1
DFRPG / Refresh costing a limited teleport
« on: May 22, 2015, 02:06:26 PM »
Hi,
One of the players in my game wants to make a magician (non-spellcasting) character whose power is based on the magic hat he uses. Specifically, the player wants the character to be able to reach into his hat and pull out objects that he has left in other locations, possibly regardless of size (e.g., he could pull a rabbit out of the hat, or a long-barreled sniper rifle). It sounds entertaining, especially if this is the character's only power. My problem is costing this refresh wise.
Obviously, the hat is an Item of Power. I just don't know the cost of the ability. Technically, the effect is something that could be achieved through Thaumaturgy (as indicated in the spellcasting section), but I guess that the player does not want to have to deal with the time restriction treating it as such would cost.
My initial thought is to treat it similar to potions, requiring a FP for something that has not been previously identified as being available, but otherwise allowing for closer to instant use. This still puts it in the 3 Refresh (before IoP discount) area, but I wanted to know if anyone else had suggestions or thoughts?
Thanks.
One of the players in my game wants to make a magician (non-spellcasting) character whose power is based on the magic hat he uses. Specifically, the player wants the character to be able to reach into his hat and pull out objects that he has left in other locations, possibly regardless of size (e.g., he could pull a rabbit out of the hat, or a long-barreled sniper rifle). It sounds entertaining, especially if this is the character's only power. My problem is costing this refresh wise.
Obviously, the hat is an Item of Power. I just don't know the cost of the ability. Technically, the effect is something that could be achieved through Thaumaturgy (as indicated in the spellcasting section), but I guess that the player does not want to have to deal with the time restriction treating it as such would cost.
My initial thought is to treat it similar to potions, requiring a FP for something that has not been previously identified as being available, but otherwise allowing for closer to instant use. This still puts it in the 3 Refresh (before IoP discount) area, but I wanted to know if anyone else had suggestions or thoughts?
Thanks.