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DFRPG / Tagging a Scene Aspect
« on: November 10, 2010, 04:07:55 PM »
The simple question here is, can a Scene Aspect be tagged on a target or must it be invoked on first use? Or, should a declaration be made on how the scene aspect applies to the target (applying an aspect to the target) and that be tagged?
Example: Let's say the target is in a zone that restricts movement, for instance the zone has the scene aspect "Muddy Bog." The PC wants to take a shot at it. Can the PC tag the "Muddy bog" aspect to improve the hit chance vs. target's athletics or should the PC make a "Scholarship? or Survival??" declaration that the target has the aspect "Stuck in Mud" to tag that?
Example: Let's say the target is in a zone that restricts movement, for instance the zone has the scene aspect "Muddy Bog." The PC wants to take a shot at it. Can the PC tag the "Muddy bog" aspect to improve the hit chance vs. target's athletics or should the PC make a "Scholarship? or Survival??" declaration that the target has the aspect "Stuck in Mud" to tag that?