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Messages - Walker_Blade

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31
DFRPG / Re: Spellcasting and Stress
« on: April 08, 2010, 05:48:30 PM »
Question: The mental armor 1 provided by the Conviction stunt Tower of faith would reduce spellcasting stress wouldn't it?  and we know from the books that one can have faith in magic, so as long as you did the equivalent of praying (probably a quick meditation or an extended drawing up of power) you could cast the easy stuff basically at will.

32
DFRPG / Re: Spellcasting and Stress
« on: April 08, 2010, 03:43:54 AM »
that definitely works as a work-around.  I was just surprised as thios is one of the few things I saw in the whole book that didn't seem to support the Novels.

33
DFRPG / Re: Spellcasting and Stress
« on: April 08, 2010, 03:29:53 AM »
you are right I misread what high conviction got you, but that still gives you only 9 spells in a scene, which does not seem like nearly enough.

34
DFRPG / Spellcasting and Stress
« on: April 08, 2010, 03:01:57 AM »
Am I reading it correctly that you take a minimum of 1 mental stress for each spell that you cast in a scene?

So, even assuiming that you had a legendary conviction, that you can only cast 6 spells before taking consequences?  that doesn't seem right, Even with consequences, you could only go up to 9 spells in a single conflict and that is with 1 consequence of each level except extreme.  We have seen many examples of Harry casting more than 9 spells in a scene before, so am I missing something here?  Am I overlooking a way of resisting getting that stress in the first place?

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