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Messages - Big Simon

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16
DFRPG / Phoenix in the Dresdenverse...
« on: June 02, 2010, 01:30:00 AM »
Cross-Posted from RPG.net...

I grew up in Phoenix, Arizona, and a couple of the members of the group I'm going to be running a Dresden Files game for have spent a bit of time there, as well, so it seemed natural that we should make it our go-to city for a Dresdenverse metropolis.  That said, I was fifteen when I left the Maricopa Valley for backwater Kansas, and grew up in a rather sheltered home.  That is to say, I knew my neighborhood, and my town (Gilbert), but not a whole lot more about the metro Phoenix area.  The group of us started city creation last week, and we've managed to put together all the basic information for the City Sheet (High Level) and a good number of items for the City Sheet (Locations), but it feels incomplete.

I was hoping a few other Phoenicians (or people familiar with The Valley) might share some other ideas, maybe local legends or ghost stories and the like, or places that might appeal to this kind of a game.  As it stands right now, I've got the following places:

  • St. Mary's Basilica
    • Description:  Oldest parish in the Phoenix area
    • Theme or Threat:  Theme
    • The Idea:  A place of peace and divine tranquility in the middle of chaos
    • The Aspect:  Fortress of Faith
    • The Face:  Father Louis Lofredo, Truth-seeking Priest
  • Ground Zero
    • Description:  A coffeehouse serving the magical community of metro Phoenix
    • Theme or Threat:  Theme
    • The Idea:  Magic amidst the mayhem of the city's toughest district
    • The Aspect:  Neutral Accorded Grounds
    • The Face:  Pandora Black, Snarky Javamancer
  • Baseline and Central
    • Description:A neighborhood embroiled in war on many levels
    • Theme or Threat:  Threat
    • The Idea:  Gang warfare overlaps with the Vampire War
    • The Aspect:  Blood, Sweat, and Tears
    • The Face:  Tyrone Washington, Red Court Gangbanger
  • The Camelback Mountain Cave
    • Description:Sacred cave used by the Hohokam tribe until the 14th century
    • Theme or Threat:  Threat
    • The Idea:  This old ritual site still holds a measure of power
    • The Aspect:  BRRAAAAAAAAAAIINS!!!
    • The Face:  Sheldon Groat, Failed Necromancer
  • Jack-In-The-Box
    • Description:  An unassuming location of the fast food chain on Mill Avenue
    • Theme or Threat:  Theme
    • The Idea:  A fast food joint that seems to attract "fringe" elements
    • The Aspect:  Drawn to Power
    • The Face:  "Rainbow Man", Halfwitted Chromomancer
  • Westward Ho!
    • Description:An old hotel with mafia and celebrity ties
    • Theme or Threat:  Theme
    • The Idea:  It's rumored there's more to this hotel than meets the eye
    • The Aspect:  Hidden Passageways
    • The Face:  Corbin Spitzmeier, Dice-Wielding Night Auditor
  • The Batcave
    • Description:A flood control tunnel housing Maxican Freetail bats
    • Theme or Threat:  Theme
    • The Idea:  A home for bats and other denizens of the dark
    • The Aspect:  What's That Sound?
    • The Face:  Willard Jones, Second-Shift Beat Cop
  • The Lost Dutchman's Mine
    • Description:  The legendary motherload mine of the Superstition Mountains
    • Theme or Threat:  Threat
    • The Idea:  A sealed gateway into somewhere nasty
    • The Aspect:  Bottomless Pit
    • The Face:  Daniel Twofeather, Nickelhead Shaman
  • Phon D Sutton
    • Description:The nexus of the Salt and Verde rivers
    • Theme or Threat:  Theme
    • The Idea:  Nexus of ley lines and water lines fanning out into the city
    • The Aspect:  It All Comes Together
    • The Face:  Buck Earlington, Conservation Ranger

I've got a few others in mind - Tovrea Castle and the Mystery Castle, specifically, but I don't know if I want to try and work them in somehow.  I was also considering leaving Legend City up and inactive, despite the fact that it was torn down in the 80s.  After all, what's more fun than an old, abandoned amusement park?

Anyway, any additional ideas would be great.

17
DFRPG / Re: Problems with PDF
« on: May 30, 2010, 03:50:59 PM »
PDF viewers are memory hogs.  What you're experiencing is pretty common across all platforms, and probably just needed that reboot in order to free up more display memory.

18
DFRPG / Re: WotC OGL WTF?
« on: May 29, 2010, 09:50:57 PM »
FUDGE was designed to be Open Content, and chose the Open Gaming License to represent that.  The OGL was written by Wizards of the Coast, and the stuff that's ©copyright WotC is the actual text of the license.

The reason it's in the game is because FATE is based on FUDGE, and uses the license as an expression of limitations for end users.

19
DFRPG / Re: Custom Gunslinger stunts, and an artifact rifle
« on: May 27, 2010, 03:09:23 PM »
Actually, that's almost verbatim how the one time discount works.  You get +1 for externalizing some power, and an additional +1 if you cannot easily hide the item.

D'oh... you're absolutely right.  I'm just skimming the game text for now, and must have missed that, jumping right to the +2 for -3 and +1 for -2 part.

20
DFRPG / Re: Custom Gunslinger stunts, and an artifact rifle
« on: May 27, 2010, 04:49:48 AM »
Can we assume the "[+2] One time discount" is the standard +2 refresh for externalizing some of your character's ability in a -3 Item of Power?  I mean, I don't think an Item of Power can benefit from a bonus like that simply from being too big to hide, otherwise swords and the like (which can be just as big as rifles) would have the same caveat.

Otherwise, I think it looks pretty slick.

21
DFRPG / Re: Dresdenverse Aspects Compelathon
« on: May 25, 2010, 09:38:43 PM »
Since Kordeth didn't come up with one, I went with one from elsewhere in the thread...

Quote
Stacked Deck

You've always got an ace up your sleeve... but it seems like sometimes the bad guys do, too.

Invoke:  They think they've got you dead for rights.  What they don't know is you're carrying your blasting rod up your sleeve...

Compel:  Everything was in place.  Everything was working out just right.  But then the Red Court Vampire told you he knew all about your plans, and brought a few friends to back him up.

Pick one of the following, all quotes from movies:
Aspect One:  "Frankly, my dear, I don't give a damn."
Aspect Two:  "Excuse me while I whip this out."
Aspect Three:  "I'm going to be a lady if it kills me."

(D'oh!  And while I was writing mine, he came up with one.)

22
DFRPG / Re: Dresdenverse Aspects Compelathon
« on: May 24, 2010, 05:42:41 AM »
I Fought the Law...

You have a reputation as a rebel - or even a revolutionary.  People on the fringe tend to listen to you, and people in the mainstream tend to fear you.

Invoke:  You've come upon the clandestine meeting of a group of teenage werewolves, but your reputation precedes you.  They know who you are and are suitably impressed with your past.

Compel:  It's a crisis at the supermarket!  A rogue warlock has just summoned a frog demon into the vegetable isle, and you're the only one who can calm people down enough to keep them safe.  Unfortunately, due to recent news reports plastering your face all over the city, they're just as afraid of you as they are of the infernal amphibian.

Danced with the Devil in the Pale Moonlight

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