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Messages - zaczane

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31
DFRPG Resource Collection / Re: Custom Power List
« on: May 17, 2011, 02:28:53 AM »
hey i noticed that there is kinda a covorsation going on but i had an idea for a custom sponsored magic
its called Cosmic fire
its the fire of our sun and other stars, very very hot fire, really hard to put out, it doesn't even need oxygen to burn.

32
DFRPG Resource Collection / Re: Generic NPCs
« on: May 11, 2011, 12:44:52 AM »
about the underbelly as the catch to toughness, i think thats a pretty well known spot to hit a dragon so +2 there.
second any body can hit it so its obviously common, but its not very specific so overall i'd give it a +4 for its catch

also you have fists at superb and average so i'd switch one with weapons, my opinion would be the superb one cause of breath weapon and claws are rolled by weapons.

33
DFRPG Resource Collection / Re: Generic NPCs
« on: May 10, 2011, 04:14:00 AM »
i think we should change it to (lots of Finished NPC's) or something.
being Kratos though i'll probably make one with at least 17 refresh for his no God of war form and one were he is God of War were he is super A@# powerful
to be correct of course rather than make just one very powerful with no explanation

34
DFRPG Resource Collection / Re: Generic NPCs
« on: May 10, 2011, 01:24:34 AM »
jesus this thread has exploded.
on second thought someone else can stat up the sliver surfer if they want i got a better one
will probably be up later tonight
i know other might not like him as much as i do but he my personal fav video game character ever!!!!!!!!!!!!!!!!!!!!!! :o :o
KRATOS

35
DFRPG Resource Collection / Re: Generic NPCs
« on: May 09, 2011, 05:09:02 AM »
well its about to violate another rule

Technically speaking, The North Pole violates the rules for foci. But the rule that it violates is totally insignificant, so it's alright.

Mother Sleet (Deep One)

High Concept: Mother Of The Frost Family
Other Aspects: Master Cryomancer, Shockingly Manipulative, Bearer Of The North Pole
Skills:
Epic: Discipline, Lore
Fantastic: Conviction, Deceit
Superb: Presence, Empathy
Great: Contacts, Resources
Good: Endurance, Intimidation, Rapport
Fair: Athletics, Scholarship, Alertness, Weapons
Average: Fists, Might, Craftsmanship, Performance
Stunts:
Teflon Persona (Presence): Armour 1 against people who know who she is.
Illusion Of Grandeur (Deceit): Use Deceit for first impressions.
I'm Your Friend (Deceit): +2 to Deceit when feigning friendliness or loyalty.
Dishonest Persuasion (Deceit): Use Deceit instead of Rapport for "soft" social attacks.
Thaumaturge (Lore): +2 to Lore when using it to make declarations as part of thaumaturgy preparation.
I'll Just Ignore You (Discipline): Use Discipline for social defence.
Powers:
Marked By Power (Frost Family) [-1]
Greater Glamours [-4]
Evocation [-3]
Thaumaturgy [-3]
The Sight [-1]
Refinement [-8]
Sponsored Magic (Frost Family) [-2]
Inhuman Speed [-2]
Supernatural Toughness [-4]
Inhuman Recovery [-2]
The Catch (fire) [+3]
Physical Immunity [-8]
The Catch (not cold) [+6]
Custom Power:
Ice-Cold Recovery [-2?] When Mother Sleet is exposed to fire, flip two coins. If both are heads, then prevent all damage and give Mother Sleet the benefits of a scene of recovery.
Item Of Power (The North Pole) [+2] granting:
Vast Hyper-Dangerous Aura [-7]
magical aura(-?)the north pole itself has 15 stress boxes to soak up damage. once the stress is filled then the north pole cannot be used to block attacks.
magical repair(?)the north pole repairs itself healing 1 stress per action during battle. all stress heals outside of battle.
Refinement [-3]
Magic:
Evocation (Air, Water, Earth, Spirit): +1 water power, +2 water control
Thaumaturgy: +1 crafting power, +2 crafting frequency, +3 cryomancy control, +4 cryomancy complexity
Foci: The North Pole (+2 offensive water control and power, +1 defensive water control and power), Tome Of Frost (+4 cryomancy complexity)
Enchanted Items (all have 3 uses/session): Robes (8 shift block against attack), Ring Of Protection (8 shift block against attack), Body Wrappings (armour 4), Belt Of Protection (armour 4), 4 potion slots (strength 8)
Total Refresh Cost:
-45
Refresh Total:
-7


If anybody has any ideas for her braod supernatural senses or her modular abilities post them please

also sory for double or is this triple ... owell srry for post this many times in a row

36
DFRPG Resource Collection / Re: Generic NPCs
« on: May 09, 2011, 04:59:27 AM »
he's the leader of the Avengers.

actually no he's not last time i checked he was just the strategist, cause i thought ironman was the actual leader but ill have to look it up again

after dead pool hats next wolverine or maybe lets just go off the charts with powerful people from marvel comic's like Thor or the silver surfer with the ultimate IoP his surfing board
that would be and interesting build???????
i might have to try it

awesome job with jack and mom by the way Sanctaphrax

oh and i don't remeber who said it but caps shield doesn't absorb kinetic energy. that person is wrong
otherwise it wouldn't be able to move. that person is right
it merely soak up the energy and disapates it out the side of the shield

also what about the cutting off the head of dead pool

37
DFRPG Resource Collection / Re: Generic NPCs
« on: May 09, 2011, 04:50:51 AM »
uuughh i can't believe i missed this awsome discussion on cap and dead pool i love comics espsailly marvel ones.  its my fault for play dead rising 2 so much latey though anyway i gonna have lots of quotes here in a second


38
DFRPG Resource Collection / Re: Generic NPCs
« on: May 07, 2011, 04:42:32 PM »
i believe that it would be greater glamours, rather than use ectoplasm use ice,water for mom
well i don't think she should have the north pole with her the whole time. so when she does it gives her the danerous aura
give jack the one power were you can have 12 supernatural senses that all have to do with social conflicts, and lots of social armor against anything for jack
a decent amount of social armor for mom
jack has some stunts that allow him to defend against fire really well even better than the rest of his family but only when its coming from his brother.
like uuhh brotherly protection or something.

39
DFRPG Resource Collection / Re: Generic NPCs
« on: May 07, 2011, 04:37:09 PM »
i like the hulk idea but i fell it or he should have a different set of skills when he's the hulk and when he's bruce. like a super smart man who has a demon co piolet that makes him shapeshift.

40
DFRPG Resource Collection / Re: Generic NPCs
« on: May 06, 2011, 12:26:56 AM »
yeh well my friend says that if control when it forms then its just another werewolf not a loup-gaou
which i personally have to say is BS because the way you made it was much better

41
DFRPG Resource Collection / Re: Generic NPCs
« on: May 05, 2011, 12:52:14 PM »
well sorry if i didnt make it clear but if any body wants to make me a mindful loup garou thank you

42
DFRPG Resource Collection / Re: Generic NPCsopions
« on: May 05, 2011, 02:06:49 AM »
hey i know this maybe an obvious question to some people but is necromancy only done through thaughmaturgy
thats what i think it would be anyway but just to be sure i wanted some other opinions

43
DFRPG Resource Collection / Re: Generic NPCs
« on: May 04, 2011, 11:18:10 PM »
that sounds good to me
i wounder what kind of demon possesses a loup garou though

44
DFRPG Resource Collection / Re: Generic NPCs
« on: May 04, 2011, 02:48:52 AM »
ok i hav a good one for you or at least half of one
what could i put for aspects possibly other things to if there is any ideas for a Loup garou that can actually change when he chooses.  other than getting rid of the unwanted change power

45
DFRPG Resource Collection / Re: Generic NPCs
« on: May 04, 2011, 01:04:30 AM »
dude i found a thing that might not even work in the dresdeverse even though the saying is "If you can think of it there is at least an explaination for it in the RPG or books of dresdeverse". well heres something thats not a wizard who controls and manipulate TECHNOLOGY to his own gain.

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