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Messages - Locnil

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376
DFRPG / Re: Powers = Tools ?
« on: April 24, 2012, 04:11:54 PM »
Werewolves can have an equivalent called The Howl. Wizards, Blast of Power, to represent what the Merlin did to calm down the Council in Summer Knight. Werehyenas, The Laugh. That's the point he was trying to make, I think.

377
DFRPG / Re: Powers = Tools ?
« on: April 24, 2012, 04:04:56 PM »
Even if context became part of the argument, unbalanced powers are still unbalanced.

So let's say Sacred Guardian was amended to only work for Food Dogs. Except, when someone builds a custom power, that power is usually based off existing powers. That's the recommended approach. So what's to stop our friend A.Munchkin from taking a power exactly similar to Sacred Guardian, but only works for minitiarized giant space hamsters instead, or whatever bullshit concept he's trying to sneak past the table? Granted, the GM could just say no way, but in that case, there would be no point in restricting Sacred Gurdian anyway, since the GM wouldnt allow it even without that note.

Personally, I think Sacred Guardian should just be rewritten. Foo Dogs []ishould[/i] have a power like it, but it should cost a lot more.

As an aside, I'm not entirely sure it's out of context, exactly, to allow Sacred Guardian to apply to social and mental conflicts. If hat was intended, though, then yeah, it should cost a hell lot more.

378
DFRPG / Re: Powers = Tools ?
« on: April 23, 2012, 01:56:27 PM »
I'll Reap God should be With strange eons even death may die instead. Though that might be construed as too emo.

Personally, I think that if a power wasn't meant to be a generic power for it's price, or be out of the hands of PCs, there should be a note saying so.

Also, there should be such a note on ACAEBG and Sacred Guardian.

379
DF Reference Collection / Re: Who recruited and trained Victor Sells?
« on: April 23, 2012, 01:43:18 AM »
I can't help but wonder why Papa Raith would teach the slimmed down version of the Red Court curse to Sells, which requires the storms to empower it, when he could just teach him the He Who Walks Behind entropy curse that requires much less power instead, and can be performed any day of the week. It can't be that he didn't know it, since we're fairly certain he killed Maggie Dresden with it. Then again, that could just be First Installment Weirdness (to use a tvtropes term).

Other than that, I like this theory, and wouldn't be surprised if you're completely right.

It might have been due to the "the more people who know/cast it, the less powerful it its" effect.

380
DF Reference Collection / Re: Who recruited and trained Victor Sells?
« on: April 22, 2012, 09:51:56 AM »
Given that the Whites and Reds apparently had a good relation, it;s just possible they passed it on to each other. Besides. Arianna and Raith are the two who we know for sure are almost certainly Black Council.

381
DFRPG / Re: Advice on Mental Toughness.
« on: April 16, 2012, 04:09:32 PM »
Ah, I see. So for the first example, would you recommend not letting self-inflicted stress use up the extra stess boxes as well?

382
DFRPG / Advice on Mental Toughness.
« on: April 16, 2012, 03:54:28 PM »
Welp, my first topic. Anyway.

So, it seems like, for balance reasons, everyone rules that self-inflicted stress bypasses all mental armor. But would a character with such a power still be able to make use of the extra mental stress boxes granted by toughness?

And to take it broader, how exactly does it work? Say a Fae is hit by a fist made up of steel. It bypasses toughness armor, but can the Fae still soak up the hit with the extra stress boxes it has from toughness?

383
DF Books / Re: Topic List
« on: March 26, 2012, 05:22:30 PM »
Damn. This list is awesome.  Or it would be, if the links weren't dead. Were those things lost forever when the forums died?

384
What the heck are you talking about?

Providing more fuel for the Cowl is DuMorne theory. Well, not quite, but you get what I mean.

385
DFRPG / Re: Mega Minion as a quest to Change Aspect
« on: March 20, 2012, 03:06:11 AM »
So basically, you can only have long-term minions if you go on a quest to acquire them, hitting a few milestones on the way?

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