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Topics - kamilion

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DFRPG / The Bloody Skulls - Outlaw Biker Gang Vigilantes
« on: April 09, 2011, 01:49:20 AM »
I'm slowly but steadily putting together a supernatural St. Louis, and sometimes I find ideas I want to throw in. This is one that was sparked by the "non-evil denarian" thread. http://www.jimbutcheronline.com/bb/index.php/topic,25166.0.html

I see these guys being similar to Wallace "Lizard" Gibbs from Baltimore (YS 380).



The Bloody Skulls

The Bloody Skulls are the St. Louis affiliate of the Outlaws MC motorcycle gang, a 1%er motorcycle club (as in, 99% of motorcycle clubs are law-abiding, and 1% are known for their criminal activities such as drug dealing, extortion, prostitution, and murder) with their home base in Chicago but with chapters world-wide. Their colors differ slightly from the traditional Outlaws colors, with the skull being red and the skull's eye sockets a bright green. They are a small club, consisting of only a dozen full members, led by three veteran members from the Chicago home chapter of the Outlaws MC. Although the Bloody Skulls are definitely an outlaw biker gang, with little respect for the law or social norms and with suspected connections to the drug and arms trade, they seem to be well-tolerated by the people within their territory.

The reason for this tolerance is simple - the Bloody Skulls are vigilantes who specialize in supernatural predators, though they aren't above dealing with human predators as well. Make no mistake, they are violent, unconcerned with legality, and willing to commit acts of brutality that would appall your average citizen. However, the members of the Bloody Skulls are forbidden to attack except in self-defense or in defense of their territory.

Origins
The Outlaws MC has a special group known as the SS, a group of bikers who serve as a kill squad, assassinating anyone who the club has decided needs to die. Unknown to most, they also serve to handle any supernatural dangers that threaten the club. In the past the SS had an inner circle known as the Bloody Skulls, led by two fiercely dangerous bikers known as Lil'Satan and Mad Wrench. Both of these psychotics were members of the Order of the Blackened Denarius, with plans to overthrow the Outlaws from the inside. That plan was thwarted with the aid of a True Believer and Outlaw member known as Preacher-Man, who's power of Faith was enough to free Mad Wrench from his thralldom.  In the aftermath, select members of the SS were chosen to hunt down Lil'Satan and his remaining Bloody Skulls, cleansing their taint from the club. When the hunt was over, the remaining hunters settled in St. Louis and started a new club as an affiliate of the Outlaws MC. Rumors say the leaders of the Outlaws don't want them to come home, but are unwilling to break their code to eject them, while the St. Louis chapter seems to be seeking some form of redemption for the sins of those who once used the name Bloody Skulls.

Membership
There are a dozen full-patch members of the Bloody Skulls in the club, with rarely any more than one probationary member at a time. Except for the three club founders and officers, all the members are locals. The Blood Skulls do not recruit and turn away most who apply - only someone hurt by the supernatural and looking for some pay back are admitted, and only if they can follow both the Outlaw code and the strict code of the Bloody Skulls. Unlike their parent club, the Bloody Skulls do not refuse women or non-whites. Anyone who challenges this faces the wrath of the Club President.

President: Mad Wrench
Vice-President: Preacher-Man
Sergeant-at-Arms: Smiley

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DFRPG / Evil For Evil's Sake
« on: April 05, 2011, 04:18:47 AM »
So, I've been a busy bee in another thread (http://www.jimbutcheronline.com/bb/index.php/topic,25166.0.html), and it got me thinking about certain entities in the Dresdenverse being Evil For Evil's Sake. Basically, it seems that there are entities that would do terrible, horrible things that fit neatly into a human/mortal category of evil, for no other reason than because that is what they are.

They are sentient, self-aware, and capable of making decisions, but completely bound by their natures (courtesy of having negative refresh). I can totally see a Nevernever spirit slaughtering innocents, eating kittens, and kicking puppies simply because that is what they do.

So I toss the thought out to the forums; do you think these entities are Kitten-Eaters by nature, restricted in their sentience and awareness by the boundaries of their nature, or is there something more to it? I realize the question isn't very clear, I just thought it'd be an interesting discussion.

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