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DFRPG / Re: FATE Core and DFRPG
« on: December 06, 2012, 06:01:43 PM »
Two things of DFRPG interest in the kickstarter:
Magic system toolkit: In one of our earlier incarnations of the Fate system, Evil Hat co-founder Rob Donoghue lost his damn mind and included a chapter of over half a dozen different magic systems for use with the game. With this stretch goal, Rob will create a new supplement doing exactly that for Fate Core to be added to our EXPANSIONS package for our backers.
- This has me wondering if a bare bones DFRPG magic system will be included in the toolkit.
Fight Fire: Fight Fire expands Fate Core's handling of objective hazards, answering the common question "the warehouse has the On Fire aspect... now what?" Not only is this answered -- literally -- but it is enhanced and expanded in the form of a mini supplement that tackles both the day-to-day operations of urban firefighters (using tactics cribbed directly from the FDNY) and their lives off the clock.
- a book that covers "the building was burning and it wasn't my fault" situations. It (along with the rest of FATE Core) looks to be easily adaptable to the DFRPG.
Another interesting goal is:
White Picket Witches - the author is drawing on "Practical Magic, Murder She Wrote, Witches of Eastwick and, say, Fried Green Tomatoes" for a game expansion that is based around witches in suburbia.
Not funded yet - but this is still only day 2 - is:
Extras Toolbox [LOCKED]: We'll take the Magic System Toolkit and absorb it as one chapter -- then go beyond the field of magic, doubling (or maybe even tripling) the word-count, to create the Extras Toolbox, a series of collections-of-extras that will illustrate in greater depth how to construct full add-on options for your game. Each collection will be viable as a plug-and-play addition to your game, if it turns out to be a fit. We'll look into exploring ways to implement powers, vehicles, gear, and more, with a few system-tweaks and variants for extra spice.
- if they get enough backers this book will be printed and available for $15-$20 (they haven't decided yet) + shipping ($5 for US, $10 for the rest of the world.).
And if you don't want to back the project you can still get a copy of the PDF for whatever price you are willing to pay:
Getting back on topic: I'm wondering if we should look at adding a sub board for DFRPG/FATE 3.0 hacks?
Richard
Magic system toolkit: In one of our earlier incarnations of the Fate system, Evil Hat co-founder Rob Donoghue lost his damn mind and included a chapter of over half a dozen different magic systems for use with the game. With this stretch goal, Rob will create a new supplement doing exactly that for Fate Core to be added to our EXPANSIONS package for our backers.
- This has me wondering if a bare bones DFRPG magic system will be included in the toolkit.
Fight Fire: Fight Fire expands Fate Core's handling of objective hazards, answering the common question "the warehouse has the On Fire aspect... now what?" Not only is this answered -- literally -- but it is enhanced and expanded in the form of a mini supplement that tackles both the day-to-day operations of urban firefighters (using tactics cribbed directly from the FDNY) and their lives off the clock.
- a book that covers "the building was burning and it wasn't my fault" situations. It (along with the rest of FATE Core) looks to be easily adaptable to the DFRPG.
Another interesting goal is:
White Picket Witches - the author is drawing on "Practical Magic, Murder She Wrote, Witches of Eastwick and, say, Fried Green Tomatoes" for a game expansion that is based around witches in suburbia.
Not funded yet - but this is still only day 2 - is:
Extras Toolbox [LOCKED]: We'll take the Magic System Toolkit and absorb it as one chapter -- then go beyond the field of magic, doubling (or maybe even tripling) the word-count, to create the Extras Toolbox, a series of collections-of-extras that will illustrate in greater depth how to construct full add-on options for your game. Each collection will be viable as a plug-and-play addition to your game, if it turns out to be a fit. We'll look into exploring ways to implement powers, vehicles, gear, and more, with a few system-tweaks and variants for extra spice.
- if they get enough backers this book will be printed and available for $15-$20 (they haven't decided yet) + shipping ($5 for US, $10 for the rest of the world.).
And if you don't want to back the project you can still get a copy of the PDF for whatever price you are willing to pay:
Quote
Wait, how do I get the final PDF? It's not listed on any of the pledge levels?
The final version of the PDF will be made available to the whole world on a "pay what you like, including nothing" scheme. So backers will be able to download the final version themselves at no cost -- and with a clear conscience!
Getting back on topic: I'm wondering if we should look at adding a sub board for DFRPG/FATE 3.0 hacks?
Richard