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Messages - Saedar

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136
DFRPG / Re: Alternative Elemetal Systems
« on: April 10, 2010, 07:54:19 PM »
I LOVE the physics one! I have actually been working on a physicist wizard and have been finding it difficult to mesh with the classical elements. This is amazing. Thank you.

137
DFRPG / Re: The Preorder
« on: April 02, 2010, 09:53:16 PM »
I did not but I agree completely!

138
DFRPG / Re: The Preorder
« on: April 02, 2010, 08:21:56 PM »
I was sad because I got a speeding ticket and that was the money I was saving for the preorders...  :'(

BUT THEN! I got my tax refund. Now I have plenty of money. HORRAY!

Seriously though, you guys rock and I am literally staring at the DFRPG website trying to accelerate time through force of will...no luck yet...

139
DFRPG / Re: Inspiration for the uninitiated
« on: March 29, 2010, 09:22:24 PM »
Something I mentioned elsewhere, if any of your players have read Elric. Elric himself is someone who specializes in rituals/thaumaturgy. Not a terribly ripe source of information but there is a little cross-over and can point to a few very specific aspects of DF.

140
DFRPG / Re: Lets all try to be a little more original
« on: March 29, 2010, 07:41:53 PM »
I think you're missing that Chad is crap at math. ;)

Ha! No problem. Just trying to get a feel for things.

141
DFRPG / Re: Lets all try to be a little more original
« on: March 29, 2010, 03:17:16 AM »
That looks fun! I am curious how he made Blackbeard cry!  ;)

Out of curiosity, shouldn't you have a "Catch" for Cold Iron on your changeling side and it looks like your wereform refresh cost should be -3, rather than -2.

142
DFRPG / Re: Lets all try to be a little more original
« on: March 25, 2010, 06:25:03 PM »
Yeah.... But is Mab really evil? More like unrepentantly cruel!  ;)

143
DFRPG / Re: Lets all try to be a little more original
« on: March 25, 2010, 06:20:28 PM »
Stone wasn't actually evil...he was condemned to Hell by a single mortal sin. (What's more, it's a justifiable, moral cause in the eyes of some, and removed someone who was actually evil...but it was still enough to condemn him, no matter who's right or wrong on the issue.)

 So, no. ;)

And you get a brownie for knowing that show existed, let alone being a fan. Two brownies if you're a fan of Profit as well.

1.) Brimstone was amazing. I actually hadn't heard of Profit, though. Thanks! You just gave me something to do at work tonight instead of working!

2.) That was kinda my point about Stone. Not all characters who have some kind of evil sponsor or have a somewhat dark history fall easily into the "evil but not" category. Sometimes, people are just plain unlucky.

144
DFRPG / Re: Question/Thought about sponsored magic
« on: March 25, 2010, 06:17:02 PM »
Details, Fred. Inconsequential details.  ;)

145
DFRPG / Re: Lets all try to be a little more original
« on: March 25, 2010, 06:01:42 PM »
I have a character idea based on the character of Ezekiel "Zeke" Stone from the Brimstone series. A little more magic, a little less guns, but then, I've always had a huge crush on magic  :D. Would you say this falls into the category of "evil but not really?"

Can you explain a little further about what you mean with these categories? For example: Drizzt and Angel are two VERY different characters. They both have a "tortured history" (ASPECT!) but they manifest differently. Drizzt is a truly good individual who is trying to fight back against the stigma placed on him based on his racial identity. Angel is trying to cope with the horrible and LONG history of his own.

Also, for Lawbreaker, if this game is set to take place at the height of the Vampire-Wizard war, it might make sense for there to be more and more talents popping up that don't have the guidance to avoid breaking the Laws that they might have had with the White Council before the war broke out.

146
DFRPG / Re: Question/Thought about sponsored magic
« on: March 23, 2010, 09:30:19 PM »
Likewise stolen. My wife will be so excited to torment me with Accords legalese in the game she's planning...

But yes, I can definitely see a Lucifer figure being a signatory. I see him running operations in a very White Court-esque way, but maybe that's just me.

147
DFRPG / Re: Question/Thought about sponsored magic
« on: March 23, 2010, 02:25:54 AM »
Good point. I keep forgetting about the Valkyrie issue.

On a related issue to my OP, how would you handle a (PC) non-human Emissary/Scion/Champion/Something of Lucifer tossing around power of a distinctly hellish nature but not on the level of, say, the Denarians?

148
DFRPG / Re: Question/Thought about sponsored magic
« on: March 22, 2010, 10:53:27 PM »
@SoulCatcher78: But by that logic, you could consider that Gard, being technically one of
(click to show/hide)
would be protected from Warden-based justice through his being
(click to show/hide)
.

I love this... Why oh why did I not join sooner....?

149
DFRPG / Re: Question/Thought about sponsored magic
« on: March 22, 2010, 07:43:12 PM »
Awesome! Thanks for the quick reply. I see what you mean about the spiritual consequences. I always enjoy playing characters on the...how shall we say...left-handed side of morality. Maybe a Scion or Emissary of Power could be fun.

As for outsider's handing out sponsored magic, I kind of thought that that was something Cowl and the White King (through his anti-magic resistances) had accomplished, but that may just be individual gifts or rituals. Is Faerie Magic not a sub-type of Sponsored Magic? It is listed separately on Rick Neal's page...hmm...this bears investigating.

150
DFRPG / Question/Thought about sponsored magic
« on: March 22, 2010, 06:23:21 PM »
Hello all! This is my first time posting but I've been lurking for a while. I like to lurk...

Anyway! I was thinking about a character idea the other day (think Champion of Lucifer, anti-Michael) and I was wondering about the in-game laws regarding sponsored magic. I know that vampires and fae and such can use abilities that would otherwise violate the Laws (mind-control, killing and the like) but what about mortals saddled with sponsored magic? Do the Laws not apply because they come from a non-mortal source or do the Wardens still get to be all head-choppy because its a mortal making use of the abilities?

Sorry if this is a little convoluted. I will clarify if needed!

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