Note that maneuvers are different.
While they work as aspects, they are much more powerful in effect.
If you make a maneuver to throw glass dust in the eyes of the enemy, he will be Painfully Blinded.
As long as the maneuver doesn't get removed (somehow), it will stick to him(and his eye balls).
Him being blinded means he cannot target with a gun, he can't defend from an incoming attack if he is relying on sight, he can't soulgaze or be soulgazed, you can't tell the color of his eyes, etc
You might think this is kinda game breaking. Well, it is. I've won many battles debuffing the enemies. To think, an air evocation, of power 3, in the form of a little tornado, for only 1 exchange, was enough to blow a thaumaturgical ritual due to all the stuff there being blown. The caster had so much backlash, he couldn't deathcurse us since he had nothing left. Also, the caster of the evocation had 4 consequences, free to tag once on the victim, since she inflicted them.
That was a +10 for a kick to the face.
However, a maneuver can be removed in MANY ways, and the victim always gets an instant first save. The guy i threw glass at could have dodged with athletics, blocked it with Fists, or Weapon, he could have used Scholarship to notice the move, alertness to auto close his eyes or Resources to have a servant specifically payed to put his hand in front of his eyes when glass is thrown towards them.
Have fun making your enemies useless. Gloating is a free action.