1
DFRPG / Tag for Effect and Initiative
« on: March 12, 2011, 07:24:06 PM »
Is there any limitation on when in an exchange I can tag or invoke for effect (compel)?
Suppose I do a maneuver that places the sticky aspect <knocked down> on my opponent.
A few exchanges pass while we talk (social combat) and I stand over him.
Then, on his initiative, he decides to sprint for safety (without trying to remove the aspect).
Can I use the tag right then to invoke / compel the <knocked down> aspect?
This saves me from having to keep spending points to keep invoking it even if the opponent is not trying to act in opposition to the aspect.
In general can anyone invoke any aspect for effect at any time (whether by tag or spending a FP) as long as it makes sense within the fiction?
Suppose I do a maneuver that places the sticky aspect <knocked down> on my opponent.
A few exchanges pass while we talk (social combat) and I stand over him.
Then, on his initiative, he decides to sprint for safety (without trying to remove the aspect).
Can I use the tag right then to invoke / compel the <knocked down> aspect?
This saves me from having to keep spending points to keep invoking it even if the opponent is not trying to act in opposition to the aspect.
In general can anyone invoke any aspect for effect at any time (whether by tag or spending a FP) as long as it makes sense within the fiction?