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Messages - Tassyr

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DFRPG / Help! New to Fate and so confused.
« on: October 26, 2015, 01:41:03 AM »
So I grabbed the RPG and tossed it at a friend, hoping to get a game going. We spent tonight sitting there, staring at the book, getting more and more confused.
We've never used Fate. We've used a lot of D20 systems, but never Fate.

We're so freaking confused. We don't understand how stress works, we don't understand many of the mechanics- is there a 'here's how things work' sheet that's very cut and dried somewhere? We want to play, my friend admits that the system looks great- but we keep getting confused...

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DFRPG / Re: New GM in deep trouble.
« on: October 03, 2014, 08:35:02 AM »
Well this all got rendered moot. I'm down to a single player due to schedule/interest conflicts. x.x Thanks for the help anyway though, guys!

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DFRPG / Re: New GM in deep trouble.
« on: October 02, 2014, 06:39:09 PM »
Now I just have to figure how to make this all investigation-y. XD

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DFRPG / Re: New GM in deep trouble.
« on: October 02, 2014, 01:46:41 AM »
I was planning it to be a relatively short-term thing for the first run, luckily, that might lead into some -serious- trouble later. You know, this is the first big problem that sets off a chain reaction type thing (Opens said mafia type's eyes to magic, brings some other bad stuff into town that's slinking around, trying to get little scraps of leftover power, and who KNOWS what an idiot warlock who's no idea what he/she's doing could let loose that might sit around like an undetected land mine...)

So far my PCs are considering a cop as you stated (Clued in), a do-gooder, a werewolf who's romantically attached to said do-gooder, and possibly a dresden-style PI. Among other ideas.

As for "assassination target with fairy friends," I was actually considering a relatively low level vampire target getting whacked and stirring up -that- hornet's nest.

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DFRPG / Re: New GM in deep trouble.
« on: October 01, 2014, 03:40:19 PM »
There, just got home. Yay night shift and lots of other stuff.
I think I MAY have the core of things though. My (admittly twisted) imagination threw this one at me at work.

What if, instead of offering -Dresden- a contract to help him, Marcone had offered it to someone like Victor Sells? And is starting to figure out -just- what can be accomplished at campaign's opening?

(Admittedly I'd be using original characters, but that's the premise my tired brain has.)

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DFRPG / Re: New GM in deep trouble.
« on: October 01, 2014, 12:21:44 PM »
Thanks for the advice, both of you.  :)
I'm reading those campaigns as soon as I get home. (yes, I am on a phone too.)
One thing that did occur might be starting on the middle of something relatively simple and building up from that... Mostly to get a feel for things. The only bit that worries me is that this isn't always the most take-charge group. (yay gm jitters.)

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DFRPG / New GM in deep trouble.
« on: October 01, 2014, 09:55:35 AM »
So, I'm new to the Dresdenverse (if that's even the right term.) Oh, I watched the show back when it was on and loved every moment of it. Then I recently got around to the books; I' tore through Storm Front, I'm almost done with Fool Moon.

I'm also an RPG junkie so I tracked down a copy of the book for -that- and went at it.
A few friends want me to GM for them as I have GM'd in the past and been relatively okay at it. There's just one tiny catch.

Just about everything I've done before is guns-and-tactics, military, modern or scifi stuff. This is -way- out of my league; I don't know how to do mystery or such. Is there a place I can go to find say, example sample campaigns/hooks? Or anything like that?

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