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DFRPG / Burn-Noticed inpired Ritualist - help wanted
« on: July 12, 2010, 11:35:17 AM »
I've hit a wall when doing character gen with the rest of my group. We have a 'no evocation/thaumaturgy' rule for the first game while everyone gets used to it.

Lore has veen maxed out by a priestly researcher character, combat is well covered between a scion of Thor and an Ogre-Changeling. The social side is maxed out with a white court and then we have a pyromancer for general and magical areas.

Having gone through a number of different concepts I was thinking a generalist character with a side in crafting might be able to fit without stepping on toes or being overshadowed by the other characters specialties (something we tend to try and avoid doing in the group). That said, I'm still unconvinced as the lore side is well covered.

I was wondering about a burn-notice inspired crafter, taking the general explosives/electronics/jury-rigging abilities of the lead character in the show and combining it with Ritual (Crafting). That said I'm at a loose end of how to do it points wise. I can get the aspects covered but the points are coming up blank for me (8 point refresh game).

Any advice on building a ritualist (crafting)?

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