 2016, 07:49:53 PM »
I like to call what I do Sandboxing.
I build a big world. Not too detailed mind you, but I get an idea of its history, cultures, magic, and the like. Then I start writing and see where it takes me. This allows me to essentially be born into the world and learn about it as I go, but with enough of a framework where I can build a decent story, which is the only way I've ever gotten anything to work.

52
Cinder Spires Spoilers / Re: Should I feel offended?
« on: October 25, 2015, 04:47:58 AM »
That is your opinion, Aminar. I think they are Earth cultures all right.
At best that's like saying Mad Max is misrepresenting Australians.
We've got millenia of cultural evolution if they are earth cultures. At which point drawing enough comparison to take offense is reaching.

53
Cinder Spires Spoilers / Re: Like and like not (major spoilers)
« on: October 24, 2015, 10:27:58 PM »
A more than fair point Aminar and one that may have simply sailed over my head at the time. I'm suddenly at a loss, trying to recall if that was the characters inner monologue or the author perspective. (I read it as Jim's but could be wrong)

I had to think long and hard to find something for the "not like" portion of this particular thread and that was the nit I picked. Maybe on my reread in the future I wont think twice about it and flow right along with the story. It just felt a little like the book version of breaking the fourth wall to me at the time.
The books are pretty tight Third Person. Everything is character thought or observation, even if it isn't dialogue.
It does border on the fourth wall. Tv Tropes lists it as  Genre Savvy.

54
Cinder Spires Spoilers / Re: Should I feel offended?
« on: October 24, 2015, 04:27:36 PM »
I wouldn't worry about it. If you have to ask if you should be offended the answer is no.
Instead it's useful to examine other points of view and see what can be learned from what others have said and done.
Being offended is a waste of time.
Learning about other viewpoints, even blatantly wrong ones is not.
In this case, as has been said,  there are a number of hints that the book is making a point about the disfunctional nature of stereotypes and propaganda, not espousing a view point on said stereotypes.
And remember these are not Earth Cultures. Just loosely based on them.

55
Cinder Spires Spoilers / Re: Like and like not (major spoilers)
« on: October 24, 2015, 04:19:59 PM »
Loved:

Ferus and Folly
Captain Grimm as the cook
Rowl's perspective when dealing with other cats (Rowl's POV when dealing with humans less so)

Liked:

Cavendish as nearly as spooky as Mab
Gwen Lancasters bombasity and the trouble it caused
The arial combat was very well done

Did not like:


Not much
The pace seemed to slow here and there but maybe I'm too used to DF's rapid fire pace and a comparisson is unfair?
Super nitpicky but twice (I think) Jim said something to the effect of "This is the point in a story where you would expect "x" to happen, but this is not that story". Jim is too good of a writer to resort to explaining what kind of writer he isn't. Took me outside the book a bit. Like I said though, that's really nitpicky.


Great new adventure for me overall. Will reread it for sure ahead of Cinder Spires two. Also my first steampunk novel and I may just have to seek out some more. Great fun.
But it is what a character with an understanding of narrative would say.
Too often our characters live in a world where nobody has any sense of story or genre awareness. It's fun to see characters acknowledge the conventions of storytelling versus our more postmodern trope refutation tastes.
As for liked.
Airships.
Cats, although the spurs were... Unnecesary and jarring.
Most of the story.
Dislikes.
Jim making better use of ether as a weatherish function than me.
The prologue up until the twist is revealed.
The strategic long term maladies of characters who would have killed the tension.

56
Cinder Spires Spoilers / Re: Waste systems
« on: October 23, 2015, 02:26:51 PM »
I wonder if Spirestone might not be moderatly anti-bacterial. That could explain a lot of things. Including the low rate of woodrot.

57
Cinder Spires Spoilers / Re: Waste systems
« on: October 22, 2015, 01:51:21 AM »
hey look...starwars reference where is Luke?
That's your Star Wars reference from Jim?   :p

58
Cinder Spires Spoilers / Re: (Spoilers) about cats
« on: October 19, 2015, 04:11:29 PM »
I liked them. It didn't get old anymore than Dresden talking about how tall he is. Or Michael praising god. It's part of their culture and identity. Of course it comes up a lot. Intelligent beings are repetative.

59
Cinder Spires Spoilers / Re: Waste systems
« on: October 19, 2015, 04:08:17 PM »
For the volumes we are talking, they probably do it the same way we often do...they send a low-paid individual to crawl through them.  Pumping it isnt too much of an issue if you assume that the Spire is itself a Power plant to some extent, supporting it's own systems.  That height would take a pressure of around 4500 PSI to go the whole way in a single push, which isnt out of the question for steam powered systems.  But more likely they'd only ever have to pump from one Habble's reservoir to the next one's up or down, which keeps it in far more manageable distances. 

I agree that I dont expect that the outside of the Spire would see enough rainfall/condensation to supply all it's needs, though that would depend on things like humidity and atmospheric content, which The Mists cast a big ol' question mark across.
With the obvious high humidity it isn't hard to believe that the ground is pretty water rich. So Spires having an Immortan Joe style pumping system wouldn't be out of the question. Hell, it might have been how the Builders deckded where to put the spires.

60
Cinder Spires Spoilers / Re: Waste systems
« on: October 19, 2015, 02:30:15 PM »
I go the idea it all heads out of the spire and groundward. Likely using gravity as a driving force. Whoever the builders were, they had access to much greater tech than the people do now so they clearly made some ingenious system for this.  My question is about the cats.
No litter boxes in sight.
But perhaps Iron rot offers a clue to some particularly talented bacteria...

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