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The Dresden Files => DFRPG => Topic started by: Griffyn612 on October 28, 2015, 01:43:09 AM

Title: Fanfic characters
Post by: Griffyn612 on October 28, 2015, 01:43:09 AM
Hello folks.  Not sure if anyone is up for this or not, but I'm looking for volunteers to share existing/create new wizard characters for a fanfic I'm going to write.  I've written four Dresdenverse fanfics so far, and the next one is the first that will have wizards in it.

I'd need to know the character profile basics, temperament and personality, and strengths and weaknesses.  I'd also need to know if you'd approve of them living, dying, or doing something in between.  Character use would be something akin to Kawasaki and Yoshimo from DEAD BEAT, with the possibility of more screen time.

Thanks, and let me know!
Title: Re: Fanfic characters
Post by: Quantus on October 28, 2015, 01:55:41 PM
Tag to return with a writeup of my old Dresdenverse character...
Title: Re: Fanfic characters
Post by: Jabberwocky on October 28, 2015, 05:54:23 PM
If you find the idea useful I don't mind what happens to him :-)
https://toonstore.net/Jabberwocky/Reon/

Btw., here's the real man: http://reon.cz/
Title: Re: Fanfic characters
Post by: Griffyn612 on October 28, 2015, 09:00:59 PM
If you find the idea useful I don't mind what happens to him :-)
https://toonstore.net/Jabberwocky/Reon/

Btw., here's the real man: http://reon.cz/
That might work out exceptionally well.  I'm not sure about using a real world name, though...
Title: Re: Fanfic characters
Post by: Jabberwocky on October 28, 2015, 09:16:18 PM
Feel free to change whatever you deem necessary for your needs. Mutatis mutandis... :-)
Title: Re: Fanfic characters
Post by: Quantus on October 28, 2015, 10:17:24 PM
Here is a brief rundown of my old Dresdenverse Character, feel free to use him as you wish. I guess just dont make him too evil. Not without cause, I mean. Oh, whatever, just have fun with him. :P


Simon Phane

Phane is a Council Wizard and master Alchemist.  He operates a shop that publicly deals in New Age junk, homeopathic remedies, etc, but that is largely a front for an alchemy supply business run out of a hidden room from the building's Prohibition days.  He is the guy you go to when you are in need of depleted uranium, cheetah hair, Mouse scampers, and the other rare oddities needed for potion-craft, especially when you cant use the internet without blowing things up.  He also has a thriving contract business for custom potions and other magical oddities.  He is something of a magic nerd, his business is really just there to support his experiments. He's something of a prodigy when it comes to alchemy and potion recipes, he can anticipate the behavior of ingredients almost as well as a SoI, for example.  Long use and constant experimentation has built him a resistance to the hazards of mixing potions (though some potions just should never mix, regardless) so he can handle up to three in his system at any given time; however 98% o the time one of those three will be a basic vitality and perception boosting potion, one he's relied on for so long that he has something of an addiction going. 

His mentor was a college professor/wizard, another master alchemist with a talent for redirecting energy, whereas Simon's talent relates more toward transmuting one energy to another.  He is not very brawny, as far ass wizards go, so he relies on preparation and efficiency more than most to accomplish his goals. 



His primary focus is a pair of finger-less gloves.  Each has a pentacle inscribed on the back, with multi-material energy traces leading from each point to each finger, where it interfaces with a ring that has 13 stones set around it's circumference.  The materials are broad and balanced, the gloves a blend of plant and animal, the traces are twisted strands of multiple metals, etc.  The two gloves are distinct, with different materials and stones. Rather than magic words or gestures, each spell he casts requires it's own combination of stones to be aligned to the active traces; his gloves offer 13 options for each finger on each hand, which is quite a few combinations.  Depending on the nature of the spell, it may require the left hand, the right, or both.  When he was a teenager, his prototype attempted to automate teh rings so that they moved aligned naturally to optimize whatever spell he was trying; for reasons unknown, this was a disaster then led to the death of somebody with a pink cellphone.  He still has those prototype rings, and while they are far more powerful than his curent ones, he refuses to use them out of fear. I never elaborated on the details of those things but I had it in my head that he might have bargained with some spirit to inhabit and operate them, and it went badly.  It taught him patience, and the value of doing things the slow and hard way rather than seeking out shortcuts.  He'd previously thought that finding the shortcuts was the whole point and the whole fun of magic. 

Beyond the gloves he has a magic black jacket.  It typically looks like a Vietnam era field jacket, but can be manipulated to resemble most coat styles, including extending its length or growing a hood.  It's made from a special material harvested from the Realm of Shadows region of the NN, specifically a nearby area that looks like a negative color equivalent to the mortal world (but with dangerous denizens).  In that place starlight is pure black but more substantial (much like how light is more substantial than shadow), and can be harvested into a thread much like how Sunlight can be folded into a hanky.  That material allows solid objects to be folded into it, and the end result is a tardis-like coat that can store vast amounts of miscellaneous junk.  (I did it before Rothfuss, so there)

His next most popular tools is an ectoplasm reserve. He doesnt have the muscle to summon boatloads of the stuff any time he needs it (like most summoners), so instead he has figured out a way to stabilize raw ectoplasm so that it can stay in the RW without evaporating.  He then carries a supply around (in camel-hump water bags, with the tubes down his sleeves); if he needs something, say a hammer, he can "summon" it by trickling out some ectoplasm from his reservoir and then exerting just enough force to give it shape and form.  He has a distillery vat in his basement that is slowly trickling out ectoplasm from the NN, so he has a finite supply at any one time, and even less actively carried.  An extra exertion will let the object hold it's for for a second or three after he lets go, enough to throw it at somebody, but not for long periods without stabilizing agents. 

From there he had a bunch of more martial gizmos.  At the time I got really involved in designing the mechanical details of his battle gear, but by concept the guy tend to more carry ingredients and improvise stuff in the moment. He carries a supply of gadget potions that he sells in his shop, things like Instant Circle for example.  One of my favorites was an entirely mundane ink stamp that he'd use to mark Bic Lighters, which would release all the contained chemical energy in one swift conflagration, making it a grenade. 

He uses a focus similar to Harry's Bear belt-buckle to provide energy for on-the-fly potion making in an emergency, but it cant support many of them and takes a prohibitively long time to recharge, during which Simon has little to spare for experimentation, so he doesnt tap the reserve if he can avoid it. 

Misc
A random character introduction scene: He was trying to make a potion to grow temporary wings from ectoplasm, but added too much gorilla hair (for extra strength) and ended up sprouting large gorilla arms from his back, which promptly began battering him about the head and shoulders, but they were sprouted from the part of his own back he could not reach, so he could not touch the root of them to dispel the link. The new character met him when he suddenly burst from the back room screaming for somebody to Get Them Off. 


Last I left the character he was interested in learning more about Ways and NN exploration.  He'd done significant NN travel to harvest his various ingredients, but always Stayed On The Path and followed his directions/Maps, rather than exploring in any real way. He'd made a deal with another Player character, a Summer Fae, to teach him the ropes, but it never went anywhere. 
Title: Re: Fanfic characters
Post by: Amelia Crane on October 28, 2015, 11:23:37 PM
I've got about three wizards that I've used that might turn into a good story.
Penny (http://www.jimbutcheronline.com/bb/index.php/topic,23170.msg993682.html#msg993682) is young, exuberant, naive, kind, and in over her head.  She is a decent thaumaturgist, but still hasn't developed her evocation skills, and has impetuously made a deal with the Summer Court for summer magic to supplement.
Livia (http://www.jimbutcheronline.com/bb/index.php/topic,42391.msg2060595.html#msg2060595) is carefree, larcenous, curious, nonviolent, and incautious.  Her magic is most influenced by her First time is the charm aspect, which means she can usually whip up an improvised spell to bail her out of the bad situations she keeps getting herself into, but can't necessarily do it again when she tries.
Katya (http://www.jimbutcheronline.com/bb/index.php/topic,22850.msg981590.html#msg981590) is experienced, paranoid, precise, patient and unflinching.  She relies on her thaumaturgy most, doing crafting, conjuration and veils with expertise, all things that reflect her character.
Title: Re: Fanfic characters
Post by: Griffyn612 on October 29, 2015, 01:19:39 AM
Feel free to change whatever you deem necessary for your needs. Mutatis mutandis... :-)
If I were to change it, I'd keep it close.  P.S., how would you feel about Reon having an apprentice?

Here is a brief rundown of my old Dresdenverse Character, feel free to use him as you wish. I guess just dont make him too evil. Not without cause, I mean. Oh, whatever, just have fun with him. :P


Simon Phane

Phane is a Council Wizard and master Alchemist.  He operates a shop that publicly deals in New Age junk, homeopathic remedies, etc, but that is largely a front for an alchemy supply business run out of a hidden room from the building's Prohibition days.  He is the guy you go to when you are in need of depleted uranium, cheetah hair, Mouse scampers, and the other rare oddities needed for potion-craft, especially when you cant use the internet without blowing things up.  He also has a thriving contract business for custom potions and other magical oddities.  He is something of a magic nerd, his business is really just there to support his experiments. He's something of a prodigy when it comes to alchemy and potion recipes, he can anticipate the behavior of ingredients almost as well as a SoI, for example.  Long use and constant experimentation has built him a resistance to the hazards of mixing potions (though some potions just should never mix, regardless) so he can handle up to three in his system at any given time; however 98% o the time one of those three will be a basic vitality and perception boosting potion, one he's relied on for so long that he has something of an addiction going. 

His mentor was a college professor/wizard, another master alchemist with a talent for redirecting energy, whereas Simon's talent relates more toward transmuting one energy to another.  He is not very brawny, as far ass wizards go, so he relies on preparation and efficiency more than most to accomplish his goals. 



His primary focus is a pair of finger-less gloves.  Each has a pentacle inscribed on the back, with multi-material energy traces leading from each point to each finger, where it interfaces with a ring that has 13 stones set around it's circumference.  The materials are broad and balanced, the gloves a blend of plant and animal, the traces are twisted strands of multiple metals, etc.  The two gloves are distinct, with different materials and stones. Rather than magic words or gestures, each spell he casts requires it's own combination of stones to be aligned to the active traces; his gloves offer 13 options for each finger on each hand, which is quite a few combinations.  Depending on the nature of the spell, it may require the left hand, the right, or both.  When he was a teenager, his prototype attempted to automate teh rings so that they moved aligned naturally to optimize whatever spell he was trying; for reasons unknown, this was a disaster then led to the death of somebody with a pink cellphone.  He still has those prototype rings, and while they are far more powerful than his curent ones, he refuses to use them out of fear. I never elaborated on the details of those things but I had it in my head that he might have bargained with some spirit to inhabit and operate them, and it went badly.  It taught him patience, and the value of doing things the slow and hard way rather than seeking out shortcuts.  He'd previously thought that finding the shortcuts was the whole point and the whole fun of magic. 

Beyond the gloves he has a magic black jacket.  It typically looks like a Vietnam era field jacket, but can be manipulated to resemble most coat styles, including extending its length or growing a hood.  It's made from a special material harvested from the Realm of Shadows region of the NN, specifically a nearby area that looks like a negative color equivalent to the mortal world (but with dangerous denizens).  In that place starlight is pure black but more substantial (much like how light is more substantial than shadow), and can be harvested into a thread much like how Sunlight can be folded into a hanky.  That material allows solid objects to be folded into it, and the end result is a tardis-like coat that can store vast amounts of miscellaneous junk.  (I did it before Rothfuss, so there)

His next most popular tools is an ectoplasm reserve. He doesnt have the muscle to summon boatloads of the stuff any time he needs it (like most summoners), so instead he has figured out a way to stabilize raw ectoplasm so that it can stay in the RW without evaporating.  He then carries a supply around (in camel-hump water bags, with the tubes down his sleeves); if he needs something, say a hammer, he can "summon" it by trickling out some ectoplasm from his reservoir and then exerting just enough force to give it shape and form.  He has a distillery vat in his basement that is slowly trickling out ectoplasm from the NN, so he has a finite supply at any one time, and even less actively carried.  An extra exertion will let the object hold it's for for a second or three after he lets go, enough to throw it at somebody, but not for long periods without stabilizing agents. 

From there he had a bunch of more martial gizmos.  At the time I got really involved in designing the mechanical details of his battle gear, but by concept the guy tend to more carry ingredients and improvise stuff in the moment. He carries a supply of gadget potions that he sells in his shop, things like Instant Circle for example.  One of my favorites was an entirely mundane ink stamp that he'd use to mark Bic Lighters, which would release all the contained chemical energy in one swift conflagration, making it a grenade. 

He uses a focus similar to Harry's Bear belt-buckle to provide energy for on-the-fly potion making in an emergency, but it cant support many of them and takes a prohibitively long time to recharge, during which Simon has little to spare for experimentation, so he doesnt tap the reserve if he can avoid it. 

Misc
A random character introduction scene: He was trying to make a potion to grow temporary wings from ectoplasm, but added too much gorilla hair (for extra strength) and ended up sprouting large gorilla arms from his back, which promptly began battering him about the head and shoulders, but they were sprouted from the part of his own back he could not reach, so he could not touch the root of them to dispel the link. The new character met him when he suddenly burst from the back room screaming for somebody to Get Them Off. 


Last I left the character he was interested in learning more about Ways and NN exploration.  He'd done significant NN travel to harvest his various ingredients, but always Stayed On The Path and followed his directions/Maps, rather than exploring in any real way. He'd made a deal with another Player character, a Summer Fae, to teach him the ropes, but it never went anywhere.
What about age, appearance, and location? 

I've got about three wizards that I've used that might turn into a good story.
Penny (http://www.jimbutcheronline.com/bb/index.php/topic,23170.msg993682.html#msg993682) is young, exuberant, naive, kind, and in over her head.  She is a decent thaumaturgist, but still hasn't developed her evocation skills, and has impetuously made a deal with the Summer Court for summer magic to supplement.
Livia (http://www.jimbutcheronline.com/bb/index.php/topic,42391.msg2060595.html#msg2060595) is carefree, larcenous, curious, nonviolent, and incautious.  Her magic is most influenced by her First time is the charm aspect, which means she can usually whip up an improvised spell to bail her out of the bad situations she keeps getting herself into, but can't necessarily do it again when she tries.
Katya (http://www.jimbutcheronline.com/bb/index.php/topic,22850.msg981590.html#msg981590) is experienced, paranoid, precise, patient and unflinching.  She relies on her thaumaturgy most, doing crafting, conjuration and veils with expertise, all things that reflect her character.
What about age, appearance, and location?

Also, how would you feel about Penny having a master?  And is Penny short for anything?  There's already a Penny in the series, so I might want to tweak the name (might even do it in-story, like "we already have a Harry")
Title: Re: Fanfic characters
Post by: Griffyn612 on October 29, 2015, 05:47:20 AM
Another thing.  If your character is a Warden, I'll also need to know if they were a Warden before or after DEAD BEAT.  That will determine if they have an enchanted blade or not.

Some characters might not have been wardens before, but got drafted into service like Harry did.  I could see where that might be the case for some of these.
Title: Re: Fanfic characters
Post by: Jabberwocky on October 29, 2015, 09:06:28 AM
Frankly speaking, I don't care much what you change or not. He's an NPC in our universe and nothing will change for us if you use the concept or name or whatever. You can use any of my dramatis personae or story setting ideas (both in my signature) as a source of inspiration. As for your other question: In our version of the universe he became Warden sometimes between 1990 and 1992. I don't know whether that is pre-Dead Beat or not as I haven't read the books :-) I just like DFRPG and loosely model my Prague setting on it. There might even be no Harry in our version of the universe. Speaking about an apprentice I could imagine Reon having a fanclub of young inexperienced girls/women fascinated with him. Some of them might even possess some arcane talent. In our universe he would certainly abuse this fact in some way as he is an egocentric asshole, a Lawbreaker and with the Lecherous aspect. But again, use or change whatever fits your needs.
Title: Re: Fanfic characters
Post by: Quantus on October 29, 2015, 12:42:26 PM
What about age, appearance, and location?
The short answer is that none of those are very solid.  When I last wrote him he was a Harry analog, so he was of similar age (born late 70's/ early 80's) and operating his shop out of an old ghostbusters-style firehouse in Chicago. He was originally conceived to explain how Harry managed to get exotic potion materials, so he was an alchemy wizard version of Bock's, in some respects.   He looked more or less like a skinny post-college Me in my head, so 5'8" 155 lbs, long dark hair, trimmed beard, with the uneven tan of somebody that keeps irregular hours. 

He has something of an absent minded professor vibe, constantly preoccupied with one project or another.  He wouldnt have actively sought to join the Wardens, but if pressed he'd whine but wouldnt run away from it (the council probably wouldnt have drafted him until after their heavy losses in DB).  He is on the far low end in terms of Power Levels, by council standards; he barely made it in in the first place, but he's clever and so makes up for it with ingenuity. 

I did make up a pseudo-potion weapon idea that he used in lieu of traditional evocation, and even now I think it fits the setting pretty well.  I think I called them Infusions, but they were essentially Potions that were intended to be thrown grenade style (Target Other) instead of imbibed by drinking (Target Self); so they are identical to Potions except instead of [base]+[5 senses]+[mind]+[spirit] these were made with [Base]+[4 elements]+[Spirit].  I see them as intentional versions of all the potion mistakes we keep seeing that can eat through concrete and make toxic gasses and such, playing off the pentacle Five Elements framework.     

In practical terms there isn't a whole lot in his backstory that is tied to a particular age and/or time period.  He lost a childhood friend or sibling to his early mistakes, but that can be reset to any decade.  His mentor is still an active if grey-haired professor, but wizard longevity makes that easy to work around.  It would probably make more sense for him to be older than I originally envisioned, if only so that he has had time to gain the accumulated resources and contacts he'd need to run his kind of business.  I'd say have him appear young but approaching middle age (30-40) but actually have grow up during maybe WWII or shortly after?


Title: Re: Fanfic characters
Post by: Griffyn612 on October 29, 2015, 03:18:54 PM
Frankly speaking, I don't care much what you change or not. He's an NPC in our universe and nothing will change for us if you use the concept or name or whatever. You can use any of my dramatis personae or story setting ideas (both in my signature) as a source of inspiration. As for your other question: In our version of the universe he became Warden sometimes between 1990 and 1992. I don't know whether that is pre-Dead Beat or not as I haven't read the books :-) I just like DFRPG and loosely model my Prague setting on it. There might even be no Harry in our version of the universe. Speaking about an apprentice I could imagine Reon having a fanclub of young inexperienced girls/women fascinated with him. Some of them might even possess some arcane talent. In our universe he would certainly abuse this fact in some way as he is an egocentric asshole, a Lawbreaker and with the Lecherous aspect. But again, use or change whatever fits your needs.
Gotcha.  Just didn't want to step on toes. 

The short answer is that none of those are very solid.  When I last wrote him he was a Harry analog, so he was of similar age (born late 70's/ early 80's) and operating his shop out of an old ghostbusters-style firehouse in Chicago. He was originally conceived to explain how Harry managed to get exotic potion materials, so he was an alchemy wizard version of Bock's, in some respects.   He looked more or less like a skinny post-college Me in my head, so 5'8" 155 lbs, long dark hair, trimmed beard, with the uneven tan of somebody that keeps irregular hours. 

He has something of an absent minded professor vibe, constantly preoccupied with one project or another.  He wouldnt have actively sought to join the Wardens, but if pressed he'd whine but wouldnt run away from it (the council probably wouldnt have drafted him until after their heavy losses in DB).  He is on the far low end in terms of Power Levels, by council standards; he barely made it in in the first place, but he's clever and so makes up for it with ingenuity. 

I did make up a pseudo-potion weapon idea that he used in lieu of traditional evocation, and even now I think it fits the setting pretty well.  I think I called them Infusions, but they were essentially Potions that were intended to be thrown grenade style (Target Other) instead of imbibed by drinking (Target Self); so they are identical to Potions except instead of [base]+[5 senses]+[mind]+[spirit] these were made with [Base]+[4 elements]+[Spirit].  I see them as intentional versions of all the potion mistakes we keep seeing that can eat through concrete and make toxic gasses and such, playing off the pentacle Five Elements framework.     

In practical terms there isn't a whole lot in his backstory that is tied to a particular age and/or time period.  He lost a childhood friend or sibling to his early mistakes, but that can be reset to any decade.  His mentor is still an active if grey-haired professor, but wizard longevity makes that easy to work around.  It would probably make more sense for him to be older than I originally envisioned, if only so that he has had time to gain the accumulated resources and contacts he'd need to run his kind of business.  I'd say have him appear young but approaching middle age (30-40) but actually have grow up during maybe WWII or shortly after?
He'd probably have to look like he's in his forties at least, if he was alive at the tail end of WWII.

Those with more power age slower, and Harry's one of the most powerful of his generation.  Harry is now 39 in the books, and there's been no commentary that he looks any younger than that.  If Simon is on the low end of power, its unlikely he'd age slower than Harry.

The solution would be for him to have created a potion that allows him to alter his apparent age.  Either that, nor not as old as WWII.  I'd probably go with the younger version for what I'm planning.
Title: Re: Fanfic characters
Post by: Jabberwocky on October 29, 2015, 04:45:40 PM
No problem, pal. No toes here, really :-)
Title: Re: Fanfic characters
Post by: Quantus on October 29, 2015, 05:10:42 PM
He'd probably have to look like he's in his forties at least, if he was alive at the tail end of WWII.

Those with more power age slower, and Harry's one of the most powerful of his generation.  Harry is now 39 in the books, and there's been no commentary that he looks any younger than that.  If Simon is on the low end of power, its unlikely he'd age slower than Harry.

The solution would be for him to have created a potion that allows him to alter his apparent age.  Either that, nor not as old as WWII.  I'd probably go with the younger version for what I'm planning.
I used to think so too, but I dont anymore.  Binder is over a hundred years old and he can still use a cellphone if he turns it off after.  There's a WOJ on the longevity to the effect that the Longevity is tied to magic's use, specifically, "Constant exposure through use."  By that measure, Binder may not be a Council level talent in scope, but he is likely to perform a hundred individual summonings before lunch.  Contrast that to the murphionic field that is purely a Power-level thing.

Regardless either way can work for the character; age is just an easy way to explain away financial independence/stability with wizards, and WWII is a time period rife with plot hooks. 
Title: Re: Fanfic characters
Post by: Amelia Crane on October 29, 2015, 09:52:16 PM
What about age, appearance, and location?

Also, how would you feel about Penny having a master?  And is Penny short for anything?  There's already a Penny in the series, so I might want to tweak the name (might even do it in-story, like "we already have a Harry")

Hopefully you can get a good idea of appearances from the pictures I put in the character sheets.

Penny is young.  Around 16-18.  Just learning to use magic.  Her full name (as mentioned at the top of her sheet) is Penelope Lumi Satakieli.  Her last name is Finnish for Nightingale.  Penny certainly did have a master teaching her magic at one point.  But since she made a deal for Summer power, she has been on the outs with him.  At least that was what we were going with for that short-lived game.  I suppose you could change her story around if her master was Reon or someone who would have encouraged her to take up her Summer heritage.  Or to go the other way, I think there would be a much better story if her Master was desperately trying to influence her to keep her from falling into the sway of Summer.  Her game took place in Las Vegas, but I don't see much reason she couldn't be nearly anywhere.

Livia is in her late twenties.  She is fully trained in magic.  She is originally from England, but was living in Los Angeles in her story.  She probably moves around a lot as a professional Cat-Burglar.

Katya was born in 1903.  But her story was set at the start of World War 2, so she is in her mid-forties.  Still, actual historic events are pretty important in her story, so if you use her, you should probably just make her 112 years old.
Title: Re: Fanfic characters
Post by: Griffyn612 on October 29, 2015, 10:50:16 PM
Hopefully you can get a good idea of appearances from the pictures I put in the character sheets.

Penny is young.  Around 16-18.  Just learning to use magic.  Her full name (as mentioned at the top of her sheet) is Penelope Lumi Satakieli.  Her last name is Finnish for Nightingale.  Penny certainly did have a master teaching her magic at one point.  But since she made a deal for Summer power, she has been on the outs with him.  At least that was what we were going with for that short-lived game.  I suppose you could change her story around if her master was Reon or someone who would have encouraged her to take up her Summer heritage.  Or to go the other way, I think there would be a much better story if her Master was desperately trying to influence her to keep her from falling into the sway of Summer.  Her game took place in Las Vegas, but I don't see much reason she couldn't be nearly anywhere.

Livia is in her late twenties.  She is fully trained in magic.  She is originally from England, but was living in Los Angeles in her story.  She probably moves around a lot as a professional Cat-Burglar.

Katya was born in 1903.  But her story was set at the start of World War 2, so she is in her mid-forties.  Still, actual historic events are pretty important in her story, so if you use her, you should probably just make her 112 years old.
Call me slow, I didn't realize their names were links.   :P  I'll take a look at them.  I'm definitely thinking of having Reonserve as her master, with Summer encouraging them both.  That may change once I've reviewed the character sheet, so we'll see.
Title: Re: Fanfic characters
Post by: Jabberwocky on October 30, 2015, 12:02:30 PM
Well, I think Penny would be very … tuitable for Reon. Yes, tuitable is the right expression ;)
Title: Re: Fanfic characters
Post by: blackstaff67 on October 30, 2015, 03:25:44 PM
Any use/need for a Rune Mage/Warden type?
Title: Re: Fanfic characters
Post by: Griffyn612 on October 30, 2015, 04:15:32 PM
Any use/need for a Ryne Mage/Warden type?
I need two more Wardens and one more lower tier Wizard.  One Warden needs to be epic level, a second or third to Donald Morgan.
Title: Re: Fanfic characters
Post by: Taran on October 30, 2015, 08:19:06 PM
What is lower tier?  I have a few wizards that are 10 refresh 'movers and shakers' in their own cities.
Title: Re: Fanfic characters
Post by: Griffyn612 on October 30, 2015, 08:56:15 PM
What is lower tier?  I have a few wizards that are 10 refresh 'movers and shakers' in their own cities.
Unfortunately I'm not a gamer, so I don't know what that means.

I needed four DEAD BEAT Donald Morgans and four DEAD BEAT Carlos Ramirez.  I've got two Donalds and three Carlos's.  The Carlos's can vary between apprentice, fledgling wizard, and self established wizard.  The Donalds need to be hardened, experienced Wardens of varying age.  One needs to be a True Badass.

And like I said before, these characters may or may not make it out of the story alive.  Some probably won't.  If you have qualms knowing your character may die in some fanfic story out there, I won't use them.  I can respect folks not wanting to see their characters die.
Title: Re: Fanfic characters
Post by: Cadd on October 30, 2015, 09:26:44 PM
I'll write up my Post-Dead Beat-generation Warden in a bit. Very short description: Air/Lightning evocator, early 20s, trained similarly to Camp Kaboom but in northern Europe. Sucks at Thaumaturgy other than crafting, and is also an apprentice goldsmith on the side.
Title: Re: Fanfic characters
Post by: dragoonbuster on October 30, 2015, 09:51:36 PM
....The Donalds need to be hardened, experienced Wardens of varying age.  One needs to be a True Badass....

And like I said before, these characters may or may not make it out of the story alive.  Some probably won't.  If you have qualms knowing your character may die in some fanfic story out there, I won't use them.  I can respect folks not wanting to see their characters die.

As long as he dies well.

Sergio Moretti was born to a very old family with a strong wizarding pedigree. The original Moretti, Sergio's great-great-grandfather, had been a powerful wizard in Italy in the 1600s. Most of the Morettis born since have been minor talents to one degree or another, with some notable exceptions, namely Sergio's uncle, who took over to head the family around the time Sergio was coming into his power.

Born in Seattle to a family who by now had acquired so much mortal wealth, contacts, and power (that's what the non-Gifted members of the Moretti family tended to spend their lives doing) they had become a twisted version of the Kennedy's, Sergio was different. He had kindness in him, a gentility not seen in the family...but he was ignored by his CEO-mother and Congressman father to be mainly raised by 'the help' until his talent started showing around 12 years old.

He was sent to a farm to learn from an old wizard (who's name I forgot!) who'd somehow entered into an arrangement with the Morettis...they protected him, or didn't extract revenge on him, or some such thing, and thus the old wizard stayed on his farm and trained the boys and girls the Morettis brought him as best they could, and it worked for him. Seeing Sergio was different, the old man encouraged the boy to follow his own path. Comic books and novels and his exposure to his downright nasty family made him yearn to be something better, and that desire eventually grew into a specific one: become a Warden and redeem the family name.

Of course, that was easier said than done. Once Sergio finally passed his test to enter the White Council, his uncle came around to see him for the first time in years. After Sergio refused invitation to the Dark Side, more or less, his uncle strangled the old wizard who'd trained Sergio to death in front of the young man's eyes, as an object lesson. Then he cut Sergio off from the family and exiled him, which left him untrusted and cast out of his family on top of being untrusted and looked down upon in the magical/White Council community as "another bad-apple Moretti."

Sergio spent seven years or so roaming the country, finding his place in things while helping those he could and constantly studying to improve his magic while working odd jobs to support himself. He taught old people how to dance the tango. He washed a lot of dishes. And he boxed professionally, for a time.

Fast forward and Sergio settled down on the opposite side of the country he started on, in New York. After a couple years there, Sergio has a successful-enough practice as a bounty hunter, has gained some contacts in the supernatural and police communities, and then he meets the Captain. (Captain Alexander, instead of Luccio, in our game, but that's immaterial.) While in attendance at a White Council meeting in New York, Sergio was instrumental in defending the meeting from a zombie/warlock attack. His display of powerful--let alone competent--evocations and tactical command inspired Captain Alexander to give Sergio the Gray Cloak he wanted so much. From then on, he set out with a cold sense of duty to wipe out the evil that was Lawbreaking. He'd seen and heard plenty as a kid and knew what evil looked like. So he set about wiping it out.

Rather young for a wizard, Sergio displays both an incredible capacity for raw magic power and the ability to control it. He is a tricky bastard when it comes to thaumaturgy and crafting. He is [The Craftiest Warden in New York] and happens to be [New York's Secret Spymaster] thanks to his network of contacts and several special thaumaturgic spying tools/techniques. He's gruff, thinks [First Impressions Are Everything], and a strong protector's spirit in him means he [Always Protects His Own]. He uses Soulgazes practically as a weapon at this point, using them as his way of measuring someone up quickly and efficiently (I swear...he's never come out poorly in a single Soulgaze exchange...).

A lot of the specific things that happened to Sergio during the course of gameplay probably don't make sense or just don't matter specifically to make it into your story. What is of note: Though he does have a lot of power and control at his disposal for evocation, he is very clever and way too good with Crafting. He lost an arm due to some ridiculous supernatural creature's acid, and fitted himself with a custom-made prosthetic arm that looks and moves exactly like his original, except the replacement appears to be living metal. Infusing the arm with his soul makes it a permanent part of him now. He made a deal with Asclepius' wife to help him attach it without leaving him in chronic pain. The time and learning that went into making and figuring out how to use the arm lead him to develop Magneto-level powers over metal; he can fly, throw around metal telekinetically all day, temporarily cover himself in a layer of skintight steel armor, etc. He's had all kinds of enchanted items I can elaborate on if you're interested. He can use all the classic five elements except Earth, plus "Metal" evocation. He generally sticks to lightning and metal evocations, liking to use entropy to create environmental hazards/changes and fire when necessary/appropriate. I always had him enchanting his own Warden swords--he prefers to use a family heirloom, the basket-handled broadsword Sirocco, so you could make him come about as a Warden after Luccio's body-swap if you wanted. Lately he's improves his abilities to the point where he no longer requires metal to fly (pure will-power application) and can conjure and animate (spectral-looking) magical constructs on the fly (like Cassius and his snakes but less evil) instead of requiring sitting down with a circle and classic thaum. With Thaum he's skilled in crafting, divination, worldwalking and Summoning. He acquired a strange magical map consisting of hundreds of pages that maps out all sorts of paths and Ways through the NeverNever...and it updates itself. Think Harry Potter's "Marauder's Map" in some ways but it doesn't tell you who's near you.

Weaknesses: quick to anger, takes on too much for himself and doesn't "share the load" he's carrying with others. Bit of a loner by nature and not quick to extend trust.

While only around 27-ish years old now (though, technically more like 37 after a run-in with a wizard that "aged" him with some entropy magic), Sergio has shown himself to be capable of amassing quite a lot magical knowledge, power, and technique. By now he is powerful enough to go up against a Senior Council member and come out on top, which has only made most of the Council trust him less...they believe he is gaining this power through nefarious means. Really, he just spends far more time in combat than most wizards and has the same inborn potential for greatness his great-great-grandfather did. He used to yearn for the Council's approval...now he's felt like he's more than vindicated his family name--his name, now, since starting his own family when he married a multi-generational storm-scion--and if the Council at large won't trust him, that's their fault. Alexander and the Wardens he's worked with know who he really is, and that's good enough for him.


Take whatever you like and throw out what you don't; I don't plan on publishing anything with him in it and I'm not so invested in a PC I can't let someone modify it for something I'm not playing....
Title: Re: Fanfic characters
Post by: Griffyn612 on November 01, 2015, 04:38:13 AM
As long as he dies well.

Sergio Moretti was born to a very old family with a strong wizarding pedigree. The original Moretti, Sergio's great-great-grandfather, had been a powerful wizard in Italy in the 1600s. Most of the Morettis born since have been minor talents to one degree or another, with some notable exceptions, namely Sergio's uncle, who took over to head the family around the time Sergio was coming into his power.

Born in Seattle to a family who by now had acquired so much mortal wealth, contacts, and power (that's what the non-Gifted members of the Moretti family tended to spend their lives doing) they had become a twisted version of the Kennedy's, Sergio was different. He had kindness in him, a gentility not seen in the family...but he was ignored by his CEO-mother and Congressman father to be mainly raised by 'the help' until his talent started showing around 12 years old.

He was sent to a farm to learn from an old wizard (who's name I forgot!) who'd somehow entered into an arrangement with the Morettis...they protected him, or didn't extract revenge on him, or some such thing, and thus the old wizard stayed on his farm and trained the boys and girls the Morettis brought him as best they could, and it worked for him. Seeing Sergio was different, the old man encouraged the boy to follow his own path. Comic books and novels and his exposure to his downright nasty family made him yearn to be something better, and that desire eventually grew into a specific one: become a Warden and redeem the family name.

Of course, that was easier said than done. Once Sergio finally passed his test to enter the White Council, his uncle came around to see him for the first time in years. After Sergio refused invitation to the Dark Side, more or less, his uncle strangled the old wizard who'd trained Sergio to death in front of the young man's eyes, as an object lesson. Then he cut Sergio off from the family and exiled him, which left him untrusted and cast out of his family on top of being untrusted and looked down upon in the magical/White Council community as "another bad-apple Moretti."

Sergio spent seven years or so roaming the country, finding his place in things while helping those he could and constantly studying to improve his magic while working odd jobs to support himself. He taught old people how to dance the tango. He washed a lot of dishes. And he boxed professionally, for a time.

Fast forward and Sergio settled down on the opposite side of the country he started on, in New York. After a couple years there, Sergio has a successful-enough practice as a bounty hunter, has gained some contacts in the supernatural and police communities, and then he meets the Captain. (Captain Alexander, instead of Luccio, in our game, but that's immaterial.) While in attendance at a White Council meeting in New York, Sergio was instrumental in defending the meeting from a zombie/warlock attack. His display of powerful--let alone competent--evocations and tactical command inspired Captain Alexander to give Sergio the Gray Cloak he wanted so much. From then on, he set out with a cold sense of duty to wipe out the evil that was Lawbreaking. He'd seen and heard plenty as a kid and knew what evil looked like. So he set about wiping it out.

Rather young for a wizard, Sergio displays both an incredible capacity for raw magic power and the ability to control it. He is a tricky bastard when it comes to thaumaturgy and crafting. He is [The Craftiest Warden in New York] and happens to be [New York's Secret Spymaster] thanks to his network of contacts and several special thaumaturgic spying tools/techniques. He's gruff, thinks [First Impressions Are Everything], and a strong protector's spirit in him means he [Always Protects His Own]. He uses Soulgazes practically as a weapon at this point, using them as his way of measuring someone up quickly and efficiently (I swear...he's never come out poorly in a single Soulgaze exchange...).

A lot of the specific things that happened to Sergio during the course of gameplay probably don't make sense or just don't matter specifically to make it into your story. What is of note: Though he does have a lot of power and control at his disposal for evocation, he is very clever and way too good with Crafting. He lost an arm due to some ridiculous supernatural creature's acid, and fitted himself with a custom-made prosthetic arm that looks and moves exactly like his original, except the replacement appears to be living metal. Infusing the arm with his soul makes it a permanent part of him now. He made a deal with Asclepius' wife to help him attach it without leaving him in chronic pain. The time and learning that went into making and figuring out how to use the arm lead him to develop Magneto-level powers over metal; he can fly, throw around metal telekinetically all day, temporarily cover himself in a layer of skintight steel armor, etc. He's had all kinds of enchanted items I can elaborate on if you're interested. He can use all the classic five elements except Earth, plus "Metal" evocation. He generally sticks to lightning and metal evocations, liking to use entropy to create environmental hazards/changes and fire when necessary/appropriate. I always had him enchanting his own Warden swords--he prefers to use a family heirloom, the basket-handled broadsword Sirocco, so you could make him come about as a Warden after Luccio's body-swap if you wanted. Lately he's improves his abilities to the point where he no longer requires metal to fly (pure will-power application) and can conjure and animate (spectral-looking) magical constructs on the fly (like Cassius and his snakes but less evil) instead of requiring sitting down with a circle and classic thaum. With Thaum he's skilled in crafting, divination, worldwalking and Summoning. He acquired a strange magical map consisting of hundreds of pages that maps out all sorts of paths and Ways through the NeverNever...and it updates itself. Think Harry Potter's "Marauder's Map" in some ways but it doesn't tell you who's near you.

Weaknesses: quick to anger, takes on too much for himself and doesn't "share the load" he's carrying with others. Bit of a loner by nature and not quick to extend trust.

While only around 27-ish years old now (though, technically more like 37 after a run-in with a wizard that "aged" him with some entropy magic), Sergio has shown himself to be capable of amassing quite a lot magical knowledge, power, and technique. By now he is powerful enough to go up against a Senior Council member and come out on top, which has only made most of the Council trust him less...they believe he is gaining this power through nefarious means. Really, he just spends far more time in combat than most wizards and has the same inborn potential for greatness his great-great-grandfather did. He used to yearn for the Council's approval...now he's felt like he's more than vindicated his family name--his name, now, since starting his own family when he married a multi-generational storm-scion--and if the Council at large won't trust him, that's their fault. Alexander and the Wardens he's worked with know who he really is, and that's good enough for him.


Take whatever you like and throw out what you don't; I don't plan on publishing anything with him in it and I'm not so invested in a PC I can't let someone modify it for something I'm not playing....
Sounds good.  I'd probably need to power him down a bit if I were going to use him.  Senior Council level would make things a bit too easy.
Title: Re: Fanfic characters
Post by: Griffyn612 on November 03, 2015, 11:04:46 PM
Any use/need for a Rune Mage/Warden type?
What is lower tier?  I have a few wizards that are 10 refresh 'movers and shakers' in their own cities.
I'll write up my Post-Dead Beat-generation Warden in a bit. Very short description: Air/Lightning evocator, early 20s, trained similarly to Camp Kaboom but in northern Europe. Sucks at Thaumaturgy other than crafting, and is also an apprentice goldsmith on the side.
Hello all.  I'm winding down on the casting, trying to decide who will play what roles.   If you all would like to share your characters, I've still got a couple positions open. 
Title: Re: Fanfic characters
Post by: Taran on November 04, 2015, 01:04:47 AM
After re-reading what you need, I don't have anything.

I have 2 wizards but neither are wardens.  I have another one for a game I was running but it's not my work, so I don't think I can hand it over.

The one I was going to offer was a retired Mafiosi.  A diviner who was the power behind the local mob.  I suppose you could tweak him to be a warden.  There's no reason why you can't be both.    He'd be about Carlos' Power.  Probably stronger.  Definitely hardened but more defensively capable.
Title: Re: Fanfic characters
Post by: Griffyn612 on November 04, 2015, 01:37:55 AM
After re-reading what you need, I don't have anything.

I have 2 wizards but neither are wardens.  I have another one for a game I was running but it's not my work, so I don't think I can hand it over.

The one I was going to offer was a retired Mafiosi.  A diviner who was the power behind the local mob.  I suppose you could tweak him to be a warden.  There's no reason why you can't be both.    He'd be about Carlos' Power.  Probably stronger.  Definitely hardened but more defensively capable.
If you're willing to share the character info, I may or may not be able to use him.  I'm going back and forth on one wizard.  If I use the one the way I'm thinking, then your diviner could fufill a specific function in the group. 
Title: Re: Fanfic characters
Post by: Taran on November 04, 2015, 03:21:56 PM
I left the cities and dates open for whatever works best with you.  His background is fairly detailed.  Hopefully, I've captured enough of his personality.  If you want more details on his magic:

He primarily does thaumaturgy but any enchanted items help him react to danger or protect him (divination by seeing the future or knowing the best way to dodge or escape).  He uses potions a lot, often to help him with social situations as his personality makes him a difficult person to deal with.  So, he uses magic to soften his demeanor or help read people's social cues. (once again, these enhance his perception or let him see people's social reactions before they actually occur.)

He'll lend out potions to allies if he trusts them enough.

He's not as good at evocation but is more specialized at spirit magic: using veils and protections to help his allies.  He is more defensively oriented, in general, preferring to survive a conflict, retreat, then use his divination to plan and obliterate his enemies at a later date.

He's still very adept at evocation attacks(probably as good as Carlos) but his specialty in Divination and his natural tendency for defense and fear of breaking Magical Laws makes him less likely to go that route. (assuming he hasn't planned to do so in advance, of course).

(click to show/hide)
Title: Re: Fanfic characters
Post by: Taran on November 04, 2015, 04:07:06 PM
double-post:

Basillio could be your BAD ASS, but probably not in the traditional 'walk in the room and Rambo murder' the enemies.  More for his cut-throat attitude and his background.  If he's well prepared, an enemy should be afraid.

No problem if you kill him off.  But it should probably be difficult.   Catching him unprepared would probably be his down-fall but he's prepared contingencies for that.  He's likely to be aware of ambushes and likely to retreat instead of fighting if caught unawares.

BTW:  where do you post your writing?
Title: Re: Fanfic characters
Post by: Griffyn612 on November 04, 2015, 04:17:41 PM
double-post:

Basillio could be your BAD ASS, but probably not in the traditional way.  More for his cut-throat attitude and his background.  If he's well prepared, an enemy should be afraid.

No problem if you kill him off.  But it should probably be difficult.   Catching him unprepared would probably be his down-fall but he's prepared contingencies for that.  He's likely to be aware of ambushes and likely to retreat instead of fighting if caught unawares.

BTW:  where do you post your writing?
Over at Fanfic.net.  I've got four up so far, and this will be the fifth story. 

I've got another role for Basillo.  It's actually a ninth wizard position I hadn't realized I needed until now. 
Title: Re: Fanfic characters
Post by: Cadd on November 05, 2015, 02:51:21 AM
Warden Martin Fors (Swede)
20 years old, his magic manifested at ~15 when he fell while climbing near their summer home - creating a violent updraft strong enough to cusion the otherwise lethal fall. This happened to be observed by a local wizard (the kindly neighbor was a bit older than Martin thought).
Covering up the magical training by going to a goldsmithing vocational school near the summer home rather than the family home (in a different part of the country), he honed his evocation to the point that he managed to divert a lightning strike during a thunderstorm. Despite never developing the maintained focus needed for any advanced Thaumaturgy he was soon drafted (somewhat against his Masters wish) into training to be a Warden.

Part of this training took place at a winter camp in the north of Sweden, were he at last managed acceptable fire evocations (though it did cost a couple more trees than Luccio would have been happy with... And that shack was really not usable anyway!) but even the older wardens were impressed by the power and focus of his blasts of lightning.

Now he's been given responsibility for the southern Baltic region, and apart from a pair of Ghouls (deceased) and some vindictive Nixies it's a relatively peaceful assignment. He's on very good terms with the local Paranet (even dating one member), and forming a working relation with a band of pixies. Of course they are Summer rather than Wyldfae, and the local Summer Noble has been on the lookout for a talented and impressionable young wizard for upcoming plans...

His magical style in a fight is usually relatively aggressive, aiming to incapacitate the opposition before they get a chance to close with him. His foci tend to be jewellery such as rings, a silver necklace and though his staff is made out of solid steel, it's inlaid with precious metals forming various sigils.

Do what you want with him :)
Title: Re: Fanfic characters
Post by: Taran on November 05, 2015, 02:41:24 PM
Over at Fanfic.net.  I've got four up so far, and this will be the fifth story. 

I've got another role for Basillo.  It's actually a ninth wizard position I hadn't realized I needed until now.

see, now I'm curious.

I have other details regarding his mansion and tactics and associations with other factions (like Winter) if you want them.  Let me know and I'll just PM all that stuff.
Title: Re: Fanfic characters
Post by: Ulfgeir on November 07, 2015, 10:19:02 PM
Well, feel free to include Amy Louise Clarke if you like. I don't care if she dies or not, heck she could easily be seduced to the dark side or get involved with a White court vampire in her desire to do good... She will most likely be an apprentice of someone.

A young girl in her early twenties. She is from Boston. The stereotypical goth girl (the vampire goth (http://trellia.deviantart.com/gallery/25271332/Goth-stereo-Types) variety*), clad all in black and wearing lots of fine silver jewellry. She has lots of piercings and tattoos. She is a practioner of Wicca, very idealistic and is very romantic. The latter part is what might get her in trouble, as she will do anything for love.  She loves theatre and is a competent actress, and singing.

Her magic is divination, which she is extremely good at, she is also very skilled in lore and knows much more than her young age indicates. Combatwise, she makes Molly look like a heavy hitter. She is however very fierce about protecting those she cares about and will often put herelf in harms way to do so. She is very much ruled by emotions and really wears her heart on her sleeves. HWat she lacks in power, she more than makes up for in discipline and knowledge.

She is most of the time very polite, and soft-spoken. She is however mentally scarred by the visions she sometimes has, yes she suffers from Cassandra's tears. She prefers to take her time working her magic. She always carry with her a tarot deck and a small crystal ball.

* Think long velvet skirts, a leather corset, long lace gloves, very fair skin and so on. Long lush black hair reaching to her hip. And lots of heavy make-up.

(click to show/hide)

If you want I can send the whole character sheet.

edit: Her most offensive spell is a sleep-spell. otherwise she will try to lock opponents in plase so they cant move or fall to the ground with a heavy windblast.
SHe has more than once woken up screaming in fear of the visions she has gotten as nightmares or fallen unconscious or fallen to the ground shaking and bleeding from her eyes by merely touching something that has a too strong magical residue.


/Ulfgeir
Title: Re: Fanfic characters
Post by: moireth on November 08, 2015, 10:58:29 AM
I had a huge wall of text I was going to post, but decided to go with the short version. If you want extended version, I can post it as well.

Lane Stenguard is newly inducted Warden who specializes in Plasma Evocation. He uses the 4 states of matter (Plasma, Solid, Liquid, Gas) and Spirit as his paradigm.

His Thaumaturgy specializations include a bit of Crafting and Worldwalking. The most obvious magical gear he wears is an enchanted cuirass that becomes a full suit of armor made from spirit energy when he gets attacked.

He carries a broadsword and is quite skilled in its use. He has access to Soulfire and uses it to "light his sword on fire" and attack with that. His swordsmanship actually matches his skill with magic, and he's a force to be reckoned with when combining the two. He has experience thanks to being a mercenary for a few years, and is the type to shoot first and ask questions later.

His father is an evil prick that sacrificed his family in the name of a demon to gain power. This is why he was granted Soulfire, to counter his Father's Hellfire.

In our world the KotC are busy with only Sanya being active, so Lane has been pushed a few times to help deal with the Fallen.

He's hot headed, slow to trust but fiercely loyal and loves to fight. He's a damn good tactician when it comes to fighting, but his "street smarts" is severely lacking.

Edit: his preferred actual "elements" for standard point and shoot spells are fire and lightning

Edit2: Physical appearance: Lane stands around 6 feet 2 inches. He has shoulder length black hair that's pulled straight back at almost all times. He wears black cargo pants, a black leather jacket, and anything comfortable under his plated cuirass. He wears his sword belt so his sword can be drawn with his left hand, and inside his leather jacket is a holster for a S&W that he carries sometimes. He has dark brown eyes.
Title: Re: Fanfic characters
Post by: Griffyn612 on November 30, 2015, 10:58:23 PM
Hello all.  Just wanted to thank everyone for their contributions.  After a brief hiatus from writing, I'm finally going to get rolling on this. I won't be able to incorporate everyone into this story, but I may use some others in the future. 

As I go, I may PM individuals for additional info on their characters.  I'm trying to keep them as close to original as possible.

Thanks again, and I'll provide an update when possible!
Title: Re: Fanfic characters
Post by: Griffyn612 on February 29, 2016, 01:34:09 AM
Hello all!  Time to drudge up the old thread to announce that the story is finally complete, and up over at fanfiction.net.  The link is below for anyone that would like to take a gander.  I got a lot of the characters into the story.  I took a few liberties, but I tried to stay true to the description provided for each.

A lot of the story might not make sense if you haven't read the first four, but hopefully it's not too confusing. 

As always, if anyone has constructive criticism, it's welcome. 

Thanks again to everyone for lending me their characters.  It was a big help, and I was surprised at some of the directions the story went because of the personalities of the guest stars.

As I warned, not everyone makes it out in one piece.  If anyone cares to know the fate of their character bright the story, please let me know.  I actually plan on having several re-appear later on in the series, assuming I get that far, and your permission stands.

https://www.fanfiction.net/s/11814881/1/Hell-Bent-Book-5-of-the-Hayes-Files
Title: Re: Fanfic characters
Post by: Taran on February 29, 2016, 03:25:18 AM
nice!  I was going to ask what had happened.  Looking forward to reading it!
Title: Re: Fanfic characters
Post by: Griffyn612 on February 29, 2016, 04:37:58 AM
nice!  I was going to ask what had happened.  Looking forward to reading it!
Yeah, at over 100k words, it's the longest story I've published.

I wasn't 100% on Vaccaro's powers, so he doesn't have much screen time, but I tried to make him have the feel I got from your description. Hopefully it came across correctly.  Oh, and he has an apprentice.  Surprise! ;)
Title: Re: Fanfic characters
Post by: Jabberwocky on February 29, 2016, 08:19:30 PM
Ah, the lecherous old man is playing his part well, I see. Thanks, Griffyn :-)
Title: Re: Fanfic characters
Post by: Cadd on February 29, 2016, 10:30:10 PM
Almost done reading through Torch Light atm (figured I might as well read them to avoid confusion) and I'm really liking it! I'm getting real stoked to find out what you used Martin for!
Title: Re: Fanfic characters
Post by: Ulfgeir on February 29, 2016, 11:48:59 PM
Very cool.  ;)

/Ulfgeir
Title: Re: Fanfic characters
Post by: Griffyn612 on March 01, 2016, 12:45:44 AM
Ah, the lecherous old man is playing his part well, I see. Thanks, Griffyn :-)
I think I had the most fun with Argondian.  And I tried to make sure he had depth. 

Almost done reading through Torch Light atm (figured I might as well read them to avoid confusion) and I'm really liking it! I'm getting real stoked to find out what you used Martin for!
Martin is another that didn't get much screen time because he was added late in the process.  And he and Lane Stenguard were the two that caused me a headache.  I got the two confused, and flip flopped them in the first draft.  I mostly got it straight, but ended up making Lane Swedish.  Oops!  But the rest is correct, for the most part.

Very cool.  ;)

/Ulfgeir
Amy was another late edition, and helpful for the roll she ends up playing.  I thought she was a good contrast with her master.
Title: Re: Fanfic characters
Post by: Cadd on March 01, 2016, 01:34:03 AM
Martin is another that didn't get much screen time because he was added late in the process.  And he and Lane Stenguard were the two that caused me a headache.  I got the two confused, and flip flopped them in the first draft.  I mostly got it straight, but ended up making Lane Swedish.  Oops!  But the rest is correct, for the most part.
Haha, I hope you didn't feel obliged to shoe-horn in characters just because we offered them :p
Title: Re: Fanfic characters
Post by: Griffyn612 on March 01, 2016, 02:59:43 AM
Haha, I hope you didn't feel obliged to shoe-horn in characters just because we offered them :p
Actually, it worked out quite well.  I only intended to use six, but when I decided to add some additional material, the other four seemed necessary.  They all take a beating, and as it unfolded, it seemed like too much to have all of them fighting over and over again.  Everyone sits out at least one fight each, and that's only possible because of the depth of the bench.

I really enjoyed everyone's characters.  It made writing the story so much more entertaining.  Hopefully it's not too muddled for the reader.  I was worried that there were too many, but I thought most of them were unique enough to be memorable.
Title: Re: Fanfic characters
Post by: Ulfgeir on March 01, 2016, 06:54:26 PM
Martin is another that didn't get much screen time because he was added late in the process.  And he and Lane Stenguard were the two that caused me a headache.  I got the two confused, and flip flopped them in the first draft.  I mostly got it straight, but ended up making Lane Swedish.  Oops!  But the rest is correct, for the most part.

There was some of the first Swedish lines that were weird. I could tell that it was a direct translation, as the word-flow was off.

The line: "inte innebär mig i dina sexlekar med vampyren" should probably be "inkludera inte mig i dina sexlekar med vampyren"  (Don't include me in your sexgames with the vampire)

And "Jag kommer tala väl om eder efter att hon förbrukat er ande" does sound rather old-fashioned and stilted. It works though.   (I will speak well of you after she has consumed your soul).

The other Swedish phrases was much better.

Quote
Amy was another late edition, and helpful for the roll she ends up playing.  I thought she was a good contrast with her master.


Cool. Why do I get a feeling that she and Anya will be friendly if she returns... The protagonist's view of what would happen if she and Anya met was interesting.
The changes you did to her works much better than what her powers were in the campaign I play in. Of course the stone could be seens as a kind of divination. ;)

/Ulfgeir
Title: Re: Fanfic characters
Post by: Griffyn612 on March 01, 2016, 09:14:20 PM
There was some of the first Swedish lines that were weird. I could tell that it was a direct translation, as the word-flow was off.

The line: "inte innebär mig i dina sexlekar med vampyren" should probably be "inkludera inte mig i dina sexlekar med vampyren"  (Don't include me in your sexgames with the vampire)

And "Jag kommer tala väl om eder efter att hon förbrukat er ande" does sound rather old-fashioned and stilted. It works though.   (I will speak well of you after she has consumed your soul).

The other Swedish phrases was much better.
Thanks!  I'll probably go ahead and update that one, and I'll remember to come to you for Swedish translations in the future.  Google only does so well. 

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Cool. Why do I get a feeling that she and Anya will be friendly if she returns... The protagonist's view of what would happen if she and Anya met was interesting.
The changes you did to her works much better than what her powers were in the campaign I play in. Of course the stone could be seens as a kind of divination. ;)

/Ulfgeir
Anya's tastes don't typically run towards men, and Amy seemed like just her type.  In this version of Amy, she's from Boston, but currently in New York with her master.  Since Anya is from there, and visits, it seems likely that Amy will be seen again at some point.

Reading your description, she didn't come off as a warrior, so I didn't want to force her into that roll.  She's more of an enchantress and item user.  Her divination is mentioned, but is low key in this story, as she's still getting training from her master, who conveniently has a strong divination background. 
Title: Re: Fanfic characters
Post by: Ulfgeir on March 02, 2016, 07:48:36 PM
Btw, this phrase: "Jag kommer tala väl om eder efter att hon förbrukat er ande" a more modern translation would be "Jag kommer tala väl om er efter att hon ätit upp er själ."

Have now also read the other books. Very cool. How much time is supposed to have been spent between book 4 and 5?

/Ulfgeir
Title: Re: Fanfic characters
Post by: Griffyn612 on March 02, 2016, 09:41:10 PM
Btw, this phrase: "Jag kommer tala väl om eder efter att hon förbrukat er ande" a more modern translation would be "Jag kommer tala väl om er efter att hon ätit upp er själ."

Have now also read the other books. Very cool. How much time is supposed to have been spent between book 4 and 5?

/Ulfgeir
I think it was a little over a year, if I recall.  It's the span between when Harry went down to new Orleans and the events of Turn Coat.  Why?
Title: Re: Fanfic characters
Post by: Ulfgeir on March 02, 2016, 09:58:19 PM
I think it was a little over a year, if I recall.  It's the span between when Harry went down to new Orleans and the events of Turn Coat.  Why?

In the blurb for both stories you say they have spoilers from both Turn Coat and Cold days.... In the latest you clearly reference Turn Coat, but if the references/spoilers in story 4 is what I think they are, then you have a bit of a time-problem as that then means that on one hand they occur with very short intervall and on the other hand a long time has passed between them. 

/Ulfgeir
Title: Re: Fanfic characters
Post by: Griffyn612 on March 02, 2016, 10:09:32 PM
In the blurb for both stories you say they have spoilers from both Turn Coat and Cold days.... In the latest you clearly reference Turn Coat, but if the references/spoilers in story 4 is what I think they are, then you have a bit of a time-problem as that then means that on one hand they occur with very short intervall and on the other hand a long time has passed between them. 

/Ulfgeir
Ah.  Yes, the spoilers warning isn't so much a timeline reference so much as an information reference.  Woody may find out about our see things before Harry does.  I didn't want to risk (however unlikely) someone seeing something in the stories that they hadn't read first in the series.
Title: Re: Fanfic characters
Post by: Amelia Crane on March 04, 2016, 02:15:58 AM
I finally got around to reading the story.  It's a good read.

Penny seemed to have a plenty large role, even from the start.  She was suitably naive.  And heck, she even survived.

Katya was every bit as dangerous as she was intended to be.  When she is in a fight nobody actually ever sees her.  She even gets a little conversation time in the story.  There was one way that Katya in your story differs greatly from the Katya I wrote, and that is she allowed a Lawbreaker to live.  My Katya would not do that without some very serious mind control going on since her high concept was Greycloaked Assassin of Warlocks.  That said, your Katya fit the story and provided the quite significant level of opposition your protagonist needed.  So overall, I'd have to say she was well used.
Title: Re: Fanfic characters
Post by: Griffyn612 on March 04, 2016, 02:55:54 AM
I finally got around to reading the story.  It's a good read.

Penny seemed to have a plenty large role, even from the start.  She was suitably naive.  And heck, she even survived.

Katya was every bit as dangerous as she was intended to be.  When she is in a fight nobody actually ever sees her.  She even gets a little conversation time in the story.  There was one way that Katya in your story differs greatly from the Katya I wrote, and that is she allowed a Lawbreaker to live.  My Katya would not do that without some very serious mind control going on since her high concept was Greycloaked Assassin of Warlocks.  That said, your Katya fit the story and provided the quite significant level of opposition your protagonist needed.  So overall, I'd have to say she was well used.
Thanks.  In regards to Penny...
(click to show/hide)


As for Katya...
(click to show/hide)
Title: Re: Fanfic characters
Post by: Cadd on March 04, 2016, 03:34:49 AM
Since I want to appreciate the full story, I started from the beginning.
Four days and four books later, I can confidently say that I'm hooked!

I'll report back in when I'm through Hell Bent, just wanted to let you know I really like your stories! ;)
Title: Re: Fanfic characters
Post by: Griffyn612 on March 04, 2016, 03:53:19 AM
Since I want to appreciate the full story, I started from the beginning.
Four days and four books later, I can confidently say that I'm hooked!

I'll report back in when I'm through Hell Bent, just wanted to let you know I really like your stories! ;)
Thanks, good to hear!  And I hope I did Martin justice.  I had to tweak a few things, but tried to stay true to the description.
Title: Re: Fanfic characters
Post by: Amelia Crane on March 04, 2016, 09:19:31 PM
As for Katya...

I look forward to reading your future stories.    ;D
Title: Re: Fanfic characters
Post by: Ulfgeir on March 04, 2016, 09:49:45 PM
I look forward to reading your future stories.    ;D

I think we all look forward with interest for what will come.  ;) Lots of interesting characters and stories.
I can't wait to see what Woody will think about the happenings in Changes... If he disliked Dresden earlier.... Lol

/Ulfgeir
Title: Re: Fanfic characters
Post by: Griffyn612 on March 12, 2016, 12:37:41 AM
*le sigh*...

apgray was kind enough to point out that a chapter was missing.  I've added it (chapter 22), which should make a little more sense than the previous unexplained jump from Chapter 21 to Chapter 23.